935 lines
33 KiB
Lua
935 lines
33 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local function potion_image(colorstring, opacity)
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if not opacity then
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opacity = 127
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end
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return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle.png"
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end
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local how_to_drink = S("Use the “Place” key to drink it.")
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local potion_intro = S("Drinking a potion gives you a particular effect.")
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local function time_string(dur)
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if not dur then
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return nil
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end
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return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60))
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end
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local function perc_string(num)
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local rem = math.floor((num-1.0)*100 + 0.1) % 5
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local out = math.floor((num-1.0)*100 + 0.1) - rem
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if (num - 1.0) < 0 then
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return out.."%"
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else
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return "+"..out.."%"
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end
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end
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-- ██████╗░███████╗░██████╗░██╗░██████╗████████╗███████╗██████╗░
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-- ██╔══██╗██╔════╝██╔════╝░██║██╔════╝╚══██╔══╝██╔════╝██╔══██╗
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-- ██████╔╝█████╗░░██║░░██╗░██║╚█████╗░░░░██║░░░█████╗░░██████╔╝
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-- ██╔══██╗██╔══╝░░██║░░╚██╗██║░╚═══██╗░░░██║░░░██╔══╝░░██╔══██╗
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-- ██║░░██║███████╗╚██████╔╝██║██████╔╝░░░██║░░░███████╗██║░░██║
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-- ╚═╝░░╚═╝╚══════╝░╚═════╝░╚═╝╚═════╝░░░░╚═╝░░░╚══════╝╚═╝░░╚═╝
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--
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-- ██████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗
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-- ██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝
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-- ██████╔╝██║░░██║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░
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-- ██╔═══╝░██║░░██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗
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-- ██║░░░░░╚█████╔╝░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝
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-- ╚═╝░░░░░░╚════╝░░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
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function return_on_use(def, effect, dur)
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return function (itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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if user and not user:get_player_control().sneak then
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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--def.on_use(user, effect, dur) -- Will do effect immediately but not reduce item count until eating delay ends which makes it exploitable by deliberately not finishing delay
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-- Wrapper for handling mcl_hunger delayed eating
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local name = user:get_player_name()
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mcl_hunger.eat_internal[name]._custom_itemstack = itemstack -- Used as comparison to make sure the custom wrapper executes only when the same item is eaten
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mcl_hunger.eat_internal[name]._custom_var = {
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user = user,
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effect = effect,
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dur = dur,
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}
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mcl_hunger.eat_internal[name]._custom_func = def.on_use
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mcl_hunger.eat_internal[name]._custom_wrapper = function(name)
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mcl_hunger.eat_internal[name]._custom_func(
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mcl_hunger.eat_internal[name]._custom_var.user,
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mcl_hunger.eat_internal[name]._custom_var.effect,
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mcl_hunger.eat_internal[name]._custom_var.dur
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)
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end
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local old_name, old_count = itemstack:get_name(), itemstack:get_count()
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itemstack = minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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if old_name ~= itemstack:get_name() or old_count ~= itemstack:get_count() then
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mcl_potions._use_potion(itemstack, user, def.color)
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end
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return itemstack
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end
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end
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local function generate_on_use(effects, color, on_use, custom_effect)
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return function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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if user and not user:get_player_control().sneak then
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local node = minetest.get_node(pointed_thing.under)
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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local potency = itemstack:get_meta():get_int("mcl_potions:potion_potent")
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local plus = itemstack:get_meta():get_int("mcl_potions:potion_plus")
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local ef_level
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local dur
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for name, details in pairs(effects) do
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if details.uses_level then
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ef_level = details.level + details.level_scaling * (potency)
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else
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ef_level = details.level
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end
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if details.dur_variable then
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dur = details.dur * math.pow(mcl_potions.PLUS_FACTOR, plus)
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if potency>0 and details.uses_level then
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dur = dur / math.pow(mcl_potions.POTENT_FACTOR, potency)
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end
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else
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dur = details.dur
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end
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mcl_potions.give_effect_by_level(name, user, ef_level, dur)
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end
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if on_use then on_use(user, potency+1) end
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if custom_effect then custom_effect(user, potency+1) end
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itemstack = minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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if itemstack then mcl_potions._use_potion(user, color) end
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return itemstack
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end
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end
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-- API - registers a potion
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-- required parameters in def:
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-- name - string - potion name in code
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-- optional parameters in def:
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-- desc_prefix - translated string - part of visible potion name, comes before the word "Potion"
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-- desc_suffix - translated string - part of visible potion name, comes after the word "Potion"
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-- _tt - translated string - custom tooltip text
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-- _dynamic_tt - function(level) - returns custom tooltip text dependent on potion level
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-- _longdesc - translated string - text for in-game documentation
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-- stack_max - int - max stack size - defaults to 1
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-- image - string - name of a custom texture of the potion icon
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-- color - string - colorstring for potion icon when image is not defined - defaults to #0000FF
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-- groups - table - item groups definition -
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-- - must contain _mcl_potion=1 for tooltip to include dynamic_tt and effects
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-- - defaults to {brewitem=1, food=3, can_eat_when_full=1, _mcl_potion=1}
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-- _effect_list - table - all the effects dealt by the potion in the format of tables
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-- -- the name of each sub-table should be a name of a registered effect, and fields can be the following:
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-- -- -- uses_level - bool - whether the level of the potion affects the level of the effect -
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-- -- -- - defaults to the uses_factor field of the effect definition
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-- -- -- level - int - used as the effect level if uses_level is false and for lvl1 potions - defaults to 1
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-- -- -- level_scaling - int - used as the number of effect levels added per potion level - defaults to 1 -
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-- -- -- - this has no effect if uses_level is false
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-- -- -- dur - float - duration of the effect in seconds - defaults to mcl_potions.DURATION
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-- -- -- dur_variable - bool - whether variants of the potion should have the length of this effect changed -
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-- -- -- - defaults to true
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-- -- -- - if at least one effect has this set to true, the potion has a "plus" variant
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-- uses_level - bool - whether the potion should come at different levels -
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-- - defaults to true if uses_level is true for at least one effect, else false
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-- drinkable - bool - defaults to true
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-- has_splash - bool - defaults to true
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-- has_lingering - bool - defaults to true
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-- has_arrow - bool - defaults to false
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-- has_potent - bool - whether there is a potent (e.g. II) variant - defaults to the value of uses_level
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-- default_potent_level - int - effect level used for the potent variant - defaults to 2
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-- custom_on_use - function(user, level) - called when the potion is drunk
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-- custom_effect - function(object, level) - called when the potion effects are applied
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-- custom_splash_effect - function(pos, level) - called when the splash potion explodes
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-- custom_linger_effect - function(pos, radius, level) - called on the lingering potion step
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function mcl_potions.register_potion(def)
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local modname = minetest.get_current_modname()
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local name = def.name
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if name == nil then
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error("Unable to register potion: name is nil")
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end
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if type(name) ~= "string" then
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error("Unable to register potion: name is not a string")
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end
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local pdef = {}
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pdef.description = S("@1 Potion @2", def.desc_prefix, def.desc_suffix)
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pdef._tt_help = def._tt
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pdef._dynamic_tt = def._dynamic_tt
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local potion_longdesc = def._longdesc
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if def._effect_list then
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potion_longdesc = potion_intro .. "\n" .. def._longdesc
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end
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pdef._doc_items_longdesc = potion_longdesc
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if def.drinkable ~= false then pdef._doc_items_usagehelp = how_to_drink end
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pdef.stack_max = def.stack_max or 1
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local color = def.color or "#0000FF"
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pdef.inventory_image = def.image or potion_image(color)
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pdef.wield_image = pdef.inventory_image
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pdef.groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, _mcl_potion=1}
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pdef._effect_list = {}
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local effect
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local uses_level = false
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local has_plus = false
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for name, details in pairs(def._effect_list) do
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effect = mcl_potions.registered_effects[name]
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if effect then
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local ulvl
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if details.uses_level ~= nil then ulvl = details.uses_level
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else ulvl = effect.uses_factor end
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if ulvl then uses_level = true end
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local durvar = true
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if details.dur_variable ~= nil then durvar = details.dur_variable end
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if durvar then has_plus = true end
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pdef._effect_list[name] = {
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uses_level = ulvl,
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level = details.level or 1,
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level_scaling = details.level_scaling or 1,
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dur = details.dur or mcl_potions.DURATION,
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dur_variable = durvar,
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}
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else
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error("Unable to register potion: effect not registered")
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end
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end
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if def.uses_level ~= nil then uses_level = def.uses_level end
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pdef.uses_level = uses_level
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if def.has_potent ~= nil then pdef.has_potent = def.has_potent
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else pdef.has_potent = uses_level end
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pdef.has_plus = has_plus
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local on_use
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if def.drinkable ~= false then
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on_use = generate_on_use(pdef._effect_list, color, def.custom_on_use, def.custom_effect)
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end
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pdef.on_place = on_use
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pdef.on_secondary_use = on_use
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minetest.register_craftitem(modname..":"..name, pdef)
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end
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mcl_potions.register_potion({
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name = "trolling",
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desc_prefix = S("Mighty"),
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desc_suffix = S("of Trolling"),
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_tt = "trololo",
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_dynamic_tt = function(level)
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return "trolololoooololo"
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end,
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_longdesc = "Trolololololo",
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stack_max = 2,
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color = "#00AA00",
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_effect_list = {
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night_vision = {},
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strength = {},
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swiftness = {
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uses_level = false,
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level = 2,
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},
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poison = {
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dur = 10,
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},
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},
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})
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local function register_potion(def)
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local dur = mcl_potions.DURATION
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if def.is_inv then
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dur = dur * mcl_potions.INV_FACTOR
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end
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if def.name == "poison" or def.name == "regeneration" or def.name == "withering" then
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dur = 45
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end
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local on_use = nil
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if def.on_use then
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on_use = return_on_use(def, def.effect, dur)
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end
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local function get_tt(tt, effect, dur)
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local _tt
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if effect and def.is_dur then
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_tt = perc_string(effect).." | "..time_string(dur)
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if def.name == "poison" or def.name == "regeneration" or def.name == "withering" then
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_tt = S("1 HP/@1s | @2", effect, time_string(dur))
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end
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elseif def.name == "healing" or def.name == "harming" then
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_tt = S("@1 HP", effect)
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else
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_tt = tt or time_string(dur) or S("No effect")
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end
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return _tt
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end
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local function get_splash_fun(effect, sp_dur)
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if def.is_dur then
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return function(player, redx) def.on_use(player, effect, sp_dur*redx) end
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elseif def.effect then
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return function(player, redx) def.on_use(player, effect*redx, sp_dur) end
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end
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-- covers case of no effect (water, awkward, mundane)
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return function() end
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end
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local function get_lingering_fun(effect, ling_dur)
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if def.is_dur then
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return function(player) def.on_use(player, effect, ling_dur) end
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elseif def.effect then
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return function(player) def.on_use(player, effect*0.5, ling_dur) end
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end
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-- covers case of no effect (water, awkward, mundane)
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return function() end
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end
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local function get_arrow_fun(effect, dur)
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if def.is_dur then
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return function(player) def.on_use(player, effect, dur) end
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elseif def.effect then
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return function(player) def.on_use(player, effect, dur) end
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end
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-- covers case of no effect (water, awkward, mundane)
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return function() end
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end
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local desc
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if not def.no_potion then
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if def.description_potion then
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desc = def.description_potion
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else
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desc = S("@1 Potion", def.description)
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end
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else
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desc = def.description
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end
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local potion_longdesc = def._longdesc
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if not def.no_effect then
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potion_longdesc = potion_intro .. "\n" .. def._longdesc
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end
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local potion_usagehelp
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local basic_potion_tt
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if def.name ~= "dragon_breath" then
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potion_usagehelp = how_to_drink
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basic_potion_tt = get_tt(def._tt, def.effect, dur)
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end
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minetest.register_craftitem("mcl_potions:"..def.name, {
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description = desc,
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_tt_help = basic_potion_tt,
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_doc_items_longdesc = potion_longdesc,
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_doc_items_usagehelp = potion_usagehelp,
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stack_max = def.stack_max or 1,
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inventory_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
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on_place = on_use,
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on_secondary_use = on_use,
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})
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-- Register Splash and Lingering
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local splash_dur = dur * mcl_potions.SPLASH_FACTOR
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local ling_dur = dur * mcl_potions.LINGERING_FACTOR
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local splash_def = {
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tt = get_tt(def._tt, def.effect, splash_dur),
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longdesc = def._longdesc,
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potion_fun = get_splash_fun(def.effect, splash_dur),
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no_effect = def.no_effect,
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instant = def.instant,
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}
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local ling_def
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if def.name == "healing" or def.name == "harming" then
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ling_def = {
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tt = get_tt(def._tt, def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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no_effect = def.no_effect,
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instant = def.instant,
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}
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else
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ling_def = {
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tt = get_tt(def._tt, def.effect, ling_dur),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(def.effect, ling_dur),
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no_effect = def.no_effect,
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instant = def.instant,
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}
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end
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local arrow_def = {
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tt = get_tt(def._tt, def.effect, dur/8.),
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longdesc = def._longdesc,
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potion_fun = get_arrow_fun(def.effect, dur/8.),
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no_effect = def.no_effect,
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instant = def.instant,
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}
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if def.color and not def.no_throwable then
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local desc
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if def.description_splash then
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desc = def.description_splash
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else
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desc = S("Splash @1 Potion", def.description)
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end
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mcl_potions.register_splash(def.name, desc, def.color, splash_def)
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if def.description_lingering then
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desc = def.description_lingering
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else
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desc = S("Lingering @1 Potion", def.description)
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end
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mcl_potions.register_lingering(def.name, desc, def.color, ling_def)
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if not def.no_arrow then
|
|
mcl_potions.register_arrow(def.name, S("Arrow of @1", def.description), def.color, arrow_def)
|
|
end
|
|
end
|
|
|
|
if def.is_II then
|
|
|
|
local desc_mod = S(" II")
|
|
|
|
local effect_II
|
|
if def.name == "healing" or def.name == "harming" then
|
|
effect_II = def.effect*mcl_potions.II_FACTOR
|
|
elseif def.name == "poison" or def.name == "regeneration" then
|
|
effect_II = 1.2
|
|
elseif def.name == "withering" then
|
|
effect_II = 2
|
|
else
|
|
effect_II = def.effect^mcl_potions.II_FACTOR
|
|
end
|
|
|
|
local dur_2 = dur / mcl_potions.II_FACTOR
|
|
if def.name == "poison" then dur_2 = dur_2 - 1 end
|
|
|
|
if def.name == "slowness" then
|
|
dur_2 = 20
|
|
effect_II = 0.40
|
|
desc_mod = S(" IV")
|
|
end
|
|
|
|
on_use = return_on_use(def, effect_II, dur_2)
|
|
|
|
minetest.register_craftitem("mcl_potions:"..def.name.."_2", {
|
|
description = S("@1 Potion@2", def.description, desc_mod),
|
|
_tt_help = get_tt(def._tt_2, effect_II, dur_2),
|
|
_doc_items_longdesc = potion_longdesc,
|
|
_doc_items_usagehelp = potion_usagehelp,
|
|
stack_max = def.stack_max or 1,
|
|
inventory_image = def.image or potion_image(def.color),
|
|
wield_image = def.image or potion_image(def.color),
|
|
groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
|
|
on_place = on_use,
|
|
on_secondary_use = on_use,
|
|
})
|
|
|
|
-- Register Splash and Lingering
|
|
local splash_dur_2 = dur_2 * mcl_potions.SPLASH_FACTOR
|
|
local ling_dur_2 = dur_2 * mcl_potions.LINGERING_FACTOR
|
|
|
|
local splash_def_2
|
|
if def.name == "healing" then
|
|
splash_def_2 = {
|
|
tt = get_tt(def._tt_2, 7, splash_dur_2),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_splash_fun(7, splash_dur_2),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
else
|
|
splash_def_2 = {
|
|
tt = get_tt(def._tt_2, effect_II, splash_dur_2),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_splash_fun(effect_II, splash_dur_2),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
end
|
|
|
|
|
|
local ling_def_2
|
|
if def.name == "healing" or def.name == "harming" then
|
|
ling_def_2 = {
|
|
tt = get_tt(def._tt_2, effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_lingering_fun(effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
else
|
|
ling_def_2 = {
|
|
tt = get_tt(def._tt_2, effect_II, ling_dur_2),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_lingering_fun(effect_II, ling_dur_2),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
end
|
|
|
|
local arrow_def_2 = {
|
|
tt = get_tt(def._tt_2, effect_II, dur_2/8.),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_arrow_fun(effect_II, dur_2/8.),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
|
|
if def.color and not def.no_throwable then
|
|
mcl_potions.register_splash(def.name.."_2", S("Splash @1@2 Potion", def.description, desc_mod), def.color, splash_def_2)
|
|
mcl_potions.register_lingering(def.name.."_2", S("Lingering @1@2 Potion", def.description, desc_mod), def.color, ling_def_2)
|
|
if not def.no_arrow then
|
|
mcl_potions.register_arrow(def.name.."_2", S("Arrow of @1@2", def.description, desc_mod), def.color, arrow_def_2)
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
if def.is_plus then
|
|
|
|
local dur_pl = dur * mcl_potions.PLUS_FACTOR
|
|
if def.name == "poison" or def.name == "regeneration" or def.name == "withering" then
|
|
dur_pl = 90
|
|
end
|
|
|
|
on_use = return_on_use(def, def.effect, dur_pl)
|
|
|
|
minetest.register_craftitem("mcl_potions:"..def.name.."_plus", {
|
|
description = S("@1 + Potion", def.description),
|
|
_tt_help = get_tt(def._tt_plus, def.effect, dur_pl),
|
|
_doc_items_longdesc = potion_longdesc,
|
|
_doc_items_usagehelp = potion_usagehelp,
|
|
stack_max = 1,
|
|
inventory_image = def.image or potion_image(def.color),
|
|
wield_image = def.image or potion_image(def.color),
|
|
groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
|
|
on_place = on_use,
|
|
on_secondary_use = on_use,
|
|
})
|
|
|
|
-- Register Splash
|
|
local splash_dur_pl = dur_pl * mcl_potions.SPLASH_FACTOR
|
|
local ling_dur_pl = dur_pl * mcl_potions.LINGERING_FACTOR
|
|
|
|
local splash_def_pl = {
|
|
tt = get_tt(def._tt_plus, def.effect, splash_dur_pl),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_splash_fun(def.effect, splash_dur_pl),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
local ling_def_pl = {
|
|
tt = get_tt(def._tt_plus, def.effect, ling_dur_pl),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_lingering_fun(def.effect, ling_dur_pl),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
local arrow_def_pl = {
|
|
tt = get_tt(def._tt_pl, def.effect, dur_pl/8.),
|
|
longdesc = def._longdesc,
|
|
potion_fun = get_arrow_fun(def.effect, dur_pl/8.),
|
|
no_effect = def.no_effect,
|
|
instant = def.instant,
|
|
}
|
|
if def.color and not def.no_throwable then
|
|
mcl_potions.register_splash(def.name.."_plus", S("Splash @1 + Potion", def.description), def.color, splash_def_pl)
|
|
mcl_potions.register_lingering(def.name.."_plus", S("Lingering @1 + Potion", def.description), def.color, ling_def_pl)
|
|
if not def.no_arrow then
|
|
mcl_potions.register_arrow(def.name.."_plus", S("Arrow of @1 +", def.description), def.color, arrow_def_pl)
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
-- ██████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗
|
|
-- ██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║
|
|
-- ██████╔╝██║░░██║░░░██║░░░██║██║░░██║██╔██╗██║
|
|
-- ██╔═══╝░██║░░██║░░░██║░░░██║██║░░██║██║╚████║
|
|
-- ██║░░░░░╚█████╔╝░░░██║░░░██║╚█████╔╝██║░╚███║
|
|
-- ╚═╝░░░░░░╚════╝░░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝
|
|
--
|
|
-- ██████╗░███████╗███████╗██╗███╗░░██╗██╗████████╗██╗░█████╗░███╗░░██╗░██████╗
|
|
-- ██╔══██╗██╔════╝██╔════╝██║████╗░██║██║╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝
|
|
-- ██║░░██║█████╗░░█████╗░░██║██╔██╗██║██║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░
|
|
-- ██║░░██║██╔══╝░░██╔══╝░░██║██║╚████║██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗
|
|
-- ██████╔╝███████╗██║░░░░░██║██║░╚███║██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝
|
|
-- ╚═════╝░╚══════╝╚═╝░░░░░╚═╝╚═╝░░╚══╝╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
|
|
|
|
|
|
local awkward_def = {
|
|
name = "awkward",
|
|
description_potion = S("Awkward Potion"),
|
|
description_splash = S("Awkward Splash Potion"),
|
|
description_lingering = S("Awkward Lingering Potion"),
|
|
no_arrow = true,
|
|
no_effect = true,
|
|
_tt = S("No effect"),
|
|
_longdesc = S("Has an awkward taste and is used for brewing potions."),
|
|
color = "#0000FF",
|
|
groups = {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
|
|
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
|
}
|
|
|
|
local mundane_def = {
|
|
name = "mundane",
|
|
description_potion = S("Mundane Potion"),
|
|
description_splash = S("Mundane Splash Potion"),
|
|
description_lingering = S("Mundane Lingering Potion"),
|
|
no_arrow = true,
|
|
no_effect = true,
|
|
_tt = S("No effect"),
|
|
_longdesc = S("Has a terrible taste and is not useful for brewing potions."),
|
|
color = "#0000FF",
|
|
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
|
}
|
|
|
|
local thick_def = {
|
|
name = "thick",
|
|
description_potion = S("Thick Potion"),
|
|
description_splash = S("Thick Splash Potion"),
|
|
description_lingering = S("Thick Lingering Potion"),
|
|
no_arrow = true,
|
|
no_effect = true,
|
|
_tt = S("No effect"),
|
|
_longdesc = S("Has a bitter taste and is not useful for brewing potions."),
|
|
color = "#0000FF",
|
|
on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
|
}
|
|
|
|
local dragon_breath_def = {
|
|
name = "dragon_breath",
|
|
description = S("Dragon's Breath"),
|
|
no_arrow = true,
|
|
no_potion = true,
|
|
no_throwable = true,
|
|
no_effect = true,
|
|
_longdesc = S("This item is used in brewing and can be combined with splash potions to create lingering potions."),
|
|
image = "mcl_potions_dragon_breath.png",
|
|
groups = { brewitem = 1, bottle = 1 },
|
|
on_use = nil,
|
|
stack_max = 64,
|
|
}
|
|
|
|
local healing_def = {
|
|
name = "healing",
|
|
description = S("Healing"),
|
|
_tt = S("+4 HP"),
|
|
_tt_2 = S("+8 HP"),
|
|
_longdesc = S("Instantly heals."),
|
|
color = "#F82423",
|
|
effect = 4,
|
|
instant = true,
|
|
on_use = mcl_potions.healing_func,
|
|
is_II = true,
|
|
}
|
|
|
|
|
|
local harming_def = {
|
|
name = "harming",
|
|
description = S("Harming"),
|
|
_tt = S("-6 HP"),
|
|
_tt_II = S("-12 HP"),
|
|
_longdesc = S("Instantly deals damage."),
|
|
color = "#430A09",
|
|
effect = -6,
|
|
instant = true,
|
|
on_use = mcl_potions.healing_func,
|
|
is_II = true,
|
|
is_inv = true,
|
|
}
|
|
|
|
local night_vision_def = {
|
|
name = "night_vision",
|
|
description = S("Night Vision"),
|
|
_tt = nil,
|
|
_longdesc = S("Increases the perceived brightness of light under a dark sky."),
|
|
color = "#1F1FA1",
|
|
effect = nil,
|
|
is_dur = true,
|
|
on_use = mcl_potions.night_vision_func,
|
|
is_plus = true,
|
|
}
|
|
|
|
local swiftness_def = {
|
|
name = "swiftness",
|
|
description = S("Swiftness"),
|
|
_tt = nil,
|
|
_longdesc = S("Increases walking speed."),
|
|
color = "#7CAFC6",
|
|
effect = 1.2,
|
|
is_dur = true,
|
|
on_use = mcl_potions.swiftness_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
}
|
|
|
|
local slowness_def = {
|
|
name = "slowness",
|
|
description = S("Slowness"),
|
|
_tt = nil,
|
|
_longdesc = S("Decreases walking speed."),
|
|
color = "#5A6C81",
|
|
effect = 0.85,
|
|
is_dur = true,
|
|
on_use = mcl_potions.slowness_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
is_inv = true,
|
|
}
|
|
|
|
local leaping_def = {
|
|
name = "leaping",
|
|
description = S("Leaping"),
|
|
_tt = nil,
|
|
_longdesc = S("Increases jump strength."),
|
|
color = "#22FF4C",
|
|
effect = 1.15,
|
|
is_dur = true,
|
|
on_use = mcl_potions.leaping_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
}
|
|
|
|
local withering_def = {
|
|
name = "withering",
|
|
description = S("Withering"),
|
|
_tt = nil,
|
|
_longdesc = S("Applies the withering effect which deals damage at a regular interval and can kill."),
|
|
color = "#000000",
|
|
effect = 4,
|
|
is_dur = true,
|
|
on_use = mcl_potions.withering_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
is_inv = true,
|
|
}
|
|
|
|
local poison_def = {
|
|
name = "poison",
|
|
description = S("Poison"),
|
|
_tt = nil,
|
|
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
|
|
color = "#4E9331",
|
|
effect = 2.5,
|
|
is_dur = true,
|
|
on_use = mcl_potions.poison_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
is_inv = true,
|
|
}
|
|
|
|
local regeneration_def = {
|
|
name = "regeneration",
|
|
description = S("Regeneration"),
|
|
_tt = nil,
|
|
_longdesc = S("Regenerates health over time."),
|
|
color = "#CD5CAB",
|
|
effect = 2.5,
|
|
is_dur = true,
|
|
on_use = mcl_potions.regeneration_func,
|
|
is_II = true,
|
|
is_plus = true,
|
|
}
|
|
|
|
local invisibility_def = {
|
|
name = "invisibility",
|
|
description = S("Invisibility"),
|
|
_tt = nil,
|
|
_longdesc = S("Grants invisibility."),
|
|
color = "#7F8392",
|
|
is_dur = true,
|
|
on_use = mcl_potions.invisiblility_func,
|
|
is_plus = true,
|
|
}
|
|
|
|
local water_breathing_def = {
|
|
name = "water_breathing",
|
|
description = S("Water Breathing"),
|
|
_tt = nil,
|
|
_longdesc = S("Grants limitless breath underwater."),
|
|
color = "#2E5299",
|
|
is_dur = true,
|
|
on_use = mcl_potions.water_breathing_func,
|
|
is_plus = true,
|
|
}
|
|
|
|
local fire_resistance_def = {
|
|
name = "fire_resistance",
|
|
description = S("Fire Resistance"),
|
|
_tt = nil,
|
|
_longdesc = S("Grants immunity to damage from heat sources like fire."),
|
|
color = "#E49A3A",
|
|
is_dur = true,
|
|
on_use = mcl_potions.fire_resistance_func,
|
|
is_plus = true,
|
|
}
|
|
|
|
|
|
|
|
local defs = { awkward_def, mundane_def, thick_def, dragon_breath_def,
|
|
healing_def, harming_def, night_vision_def, swiftness_def,
|
|
slowness_def, leaping_def, withering_def, poison_def, regeneration_def,
|
|
invisibility_def, water_breathing_def, fire_resistance_def}
|
|
|
|
for _, def in ipairs(defs) do
|
|
register_potion(def)
|
|
end
|
|
|
|
|
|
|
|
|
|
-- minetest.register_craftitem("mcl_potions:weakness", {
|
|
-- description = S("Weakness"),
|
|
-- _tt_help = TODO,
|
|
-- _doc_items_longdesc = brewhelp,
|
|
-- wield_image = potion_image("#484D48"),
|
|
-- inventory_image = potion_image("#484D48"),
|
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
|
-- stack_max = 1,
|
|
--
|
|
-- on_place = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
|
-- return itemstack
|
|
-- end,
|
|
--
|
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
|
-- return itemstack
|
|
-- end
|
|
-- })
|
|
--
|
|
-- minetest.register_craftitem("mcl_potions:weakness_plus", {
|
|
-- description = S("Weakness +"),
|
|
-- _tt_help = TODO,
|
|
-- _doc_items_longdesc = brewhelp,
|
|
-- wield_image = potion_image("#484D48"),
|
|
-- inventory_image = potion_image("#484D48"),
|
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
|
-- stack_max = 1,
|
|
--
|
|
-- on_place = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
|
-- return itemstack
|
|
-- end,
|
|
--
|
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
|
-- return itemstack
|
|
-- end
|
|
-- })
|
|
--
|
|
-- minetest.register_craftitem("mcl_potions:strength", {
|
|
-- description = S("Strength"),
|
|
-- _tt_help = TODO,
|
|
-- _doc_items_longdesc = brewhelp,
|
|
-- wield_image = potion_image("#932423"),
|
|
-- inventory_image = potion_image("#932423"),
|
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
|
-- stack_max = 1,
|
|
--
|
|
-- on_place = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end,
|
|
--
|
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end
|
|
-- })
|
|
--
|
|
-- minetest.register_craftitem("mcl_potions:strength_2", {
|
|
-- description = S("Strength II"),
|
|
-- _tt_help = TODO,
|
|
-- _doc_items_longdesc = brewhelp,
|
|
-- wield_image = potion_image("#932423"),
|
|
-- inventory_image = potion_image("#932423"),
|
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
|
-- stack_max = 1,
|
|
--
|
|
-- on_place = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end,
|
|
--
|
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end
|
|
-- })
|
|
--
|
|
-- minetest.register_craftitem("mcl_potions:strength_plus", {
|
|
-- description = S("Strength +"),
|
|
-- _tt_help = TODO,
|
|
-- _doc_items_longdesc = brewhelp,
|
|
-- wield_image = potion_image("#932423"),
|
|
-- inventory_image = potion_image("#932423"),
|
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
|
-- stack_max = 1,
|
|
--
|
|
-- on_place = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end,
|
|
--
|
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
|
-- return itemstack
|
|
-- end
|
|
-- })
|