267 lines
8.0 KiB
Lua
267 lines
8.0 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local plane_adjacents = {
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vector.new(1,0,0),
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vector.new(-1,0,0),
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vector.new(0,0,1),
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vector.new(0,0,-1)
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}
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local function find_top(pos,node)
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local p = pos
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repeat
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p = vector.offset(p,0,1,0)
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until minetest.get_node(p).name ~= node.name
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return p
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end
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local function get_height(pos,node)
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local p = pos
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local i = 0
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repeat
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i = i + 1
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p = vector.offset(p,0,-1,0)
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until minetest.get_node(p).name ~= node.name
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return i - 1
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end
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function mcl_lush_caves.dripleaf_grow(pos, node)
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local t = find_top(pos,node)
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local h = get_height(t,node)
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local target = vector.offset(t,0,1,0)
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if minetest.get_node(target).name ~= "air" then return end
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if h >= 5 then return end
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minetest.set_node(t,node)
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minetest.set_node(target,{name = "mcl_lush_caves:dripleaf_big"})
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end
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minetest.register_node("mcl_lush_caves:dripleaf_big_waterroot", {
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "leveled",
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place_param2 = 16,
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tiles = { "default_clay.png" },
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special_tiles = {
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{ name = "mcl_lush_caves_big_dripleaf_stem.png",
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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tileable_vertical = true,
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}
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},
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inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
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}
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},
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groups = { handy = 1, dig_immediate = 3, not_in_creative_inventory = 1 },
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drop = "",
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node_placement_prediction = "",
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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_mcl_silk_touch_drop = true,
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_on_bone_meal = function(itemstack,placer, pointed_thing, pos, node)
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return mcl_lush_caves.dripleaf_grow(pos,node)
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end
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})
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minetest.register_node("mcl_lush_caves:dripleaf_big_stem", {
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description = S("Dripleaf stem"),
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_doc_items_create_entry = S("Dripleaf stem"),
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_doc_items_entry_name = S("Dripleaf stem"),
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_doc_items_longdesc = S("Dripleaf stem"),
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paramtype = "light",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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tiles = {"mcl_lush_caves_big_dripleaf_stem.png"},
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inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
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wield_image = "mcl_lush_caves_big_dripleaf_stem.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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},
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drop = "",
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groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, destroy_by_lava_flow=1, dig_by_piston=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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on_construct = function(pos)
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local p = pos
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local l = 0
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local in_water = false
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for _,a in pairs(plane_adjacents) do
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if minetest.get_item_group(minetest.get_node(vector.add(pos,a)).name,"water") > 0 then
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in_water = true
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end
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end
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if not in_water then return end
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repeat
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l = l + 1
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p = vector.offset(p,0,1,0)
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until minetest.get_item_group(minetest.get_node(p).name,"water") <= 0
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minetest.set_node(p,{name = "mcl_lush_caves:dripleaf_big"})
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minetest.set_node(vector.offset(pos,0,-1,0),{ name = "mcl_lush_caves:dripleaf_big_waterroot", param2 = l * 16})
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
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itemstack:take_item(1)
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mcl_lush_caves.dripleaf_grow(pos,node)
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end
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})
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local dripleaf = {
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description = S("Dripleaf"),
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_doc_items_create_entry = S("Dripleaf"),
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_doc_items_entry_name = S("Dripleaf"),
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_doc_items_longdesc = S("Dripleaf"),
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paramtype = "light",
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place_param2 = 0,
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sunlight_propagates = true,
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walkable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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tiles = {"mcl_lush_caves_big_dripleaf_top.png"},
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inventory_image = "mcl_lush_caves_big_dripleaf_top.png",
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wield_image = "mcl_lush_caves_big_dripleaf_top.png",
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use_texture_alpha = "clip",
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selection_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
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itemstack:take_item(1)
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mcl_lush_caves.dripleaf_grow(vector.offset(pos,0,-1,0),{name = "mcl_lush_caves:dripleaf_big_stem" })
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end
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}
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local dripleaf_tipped = table.copy(dripleaf)
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dripleaf_tipped.walkable = false
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dripleaf_tipped.tiles = {"mcl_lush_caves_big_dripleaf_tip.png"}
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dripleaf_tipped.on_timer = function(p,e)
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minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"})
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end
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dripleaf.mesecons = {effector = {
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action_on = function(pos, node)
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node.param2 = 1
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minetest.swap_node(pos, node)
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end,
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action_off = function(pos, node)
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node.param2 = 0
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minetest.swap_node(pos, node)
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end,
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rules = mesecon.rules.alldirs,
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}}
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local player_dripleaf = {}
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minetest.register_globalstep(function(dtime)
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for _,p in pairs(minetest.get_connected_players()) do
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local pos = p:get_pos()
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local n = minetest.get_node(pos)
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if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
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if not player_dripleaf[p] then player_dripleaf[p] = 0 end
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player_dripleaf[p] = player_dripleaf[p] + dtime
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if player_dripleaf[p] > 1 then
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minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
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player_dripleaf[p] = nil
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local t = minetest.get_node_timer(pos)
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t:start(3)
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end
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end
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end
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end)
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minetest.register_node("mcl_lush_caves:dripleaf_big",dripleaf)
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minetest.register_node("mcl_lush_caves:dripleaf_big_tipped",dripleaf_tipped)
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minetest.register_node("mcl_lush_caves:dripleaf_small_stem", {
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description = S("Small dripleaf stem"),
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_doc_items_create_entry = S("Small dripleaf stem"),
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_doc_items_entry_name = S("Small dripleaf stem"),
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_doc_items_longdesc = S("Small dripleaf stem"),
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paramtype = "light",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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tiles = {"mcl_lush_caves_small_dripleaf_stem_top.png"},
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inventory_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
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wield_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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},
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groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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})
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minetest.register_node("mcl_lush_caves:dripleaf_small", {
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description = S("Dripleaf"),
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_doc_items_create_entry = S("Dripleaf"),
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_doc_items_entry_name = S("Dripleaf"),
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_doc_items_longdesc = S("Dripleaf"),
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paramtype = "light",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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tiles = {"mcl_lush_caves_small_dripleaf_top.png"},
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inventory_image = "mcl_lush_caves_small_dripleaf_top.png",
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wield_image = "mcl_lush_caves_small_dripleaf_top.png",
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use_texture_alpha = "clip",
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selection_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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})
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local player_dripleaf = {}
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minetest.register_globalstep(function(dtime)
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for _,p in pairs(minetest.get_connected_players()) do
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local pos = p:get_pos()
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local n = minetest.get_node(pos)
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if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
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if not player_dripleaf[p] then player_dripleaf[p] = 0 end
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player_dripleaf[p] = player_dripleaf[p] + dtime
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if player_dripleaf[p] > 1 then
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minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
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player_dripleaf[p] = nil
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local t = minetest.get_node_timer(pos)
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t:start(3)
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end
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end
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end
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end)
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