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MineClone2/mods/MAPGEN/mcl_structures
chmodsayshello 712a6d6c66 Merge pull request 'add 1.20 armor trims' (#3784) from armor_trims into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3784
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-10-03 21:46:00 +00:00
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locale Update russian translation 2023-08-31 14:16:42 +08:00
schematics Update Woodland Outpost Schematic 2022-12-19 01:03:53 +00:00
API.md Add loot generation to api 2022-07-01 02:05:48 +02:00
api.lua structure-spawning: make water spawns possible 2022-11-15 01:28:51 +01:00
desert_temple.lua update loottables 2023-08-31 17:17:38 +02:00
end_city.lua update loottables 2023-08-31 17:17:38 +02:00
end_spawn.lua Fix end spike wrong vector.add usage 2022-11-15 01:26:06 +01:00
geode.lua Fix geode crash 2023-01-15 22:27:02 +00:00
igloo.lua Add structure spawning to other structures 2022-11-01 04:52:17 +01:00
init.lua move remaining api code to mcl_structures/api.lua 2022-10-28 21:25:43 +02:00
jungle_temple.lua update loottables 2023-08-31 17:17:38 +02:00
mod.conf use new struct api for desert well and temples 2022-07-01 02:05:48 +02:00
ocean_ruins.lua Structure transfer fixes 2022-07-01 02:05:48 +02:00
pillager_outpost.lua update loottables 2023-08-31 17:17:38 +02:00
ruined_portal.lua lower ruined portal structure spawn rate 2023-08-31 22:47:02 +00:00
shipwrecks.lua update loottables 2023-08-31 17:17:38 +02:00
witch_hut.lua Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
woodland_mansion.lua update loottables 2023-08-31 17:17:38 +02:00