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MineClone2/mods
E 87e494f42b mapgen/mcl_mapgen_core: move set_node decorations a node callback
During the rewrite in 89e55e9065, a queue system was added to allow
using both VoxelManip-based generation steps, and set_node-based steps,
however some set_node-based steps (underground mushrooms, nether
decorations, and structures) were missed and remained in a VoxelManip
step. The result is that the changes made by the set_node stages were
overwritten after the (now-stale) VoxelManip data was committed later.

(ref. Mineclonia/Mineclonia#26)
2022-02-25 18:38:50 +01:00
..
CORE mcl_explosions 2022-02-23 23:58:05 +01:00
ENTITIES fix the other 2 throw_xp occurences 2022-02-25 00:40:26 +00:00
ENVIRONMENT mcl_weather 2022-02-23 23:58:05 +01:00
HELP add translate for `doc_identifier` 2022-02-23 23:58:04 +01:00
HUD mcl_inventory 2022-02-23 23:58:05 +01:00
ITEMS fix crash on opening villager formspec 2022-02-25 00:40:26 +00:00
MAPGEN mapgen/mcl_mapgen_core: move set_node decorations a node callback 2022-02-25 18:38:50 +01:00
MISC mcl_commands 2022-02-23 23:58:05 +01:00
PLAYER mcl_skins 2022-02-23 23:58:05 +01:00