1
0
Fork 0
MineClone2/mods/MAPGEN/mcl_villages
AFCMS bddc4a3ac7 make village tool experimental 2021-03-07 17:07:55 +01:00
..
schematics Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots. 2021-01-28 01:24:43 -06:00
README.txt Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
buildings.lua Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
const.lua Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode. 2021-02-01 15:45:22 -06:00
foundation.lua Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
init.lua make village tool experimental 2021-03-07 17:07:55 +01:00
mod.conf Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
paths.lua Villages cleanup 2021-01-29 23:03:39 +04:00
utils.lua Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00

README.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

MCL_Villages:
============================
A fork of Rochambeau's "Settlements" mod converted for use in MineClone2.

--------------
Using the mod:
--------------
This mod adds settlements on world generation.

And, in Creative Mode; also comes with a debug tool for spawning in villages.


-------------
MCL2 Credits:
-------------
Code forked from: https://github.com/MysticTempest/settlements/tree/mcl_villages
	Commit: e24b4be
================================================================================
Basic conversion of Settlements mod for compatibility with MineClone2, plus new schematics: MysticTempest

Seed-based Village Generation, multi-threading, bugfixes: kay27



=========================
version: 0.1 alpha

License of source code: WTFPL
-----------------------------
(c) Copyright Rochambeau (2018)

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.


Credits:
--------------
This mod is based on "ruins" by BlockMen

Completely new schematics for MineClone2:
MysticTempest - CC-BY-SA 4.0