159 lines
4.5 KiB
Lua
159 lines
4.5 KiB
Lua
local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local music_enabled = minetest.settings:get_bool("mcl_game_music", true)
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local pianowtune = "diminixed-pianowtune02"
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local end_tune = "diminixed-ambientwip02"
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local never_grow_up = "diminixed-nevergrowup04"
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local nether_tune = "horizonchris96-traitor"
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local odd_block = "Jester-0dd-BL0ck"
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local flock_of_one = "Jester-Flock-of-One"
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local gift = "Jester-Gift"
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local hailing_forest = "Jester-Hailing_Forest"
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local lonely_blossom = "exhale_and_tim_unwin-lonely_blossom"
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local valley_of_ghosts = "exhale_and_tim_unwin-valley_of_ghosts"
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local farmer = "exhale_and_tim_unwin-farmer"
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local dimension_to_base_track = {
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["overworld"] = {pianowtune, never_grow_up, flock_of_one, gift, hailing_forest, lonely_blossom, farmer},
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["nether"] = {nether_tune, valley_of_ghosts},
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["end"] = {end_tune},
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["mining"] = {odd_block},
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}
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local listeners = {}
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local function pick_track(dimension, underground)
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local track_key
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if dimension == "overworld" and underground then
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track_key = "mining"
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else
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-- Pick random dimension song
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track_key = dimension
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end
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local dimension_tracks = dimension_to_base_track[track_key]
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if dimension_tracks and #dimension_tracks >= 1 then
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local index = 1
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if #dimension_tracks > 1 then
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index = math.random(1, #dimension_tracks)
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end
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local chosen_track = dimension_tracks[index]
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--minetest.log("chosen_track: " .. chosen_track)
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minetest.log("action", "[mcl_music] Playing track: " .. chosen_track .. ", for context: " .. track_key)
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return chosen_track
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else
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--?
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end
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return nil
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end
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local function stop_music_for_listener_name(listener_name)
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if not listener_name then return end
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local listener = listeners[listener_name]
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if not listener then return end
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local handle = listener.handle
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if not handle then return end
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minetest.log("action", "[mcl_music] Stopping music")
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minetest.sound_stop(handle)
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listeners[listener_name].handle = nil
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end
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local function stop_music_for_all()
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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stop_music_for_listener_name(player_name)
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end
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end
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local function play_song(track, player_name, dimension, day_count)
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local spec = {
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name = track,
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gain = 0.3,
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pitch = 1.0,
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}
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local parameters = {
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to_player = player_name,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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}
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local handle = minetest.sound_play(spec, parameters, false)
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listeners[player_name] = {
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handle = handle,
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dimension = dimension,
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day_count = day_count,
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}
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end
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local function play()
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local time = minetest.get_timeofday()
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if time < 0.25 or time >= 0.75 then
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stop_music_for_all()
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minetest.after(10, play)
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return
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end
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local day_count = minetest.get_day_count()
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local pos = player:get_pos()
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local listener = listeners[player_name]
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local handle = listener and listener.handle
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--local old_hp = listener and listener.hp
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--local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false
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local old_dimension = listener and listener.dimension
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local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false
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--minetest.log("handle: " .. dump (handle))
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if is_dimension_changed then
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stop_music_for_listener_name(player_name)
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if not listeners[player_name] then
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listeners[player_name] = {}
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end
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listeners[player_name].hp = hp
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listeners[player_name].dimension = dimension
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elseif not handle and (not listener or (listener.day_count ~= day_count)) then
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local underground = dimension == "overworld" and pos and pos.y < 0
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local track = pick_track(dimension, underground)
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if track then
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play_song(track, player_name, dimension, day_count)
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else
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--minetest.log("no track found. weird")
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end
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else
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--minetest.log("else")
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end
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end
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minetest.after(7, play)
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end
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if music_enabled then
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minetest.log("action", "[mcl_music] In-game music is activated")
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minetest.after(15, play)
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minetest.register_on_joinplayer(function(player, last_login)
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local player_name = player:get_player_name()
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stop_music_for_listener_name(player_name)
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end)
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minetest.register_on_respawnplayer(function(player)
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local player_name = player:get_player_name()
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stop_music_for_listener_name(player_name)
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end)
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else
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minetest.log("action", "[mcl_music] In-game music is deactivated")
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end
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