111 lines
5.3 KiB
Lua
111 lines
5.3 KiB
Lua
local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local function get_replacements(b,c,pr)
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local r = {}
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if not b then return r end
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for k,v in pairs(b) do
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if pr:next(1,100) < c then table.insert(r,v) end
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end
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return r
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end
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local def = {
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place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:grass_block","group:sand","group:grass_block_snow","mcl_core:snow"},
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fill_ratio = 0.006,
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flags = "place_center_x, place_center_z, all_floors",
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solid_ground = true,
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make_foundation = true,
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chunk_probability = 800,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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sidelen = 10,
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y_offset = -5,
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filenames = {
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modpath.."/schematics/mcl_structures_ruined_portal_1.mts",
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modpath.."/schematics/mcl_structures_ruined_portal_2.mts",
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modpath.."/schematics/mcl_structures_ruined_portal_3.mts",
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modpath.."/schematics/mcl_structures_ruined_portal_4.mts",
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modpath.."/schematics/mcl_structures_ruined_portal_5.mts",
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modpath.."/schematics/mcl_structures_ruined_portal_99.mts",
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},
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after_place = function(pos,def,pr)
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local hl = def.sidelen / 2
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local p1 = vector.offset(pos,-hl,-hl,-hl)
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local p2 = vector.offset(pos,hl,hl,hl)
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local gold = minetest.find_nodes_in_area(p1,p2,{"mcl_core:goldblock"})
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local lava = minetest.find_nodes_in_area(p1,p2,{"mcl_core:lava_source"})
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local rack = minetest.find_nodes_in_area(p1,p2,{"mcl_nether:netherrack"})
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local brick = minetest.find_nodes_in_area(p1,p2,{"mcl_core:stonebrick"})
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local obby = minetest.find_nodes_in_area(p1,p2,{"mcl_core:obsidian"})
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minetest.bulk_set_node(get_replacements(gold,30,pr),{name="air"})
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minetest.bulk_set_node(get_replacements(lava,20,pr),{name="mcl_nether:magma"})
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minetest.bulk_set_node(get_replacements(rack,7,pr),{name="mcl_nether:magma"})
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minetest.bulk_set_node(get_replacements(obby,30,pr),{name="mcl_core:crying_obsidian"})
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minetest.bulk_set_node(get_replacements(obby,10,pr),{name="air"})
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minetest.bulk_set_node(get_replacements(brick,50,pr),{name="mcl_core:stonebrickcracked"})
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brick = minetest.find_nodes_in_area(p1,p2,{"mcl_core:stonebrick"})
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minetest.bulk_set_node(get_replacements(brick,50,pr),{name="mcl_core:stonebrickmossy"})
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end,
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loot = {
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["mcl_chests:chest_small" ] ={{
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stacks_min = 4,
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stacks_max = 8,
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items = {
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{ itemstring = "mcl_core:iron_nugget", weight = 40, amount_min = 9, amount_max = 18 },
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{ itemstring = "mcl_core:flint", weight = 40, amount_min = 1, amount_max=4 },
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{ itemstring = "mcl_core:obsidian", weight = 40, amount_min = 1, amount_max=2 },
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{ itemstring = "mcl_fire:fire_charge", weight = 40, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_fire:flint_and_steel", weight = 40, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_core:gold_nugget", weight = 15, amount_min = 4, amount_max = 24 },
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{ itemstring = "mcl_core:apple_gold", weight = 15, },
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{ itemstring = "mcl_tools:axe_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_farming:hoe_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_tools:pick_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_tools:shovel_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_tools:sword_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_armor:helmet_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_armor:chestplate_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_armor:leggings_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_armor:boots_gold", weight = 15, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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{ itemstring = "mcl_potions:speckled_melon", weight = 5, amount_min = 4, amount_max = 12 },
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{ itemstring = "mcl_farming:carrot_item_gold", weight = 5, amount_min = 4, amount_max = 12 },
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{ itemstring = "mcl_core:gold_ingot", weight = 5, amount_min = 2, amount_max = 8 },
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{ itemstring = "mcl_clock:clock", weight = 5, },
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{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
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{ itemstring = "mcl_core:goldblock", weight = 1, amount_min = 1, amount_max = 2 },
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{ itemstring = "mcl_bells:bell", weight = 1, },
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{ itemstring = "mcl_core:apple_gold_enchanted", weight = 1, },
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}
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}}
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}
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}
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mcl_structures.register_structure("ruined_portal_overworld",def)
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local ndef = table.copy(def)
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ndef.y_min=mcl_vars.mg_lava_nether_max +10
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ndef.y_max=mcl_vars.mg_nether_max - 15
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ndef.place_on = {"mcl_nether:netherrack","group:soul_block","mcl_blackstone:basalt,mcl_blackstone:blackstone","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium"},
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mcl_structures.register_structure("ruined_portal_nether",ndef)
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