1
0
Fork 0
MineClone2/mods/ITEMS/mcl_signs
3raven 9518d47662 (french) translation enhancements (#3643)
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation

Translations templates have been updated,other translations must be updated.

<!--
Please follow our contributing guidelines first:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CONTRIBUTING.md#how-you-can-help-as-a-programmer

By submitting this pull request, you agree to follow our Code of Conduct:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md
-->

Tell us about your pull request! Reference related issues, if necessary

### Testing
Tell us how to test your changes!

Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
..
locale (french) translation enhancements (#3643) 2023-05-11 22:39:49 +00:00
models Use overhigh signs again 2017-07-26 16:50:26 +02:00
README.txt fix typo that somehow propagated. 2022-11-17 02:55:14 +01:00
SIGNS_API_DOC.txt Added in Documentation, changed the inventory image to be more minecraft-like (hand made), changed some licensing, and tracked down an out of place debug log line. 2022-10-23 03:20:34 -04:00
characters.txt Signs: Add support for all Latin-1 printable chars 2019-03-21 15:45:54 +01:00
init.lua Basic signs texture replacement. 2023-02-15 14:52:00 +00:00
mod.conf MineClone2 Signs Rewrite - move from GitHub to MeseHub 2022-10-19 18:55:07 -04:00
signs_api.lua Basic signs texture replacement. 2023-02-15 14:52:00 +00:00

README.txt

---
# Mineclone2-Signs
---
A reworking of MineClone 2's mcl_signs to be colorable and made to glow. Requires Minetest and Mineclone2.
---

Created by Michieal (FaerRaven) @ DateTime: 10/14/22 4:05 PM


Reworked to be an API and to allow players to color, and/or make the lettering for the signs glow (be bright at night).
Reworked by Michieal (FaerRaven), including the sign textures batch changed to be white instead of the original black.

A special thanks to Cora for pointing me in the right direction (as always).


The original Mod, MCL_SIGNS is based on reworked signs mod by PilzAdam:

https://forum.minetest.net/viewtopic.php?t=3289

License of code and font: MIT License

Font source: 04.jp.org, some modifications and additions were made (added support for Latin-1 Supplement)
Original font license text states: “YOU MAY USE THEM AS YOU LIKE” (in about.gif file distributed with the font)

License of textures: See README.md in top directory of MineClone 2, with the exception of the following:
default_sign.png, default_sign_dark.png, default_sign_greyscale.png, mcl_signs_sign_dark.png,
mcl_signs_sign_greyscale.png are licensed as follows:
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) (https://creativecommons.org/licenses/by-sa/4.0/).
Credit Michieal (Faerraven). The extra sign textures are provided for you to use, modify, etc., with the goal being to
make the game better. (All of these textures were changed / created by me, to make them usable / better.)

License of models: GPLv3 (https://www.gnu.org/licenses/gpl-3.0.html)

Models author: 22i.

Source: https://github.com/22i/amc

Mineclone 2 source code:
https://git.minetest.land/MineClone2/MineClone2

---
NOTE: This MODule requires Glow Squids in order for all features to work 100% correctly. Glow Squids are currently
in review by the MineClone 2 Team, and should be available soon after this initial release of the new signs.