405 lines
13 KiB
Lua
405 lines
13 KiB
Lua
local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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-- Return a vegetation type with the following chances
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-- Tall Grass: 52.08%
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-- Moss Carpet: 26.04%
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-- Double Grass: 10.42%
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-- Azalea: 7.29%
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-- Flowering Azalea: 4.17%
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local function random_moss_vegetation()
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local x = math.random()
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if x < 0.5208 then
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return "mcl_flowers:tallgrass"
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elseif x < 0.7812 then
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return "mcl_lush_caves:moss_carpet"
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elseif x < 0.8854 then
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return "mcl_flowers:double_grass"
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elseif x < 0.9583 then
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return "mcl_lush_caves:azalea"
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else
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return "mcl_lush_caves:azalea_flowering"
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end
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end
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-- sets the node at 'pos' to moss and with a 60% chance sets the node above to
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-- vegatation
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local function set_moss_with_chance_vegetation(pos)
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minetest.set_node(pos, { name = "mcl_lush_caves:moss" })
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if math.random() < 0.6 then
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local vegetation = random_moss_vegetation()
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local pos_up = vector.offset(pos, 0, 1, 0)
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if vegetation == "mcl_flowers:double_grass" then
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local pos_up2 = vector.offset(pos, 0, 2, 0)
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if minetest.registered_nodes[minetest.get_node(pos_up2).name].buildable_to then
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minetest.set_node(pos_up, { name = "mcl_flowers:double_grass" })
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minetest.set_node(pos_up2, { name = "mcl_flowers:double_grass_top" })
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else
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minetest.set_node(pos_up, { name = "mcl_flowers:tallgrass" })
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end
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else
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minetest.set_node(pos_up, { name = vegetation })
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end
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end
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end
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function mcl_lush_caves.bone_meal_moss(itemstack, placer, pointed_thing, pos)
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if minetest.get_node(vector.offset(pos, 0, 1, 0)).name ~= "air" then
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return false
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end
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local x_max = math.random(2, 3)
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local z_max = math.random(2, 3)
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local area_positions = minetest.find_nodes_in_area_under_air(
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vector.offset(pos, -x_max, -6, -z_max),
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vector.offset(pos, x_max, 4, z_max),
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{ "group:converts_to_moss" }
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)
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for _, conversion_pos in pairs(area_positions) do
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local x_distance = math.abs(pos.x - conversion_pos.x)
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local z_distance = math.abs(pos.z - conversion_pos.z)
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if not ( x_distance == x_max and z_distance == z_max ) then
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if x_distance == x_max or z_distance == z_max then
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if math.random() < 0.75 then
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set_moss_with_chance_vegetation(conversion_pos)
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end
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else
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set_moss_with_chance_vegetation(conversion_pos)
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end
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end
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end
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return true
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end
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minetest.register_node("mcl_lush_caves:moss", {
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description = S("Moss"),
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_doc_items_longdesc = S("Moss is a green block found in lush caves"),
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_doc_items_entry_name = "moss",
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_doc_items_hidden = false,
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tiles = {"mcl_lush_caves_moss_block.png"},
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groups = {handy=1, hoey=2, dirt=1, soil=1, soil_sapling=2, enderman_takable=1, building_block=1,flammable=1,fire_encouragement=60, fire_flammability=20, grass_block_no_snow = 1 },
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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_mcl_blast_resistance = 0.1,
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_mcl_hardness = 0.1,
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_on_bone_meal = mcl_lush_caves.bone_meal_moss,
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})
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minetest.register_node("mcl_lush_caves:moss_carpet", {
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description = S("Moss carpet"),
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_doc_items_longdesc = S("Moss carpet"),
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_doc_items_entry_name = "moss_carpet",
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is_ground_content = false,
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tiles = {"mcl_lush_caves_moss_carpet.png"},
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wield_image ="mcl_lush_caves_moss_carpet.png",
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wield_scale = { x=1, y=1, z=0.5 },
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groups = {handy=1, carpet=1,supported_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, deco_block=1, dig_by_water=1 },
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sounds = mcl_sounds.node_sound_wool_defaults(),
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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_mcl_hardness = 0.1,
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_mcl_blast_resistance = 0.1,
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})
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minetest.register_node("mcl_lush_caves:hanging_roots", {
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description = S("Hanging roots"),
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_doc_items_create_entry = S("Hanging roots"),
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_doc_items_entry_name = S("Hanging roots"),
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_doc_items_longdesc = S("Hanging roots"),
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paramtype = "light",
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--paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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--drop = "mcl_farming:wheat_seeds",
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tiles = {"mcl_lush_caves_hanging_roots.png"},
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inventory_image = "mcl_lush_caves_hanging_roots.png",
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wield_image = "mcl_lush_caves_hanging_roots.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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},
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groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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})
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minetest.register_node("mcl_lush_caves:cave_vines", {
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description = S("Cave vines"),
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_doc_items_create_entry = S("Cave vines"),
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_doc_items_entry_name = S("Cave vines"),
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_doc_items_longdesc = S("Cave vines"),
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paramtype = "light",
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--paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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--drop = "mcl_farming:wheat_seeds",
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tiles = {"mcl_lush_caves_cave_vines.png"},
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inventory_image = "mcl_lush_caves_cave_vines.png",
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wield_image = "mcl_lush_caves_cave_vines.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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},
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groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1, converts_to_moss = 1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 0,
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})
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minetest.register_node("mcl_lush_caves:cave_vines_lit", {
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description = S("Cave vines"),
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_doc_items_create_entry = S("Cave vines"),
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_doc_items_entry_name = S("Cave vines"),
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_doc_items_longdesc = S("Cave vines"),
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paramtype = "light",
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--paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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--drop = "mcl_farming:wheat_seeds",
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light_source = 9,
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tiles = {"mcl_lush_caves_cave_vines_lit.png"},
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inventory_image = "mcl_lush_caves_cave_vines_lit.png",
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wield_image = "mcl_lush_caves_cave_vines_lit.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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},
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groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_hardness = 1,
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drop = "mcl_lush_caves:glow_berry",
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on_dig = function(pos)
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minetest.add_item(pos,"mcl_lush_caves:glow_berry")
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minetest.set_node(pos,{name="mcl_lush_caves:cave_vines"})
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end,
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})
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minetest.register_node("mcl_lush_caves:rooted_dirt", {
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description = S("Rooted dirt"),
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_doc_items_longdesc = S("Rooted dirt"),
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_doc_items_hidden = false,
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tiles = {"mcl_lush_caves_rooted_dirt.png"},
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groups = {handy=1, shovely=1, dirt=1, building_block=1, path_creation_possible=1, converts_to_moss = 1},
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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minetest.register_craftitem("mcl_lush_caves:glow_berry", {
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description = S("Glow berry"),
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_doc_items_longdesc = S("This is a food item which can be eaten."),
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inventory_image = "mcl_lush_caves_glow_berries.png",
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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groups = {food = 2, eatable = 2, compostability = 50},
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_mcl_saturation = 1.2,
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})
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minetest.register_node("mcl_lush_caves:azalea_leaves", {
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description = S("Azalea Leaves"),
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_doc_items_longdesc = S("Leaves of an Azalea tree"),
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_doc_items_hidden = false,
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drawtype = "allfaces_optional",
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waving = 2,
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place_param2 = 1, -- Prevent leafdecay for placed nodes
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tiles = { "mcl_lush_caves_azalea_leaves.png" },
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paramtype = "light",
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groups = {
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hoey = 1, shearsy = 1, dig_by_piston = 1,
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leaves = 1, leafdecay = 5, deco_block = 1,
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flammable = 2, fire_encouragement = 30, fire_flammability = 60,
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compostability = 30
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},
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drop = {
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max_items = 1,
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items = {
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--{
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-- items = {sapling},
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-- rarity = 10
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--},
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{
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items = {"mcl_core:stick 1"},
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rarity = 3
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},
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{
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items = {"mcl_core:stick 2"},
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rarity = 6
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},
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}
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},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = true,
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})
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minetest.register_node("mcl_lush_caves:azalea_leaves_flowering", {
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description = S("Flowering Azalea Leaves"),
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_doc_items_longdesc = S("The Flowering Leaves of an Azalea tree"),
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_doc_items_hidden = false,
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drawtype = "allfaces_optional",
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waving = 2,
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place_param2 = 1, -- Prevent leafdecay for placed nodes
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tiles = { "mcl_lush_caves_azalea_leaves_flowering.png" },
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paramtype = "light",
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groups = {
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hoey = 1, shearsy = 1, dig_by_piston = 1,
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leaves = 1, leafdecay = 5, deco_block = 1,
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flammable = 2, fire_encouragement = 30, fire_flammability = 60,
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compostability = 30
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},
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drop = {
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max_items = 1,
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items = {
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--{
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-- items = {sapling},
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-- rarity = 10
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--},
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{
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items = {"mcl_core:stick 1"},
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rarity = 3
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},
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{
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items = {"mcl_core:stick 2"},
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rarity = 6
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},
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}
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},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = true,
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})
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minetest.register_node("mcl_lush_caves:spore_blossom", {
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description = S("Spore blossom"),
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_doc_items_longdesc = S("Spore blossom"),
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_doc_items_hidden = false,
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tiles = {"mcl_lush_caves_spore_blossom.png"},
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drawtype = "plantlike",
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param2type = "meshoptions",
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place_param2 = 4,
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groups = {handy = 1, plant = 1},
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {{ -3/16, -2/16, -3/16, 3/16, 8/16, 3/16 }},
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},
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node,stack)
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local above = vector.offset(place_pos,0,1,0)
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local snn = minetest.get_node_or_nil(above).name
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if not snn then return false end
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if minetest.get_item_group(snn,"soil_sapling") > 0 then
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return true
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end
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end)
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})
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local tpl_azalea = {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -8/16, -4/16, -8/16, 8/16, 8/16, 8/16 },
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{ -2/16, -8/16, -2/16, 2/16, -4/16, 2/16 },
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}
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},
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is_ground_content = false,
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groups = {
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handy = 1, shearsy = 1,
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plant = 1, non_mycelium_plant = 1,
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dig_by_piston = 1, dig_by_water = 1,
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flammable = 2, fire_encouragement = 15, fire_flammability = 40,
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},
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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paramtype = "light",
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sunlight_propagates = true,
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_mcl_blast_resistance = 0,
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_mcl_hardness = 0,
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use_texture_alpha = "clip",
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on_place = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack)
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local floor_name = minetest.get_node_or_nil(vector.offset(pos, 0, -1, 0)).name
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if not floor_name then return false end
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if minetest.get_item_group(floor_name, "soil_sapling") > 0 or floor_name == "mcl_lush_caves:rooted_dirt" or floor_name == "mcl_mangrove:mangrove_mud_roots" or floor_name == "mcl_mud:mud" or floor_name == "mcl_core:clay" then
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return true
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end
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end),
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_on_bone_meal = function(itemstack, placer, pointed_thing, pos)
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if math.random() > 0.45 or not mcl_trees.check_growth_simple(pos, 6) then return end
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minetest.set_node(vector.offset(pos, 0, -1, 0), { name = "mcl_lush_caves:rooted_dirt" })
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minetest.remove_node(pos)
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minetest.place_schematic(
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vector.offset(pos, -3, 0, -3),
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modpath.."/schematics/azalea1.mts",
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"random",
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nil,
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false,
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"place_center_x place_center_z"
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)
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return true
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end
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}
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local azalea = table.merge(
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tpl_azalea, {
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description = S("Azalea"),
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_doc_items_longdesc = S("Azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, azalea can be turned into an azalea tree."),
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_doc_items_entry_name = "azalea",
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tiles = {
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"mcl_lush_caves_azalea_top.png",
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"mcl_lush_caves_azalea_bottom.png",
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"mcl_lush_caves_azalea_side.png",
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"mcl_lush_caves_azalea_side.png",
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"mcl_lush_caves_azalea_side.png",
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"mcl_lush_caves_azalea_side.png",
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},
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})
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azalea.groups.compostability = 65
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minetest.register_node("mcl_lush_caves:azalea", azalea)
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local azalea_flowering = table.merge(
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tpl_azalea, {
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description = S("Flowering Azalea"),
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_doc_items_longdesc = S("Flowering azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, flowering azalea can be turned into an azalea tree."),
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_doc_items_entry_name = "azalea_flowering",
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tiles = {
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"mcl_lush_caves_azalea_flowering_top.png",
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"mcl_lush_caves_azalea_flowering_bottom.png",
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"mcl_lush_caves_azalea_flowering_side.png",
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"mcl_lush_caves_azalea_flowering_side.png",
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"mcl_lush_caves_azalea_flowering_side.png",
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"mcl_lush_caves_azalea_flowering_side.png",
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},
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})
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azalea_flowering.groups.compostability = 85
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minetest.register_node("mcl_lush_caves:azalea_flowering", azalea_flowering)
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