604 lines
20 KiB
Lua
604 lines
20 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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-- Warped and Crimson fungus
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-- by debiankaios
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-- adapted for mcl2 by cora
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local function generate_warped_tree(pos)
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minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
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end
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function generate_crimson_tree(pos)
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minetest.place_schematic(pos,modpath.."/schematics/crimson_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
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end
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function grow_vines(pos, moreontop ,vine, dir)
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if dir == nil then dir = 1 end
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local n
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repeat
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pos = vector.offset(pos,0,dir,0)
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n = minetest.get_node(pos)
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if n.name == "air" then
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for i=0,math.max(moreontop,1) do
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minetest.set_node(vector.offset(pos,0,i*dir,0),{name=vine})
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end
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break
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end
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until n.name ~= "air" and n.name ~= vine
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end
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local nether_plants = {
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["mcl_crimson:crimson_nylium"] = {
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"mcl_crimson:crimson_roots",
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"mcl_crimson:crimson_fungus",
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"mcl_crimson:warped_fungus",
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},
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["mcl_crimson:warped_nylium"] = {
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"mcl_crimson:warped_roots",
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"mcl_crimson:warped_fungus",
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"mcl_crimson:twisting_vines",
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"mcl_crimson:nether_sprouts",
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},
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}
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local function has_nylium_neighbor(pos)
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local p = minetest.find_node_near(pos,1,{"mcl_crimson:warped_nylium","mcl_crimson:crimson_nylium"})
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if p then
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return minetest.get_node(p)
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end
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end
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local function spread_nether_plants(pos,node)
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local n = node.name
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local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos,-5,-3,-5),vector.offset(pos,5,3,5),{n})
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table.shuffle(nn)
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nn[1] = pos
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for i=1,math.random(1,math.min(#nn,12)) do
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local p = vector.offset(nn[i],0,1,0)
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if minetest.get_node(p).name == "air" then
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minetest.set_node(p,{name=nether_plants[n][math.random(#nether_plants[n])]})
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mcl_dye.add_bone_meal_particle(vector.offset(nn[i],0,1,0))
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end
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end
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end
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minetest.register_node("mcl_crimson:warped_fungus", {
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description = S("Warped Fungus Mushroom"),
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drawtype = "plantlike",
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tiles = { "farming_warped_fungus.png" },
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inventory_image = "farming_warped_fungus.png",
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wield_image = "farming_warped_fungus.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
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light_source = 1,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
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},
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node_placement_prediction = "",
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on_rightclick = function(pos, node, pointed_thing, player, itemstack)
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if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
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local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
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if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
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local random = math.random(1, 5)
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if random == 1 then
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minetest.remove_node(pos)
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generate_warped_tree(pos)
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end
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end
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end
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end,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:twisting_vines", {
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description = S("Twisting Vines"),
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drawtype = "plantlike",
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tiles = { "twisting_vines_plant.png" },
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inventory_image = "twisting_vines.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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climbable = true,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
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},
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node_placement_prediction = "",
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on_rightclick = function(pos, node, pointed_thing, itemstack)
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if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:twisting_vines" then
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itemstack:take_item()
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grow_vines(pos, 1, "mcl_crimson:twisting_vines")
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elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
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itemstack:take_item()
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grow_vines(pos, math.random(1, 3),"mcl_crimson:twisting_vines")
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end
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end,
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drop = {
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max_items = 1,
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items = {
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{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
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},
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},
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = {
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items = {
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{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
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},
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items = {
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{items = {"mcl_crimson:twisting_vines"}, rarity = 1.8181818181818181},
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},
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"mcl_crimson:twisting_vines",
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"mcl_crimson:twisting_vines",
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},
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:weeping_vines", {
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description = S("Weeping Vines"),
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drawtype = "plantlike",
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tiles = { "mcl_crimson_weeping_vines.png" },
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inventory_image = "mcl_crimson_weeping_vines.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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climbable = true,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
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},
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node_placement_prediction = "",
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on_rightclick = function(pos, node, pointed_thing, itemstack)
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if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:weeping_vines" then
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itemstack:take_item()
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grow_vines(pos, 1, "mcl_crimson:weeping_vines", -1)
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elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
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itemstack:take_item()
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grow_vines(pos, math.random(1, 3),"mcl_crimson:weeping_vines", -1)
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end
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end,
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drop = {
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max_items = 1,
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 3},
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},
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},
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = {
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 3},
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},
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 1.8181818181818181},
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},
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"mcl_crimson:weeping_vines",
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"mcl_crimson:weeping_vines",
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},
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:nether_sprouts", {
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description = S("Nether Sprouts"),
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drawtype = "plantlike",
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tiles = { "nether_sprouts.png" },
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inventory_image = "nether_sprouts.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
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selection_box = {
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type = "fixed",
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fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
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},
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node_placement_prediction = "",
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drop = "",
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = false,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:warped_roots", {
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description = S("Warped Roots"),
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drawtype = "plantlike",
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tiles = { "warped_roots.png" },
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inventory_image = "warped_roots.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
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selection_box = {
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type = "fixed",
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fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
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},
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node_placement_prediction = "",
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_mcl_silk_touch_drop = false,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:warped_wart_block", {
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description = S("Warped Wart Block"),
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tiles = {"warped_wart_block.png"},
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groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1},
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_crimson:shroomlight", {
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description = S("Shroomlight"),
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tiles = {"shroomlight.png"},
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groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1},
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light_source = minetest.LIGHT_MAX,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_crimson:warped_hyphae", {
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description = S("Warped Hyphae"),
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_doc_items_longdesc = S("The stem of a warped hyphae"),
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_doc_items_hidden = false,
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tiles = {
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"warped_hyphae.png",
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"warped_hyphae.png",
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"warped_hyphae_side.png",
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"warped_hyphae_side.png",
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"warped_hyphae_side.png",
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"warped_hyphae_side.png",
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},
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae",
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})
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minetest.register_node("mcl_crimson:warped_nylium", {
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description = S("Warped Nylium"),
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tiles = {
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"warped_nylium.png",
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"mcl_nether_netherrack.png",
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"mcl_nether_netherrack.png^warped_nylium_side.png",
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"mcl_nether_netherrack.png^warped_nylium_side.png",
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"mcl_nether_netherrack.png^warped_nylium_side.png",
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"mcl_nether_netherrack.png^warped_nylium_side.png",
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},
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paramtype2 = "facedir",
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is_ground_content = true,
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drop = "mcl_nether:netherrack",
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groups = {pickaxey=1, building_block=1, material_stone=1},
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_mcl_hardness = 0.4,
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_mcl_blast_resistance = 0.4,
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_mcl_silk_touch_drop = true,
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})
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--Stem bark, stripped stem and bark
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minetest.register_node("mcl_crimson:warped_hyphae_bark", {
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description = S("Warped Hyphae Bark"),
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_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
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tiles = {"warped_hyphae_side.png"},
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae_bark",
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})
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minetest.register_craft({
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output = "mcl_crimson:warped_hyphae_bark 3",
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recipe = {
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{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
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{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
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},
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})
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minetest.register_node("mcl_crimson:stripped_warped_hyphae", {
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description = S("Stripped warped hyphae"),
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_doc_items_longdesc = S("The stripped hyphae of a warped fungus"),
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_doc_items_hidden = false,
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tiles = {"warped_stem_stripped_top.png", "warped_stem_stripped_top.png", "warped_stem_stripped_side.png"},
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_crimson:stripped_warped_hyphae_bark", {
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description = S("Stripped warped hyphae bark"),
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_doc_items_longdesc = S("The stripped hyphae bark of a warped fungus"),
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tiles = {"crimson_stem_stripped_side.png"},
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_craft({
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output = "mcl_crimson:stripped_warped_hyphae_bark 3",
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recipe = {
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{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
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{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
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},
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})
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minetest.register_node("mcl_crimson:warped_hyphae_wood", {
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description = S("Warped Hyphae Wood"),
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tiles = {"warped_hyphae_wood.png"},
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groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20},
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paramtype2 = "facedir",
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_mcl_hardness = 2,
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})
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mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"))
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minetest.register_craft({
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output = "mcl_crimson:warped_hyphae_wood 4",
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recipe = {
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{"mcl_crimson:warped_hyphae"},
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},
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})
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minetest.register_craft({
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output = "mcl_crimson:warped_nylium 2",
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recipe = {
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{"mcl_crimson:warped_wart_block"},
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{"mcl_nether:netherrack"},
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},
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})
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minetest.register_node("mcl_crimson:crimson_fungus", {
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description = S("Crimson Fungus Mushroom"),
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drawtype = "plantlike",
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tiles = { "farming_crimson_fungus.png" },
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inventory_image = "farming_crimson_fungus.png",
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wield_image = "farming_crimson_fungus.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
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light_source = 1,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
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},
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node_placement_prediction = "",
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on_rightclick = function(pos, node, pointed_thing, player)
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if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
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local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
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if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
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local random = math.random(1, 5)
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if random == 1 then
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minetest.remove_node(pos)
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generate_crimson_tree(pos)
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end
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end
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end
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end,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:crimson_roots", {
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description = S("Crimson Roots"),
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drawtype = "plantlike",
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tiles = { "crimson_roots.png" },
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inventory_image = "crimson_roots.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
|
|
},
|
|
node_placement_prediction = "",
|
|
_mcl_silk_touch_drop = false,
|
|
_mcl_blast_resistance = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_crimson:crimson_hyphae", {
|
|
description = S("Crimson Hyphae"),
|
|
_doc_items_longdesc = S("The stem of a crimson hyphae"),
|
|
_doc_items_hidden = false,
|
|
tiles = {
|
|
"crimson_hyphae.png",
|
|
"crimson_hyphae.png",
|
|
"crimson_hyphae_side.png",
|
|
"crimson_hyphae_side.png",
|
|
"crimson_hyphae_side.png",
|
|
"crimson_hyphae_side.png",
|
|
},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 2,
|
|
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae",
|
|
})
|
|
|
|
--Stem bark, stripped stem and bark
|
|
|
|
minetest.register_node("mcl_crimson:crimson_hyphae_bark", {
|
|
description = S("Crimson Hyphae Bark"),
|
|
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
|
|
tiles = {"crimson_hyphae_side.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
is_ground_content = false,
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 2,
|
|
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae_bark",
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_crimson:crimson_hyphae_bark 3",
|
|
recipe = {
|
|
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
|
|
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
|
|
},
|
|
})
|
|
|
|
minetest.register_node("mcl_crimson:stripped_crimson_hyphae", {
|
|
description = S("Stripped Crimson Hyphae"),
|
|
_doc_items_longdesc = S("The stripped stem of a crimson hyphae"),
|
|
_doc_items_hidden = false,
|
|
tiles = {"crimson_stem_stripped_top.png", "crimson_stem_stripped_top.png", "crimson_stem_stripped_side.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_crimson:stripped_crimson_hyphae_bark", {
|
|
description = S("Stripped Crimson Hyphae Bark"),
|
|
_doc_items_longdesc = S("The stripped wood of a crimson hyphae"),
|
|
tiles = {"crimson_stem_stripped_side.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = mcl_util.rotate_axis,
|
|
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
is_ground_content = false,
|
|
_mcl_blast_resistance = 2,
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_crimson:stripped_crimson_hyphae_bark 3",
|
|
recipe = {
|
|
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
|
|
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
|
|
},
|
|
})
|
|
|
|
minetest.register_node("mcl_crimson:crimson_hyphae_wood", {
|
|
description = S("Crimson Hyphae Wood"),
|
|
tiles = {"crimson_hyphae_wood.png"},
|
|
groups = {handy = 5, axey = 1, wood = 1, building_block = 1, material_wood = 1},
|
|
paramtype2 = "facedir",
|
|
_mcl_hardness = 2,
|
|
})
|
|
|
|
minetest.register_node("mcl_crimson:crimson_nylium", {
|
|
description = S("Crimson Nylium"),
|
|
tiles = {
|
|
"crimson_nylium.png",
|
|
"mcl_nether_netherrack.png",
|
|
"mcl_nether_netherrack.png^crimson_nylium_side.png",
|
|
"mcl_nether_netherrack.png^crimson_nylium_side.png",
|
|
"mcl_nether_netherrack.png^crimson_nylium_side.png",
|
|
"mcl_nether_netherrack.png^crimson_nylium_side.png",
|
|
},
|
|
groups = {pickaxey = 1, building_block = 1, material_stone = 1},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
drop = "mcl_nether:netherrack",
|
|
_mcl_hardness = 0.4,
|
|
_mcl_blast_resistance = 0.4,
|
|
_mcl_silk_touch_drop = true,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_crimson:crimson_hyphae_wood 4",
|
|
recipe = {
|
|
{"mcl_crimson:crimson_hyphae"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_crimson:crimson_nylium 2",
|
|
recipe = {
|
|
{"mcl_nether:nether_wart"},
|
|
{"mcl_nether:netherrack"},
|
|
},
|
|
})
|
|
|
|
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", S("Crimson Stair"), S("Crimson Slab"), S("Double Crimson Slab"))
|
|
|
|
mcl_dye.register_on_bone_meal_apply(function(pt,user)
|
|
if not pt.type == "node" then return end
|
|
local node = minetest.get_node(pt.under)
|
|
if node.name == "mcl_nether:netherrack" then
|
|
local n = has_nylium_neighbor(pt.under)
|
|
if n then
|
|
minetest.set_node(pt.under,n)
|
|
end
|
|
elseif node.name == "mcl_crimson:warped_nylium" or node.name == "mcl_crimson:crimson_nylium" then
|
|
spread_nether_plants(pt.under,node)
|
|
end
|
|
end)
|
|
|
|
mcl_doors:register_door("mcl_crimson:crimson_door", {
|
|
description = S("Crimson Door"),
|
|
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
|
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
|
inventory_image = "mcl_crimson_crimson_door.png",
|
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
|
_mcl_hardness = 3,
|
|
_mcl_blast_resistance = 3,
|
|
tiles_bottom = {"mcl_crimson_crimson_door_bottom.png", "crimson_hyphae_wood.png"},
|
|
tiles_top = {"mcl_crimson_crimson_door_top.png", "crimson_hyphae_wood.png"},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
})
|
|
|
|
mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", {
|
|
description = S("Crimson Trapdoor"),
|
|
_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
|
|
_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
|
|
tile_front = "mcl_crimson_crimson_trapdoor.png",
|
|
tile_side = "crimson_hyphae_wood.png",
|
|
wield_image = "mcl_crimson_crimson_trapdoor.png",
|
|
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
|
_mcl_hardness = 3,
|
|
_mcl_blast_resistance = 3,
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
})
|
|
|
|
mcl_doors:register_door("mcl_crimson:warped_door", {
|
|
description = S("Warped Door"),
|
|
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
|
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
|
inventory_image = "mcl_crimson_warped_door.png",
|
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
|
_mcl_hardness = 3,
|
|
_mcl_blast_resistance = 3,
|
|
tiles_bottom = {"mcl_crimson_warped_door_bottom.png", "warped_hyphae_wood.png"},
|
|
tiles_top = {"mcl_crimson_warped_door_top.png", "warped_hyphae_wood.png"},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
})
|
|
|
|
mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
|
|
description = S("Warped Trapdoor"),
|
|
_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
|
|
_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
|
|
tile_front = "mcl_crimson_warped_trapdoor.png",
|
|
tile_side = "warped_hyphae_wood.png",
|
|
wield_image = "mcl_crimson_warped_trapdoor.png",
|
|
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
|
_mcl_hardness = 3,
|
|
_mcl_blast_resistance = 3,
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
})
|