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MineClone2/mods/ITEMS/mcl_armor
PrairieWind b001e4e06f Make elytra active checks use groups instead
So that modders can easily add their own varients of elytra that work
2023-04-27 20:53:49 +00:00
..
locale Improve French translation 2023-03-10 22:48:46 +01:00
models Remove image stack wieldview 2022-08-23 10:08:22 -05:00
sounds Change fallback armor (un)equip sounds 2020-02-18 16:36:22 +01:00
API.md Remove 2D preview 2022-05-04 23:15:11 +00:00
README.txt Change fallback armor (un)equip sounds 2020-02-18 16:36:22 +01:00
alias.lua Move armor mods 2020-02-18 15:48:21 +01:00
api.lua check for _upgradable instead of diamond 2022-06-30 14:11:13 +02:00
damage.lua Merge branch 'master' into elytra-overhaul 2022-08-08 00:19:26 +00:00
init.lua fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mod.conf Fix some implicit hard and soft-dependencies 2021-07-16 06:18:54 +04:00
player.lua Remove 2D preview 2022-05-04 23:15:11 +00:00
register.lua Make elytra active checks use groups instead 2023-04-27 20:53:49 +00:00

README.txt

[mod] Visible Player Armor [mcl_armor]
======================================

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to some forms of damage.

Armor takes damage when a player is hurt.

This mod is based on 3D Armor mod by stu.

Media credits
-------------
* mcl_armor_equip_diamond.ogg
* mcl_armor_unequip_diamond.ogg
Licensed CC0, by Freesound.org user juryduty.
Source: <https://freesound.org/people/juryduty/sounds/180231/>

* mcl_armor_equip_iron.ogg
* mcl_armor_unequip_iron.ogg
Licensed CC0, by Freesound.org user mtchanary.
Source: <https://freesound.org/people/mitchanary/sounds/506148/>

* mcl_armor_equip_generic.ogg
* mcl_armor_unequip_generic.ogg
Licensed (CC BY-SA 3.0) by Mito551

All other sounds licensed CC0 by OpenGameArt.org user artisticdude.
Source: <https://opengameart.org/content/rpg-sound-pack>

Other media files: See MineClone 2 license.