1
0
Fork 0
MineClone2/mods/ITEMS/mcl_bamboo
Mikita Wiśniewski 21694879be Clean-up mcl_bamboo code
make it less dramatic ('Bamboo Door.') and fix inventory_image inconsistency with trapdoors
2023-05-05 07:41:50 +07:00
..
locale Clean-up mcl_bamboo code 2023-05-05 07:41:50 +07:00
License.txt Added in License.txt 2023-01-08 23:08:12 -05:00
README.md Updated Bamboo textures by Nicu. Updated credits as per request from Michieal 2023-01-19 20:51:49 +00:00
bamboo_base.lua Fix merge / rebase crossing massacre. 2023-02-10 03:42:34 +00:00
bamboo_items.lua Clean-up mcl_bamboo code 2023-05-05 07:41:50 +07:00
globals.lua reformated code. 2023-02-10 03:42:34 +00:00
init.lua Undo mesecon.register_mvps_dropper() and use abms until more research can be done. 2023-02-10 03:42:34 +00:00
mod.conf Fix merge / rebase crossing massacre. 2023-02-10 03:42:34 +00:00
recipes.lua Fix merge / rebase crossing massacre. 2023-02-10 03:42:34 +00:00

README.md

mcl_bamboo

This mod adds working, familiar bamboo nodes to your Mineclone 2 world.

Code: MineClone2 dev team. Original (basic) bamboo code by: Small Joker.

License for code: GPLv3. License for images / textures: CC-BY-SA except where noted. Images Created by Nicu, except for:

  • Inventory / wield image for Bamboo Stalk: created by RandomLegoBrick#8692 and is CC0.

Dependencies: mcl_core, mcl_sounds, mcl_tools

Optional Dependencies = mcl_flowerpots, mclx_stairs, mcl_doors, mcl_signs, mesecons_pressureplates, mcl_fences, mesecons_button. Note that "mcl_boats" may be used at a later date.

Special thanks to Nicu for help with a ton of things from testing, to encouragement, to graphic design and nodebox work. Nicu - You Rock!

Small Joker's bamboo forum topic: Forum topic: https://forum.minetest.net/viewtopic.php?id=8289

Scaffold inspiration: Cora, because she said that it couldn't be done.