1
0
Fork 0
MineClone2/mods/MAPGEN/mcl_villages
MysticTempest 0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
..
schematics Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
README.txt Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
buildings.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
const.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
convert_lua_mts.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
depends.txt Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
foundation.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
init.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
paths.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
screenshot.png Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
screenshot_2.png Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
utils.lua Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00

README.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

MCL_Villages:
============================
A fork of Rochambeau's "Settlements" mod converted for use in MineClone2.

--------------
Using the mod:
--------------
This mod adds settlements on world generation.

And, in Creative Mode; also comes with a debug tool for spawning in villages.


-------------
MCL2 Credits:
-------------
Code forked from: https://github.com/MysticTempest/settlements/tree/mcl_villages
	Commit: e24b4be
================================================================================
Basic conversion of Settlements mod for compatibility with MineClone2, plus new schematics: MysticTempest

Seed-based Village Generation, multi-threading, bugfixes: kay27



=========================
version: 0.1 alpha

License of source code: WTFPL
-----------------------------
(c) Copyright Rochambeau (2018)

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.


Credits:
--------------
This mod is based on "ruins" by BlockMen

Completely new schematics for MineClone2:
MysticTempest - CC-BY-SA 4.0