58 lines
3.5 KiB
Lua
58 lines
3.5 KiB
Lua
-- Animals
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dofile(path .. "/bat.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/rabbit.lua") -- Mesh and animation byExeterDad
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dofile(path .. "/chicken.lua") -- Mesh and animation by Pavel_S
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dofile(path .. "/cow+mooshroom.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/horse.lua") -- KrupnoPavel; Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/llama.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/ocelot.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/parrot.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/pig.lua") -- Mesh and animation by Pavel_S
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dofile(path .. "/polar_bear.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/sheep.lua") -- Mesh and animation by Pavel_S
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dofile(path .. "/wolf.lua") -- KrupnoPavel
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dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd
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-- NPCs
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dofile(path .. "/villager.lua") -- KrupnoPavel Mesh and animation by toby109tt / https://github.com/22i
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-- Agent texture missing
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-- Illagers and witch
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dofile(path .. "/villager_evoker.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/villager_vindicator.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/villager_zombie.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/witch.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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--Monsters
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dofile(path .. "/blaze.lua") -- Animation by daufinsyd
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dofile(path .. "/creeper.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/ender_dragon.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/enderman.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/endermite.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/villager_illusioner.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/ghast.lua") -- maikerumine
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dofile(path .. "/guardian.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/guardian_elder.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/snowman.lua")
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dofile(path .. "/iron_golem.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/shulker.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/silverfish.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/skeleton+stray.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/skeleton_wither.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/zombie.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/zombiepig.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/slime+magma_cube.lua") -- Wuzzy
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dofile(path .. "/spider.lua") -- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
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dofile(path .. "/vex.lua") -- KrupnoPavel
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dofile(path .. "/wither.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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--NOTES:
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--
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--[[
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COLISIONBOX in minetest press f5 to see where you are looking at then put these wool collor nodes on the ground in direction of north/east/west... to make colisionbox editing easier
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#1west-pink/#2down/#3south-blue/#4east-red/#5up/#6north-yelow
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{-1, -0.5, -1, 1, 3, 1}, Right, Bottom, Back, Left, Top, Front
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--]]
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--
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--
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