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MineClone2/mods/MAPGEN/mcl_structures/jungle_temple.lua

44 lines
1.8 KiB
Lua

local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
mcl_structures.register_structure("jungle_temple", {
place_on = { "group:grass_block", "group:dirt", "mcl_core:dirt_with_grass" },
fill_ratio = 0.01,
flags = "place_center_x, place_center_z",
solid_ground = true,
make_foundation = true,
y_offset = function(pr) return pr:next(-3, 0) - 5 end,
chunk_probability = 200,
y_max = mcl_vars.mg_overworld_max,
y_min = 1,
biomes = { "Jungle" },
sidelen = 18,
filenames = {
modpath .. "/schematics/mcl_structures_jungle_temple.mts",
modpath .. "/schematics/mcl_structures_jungle_temple_nice.mts",
},
loot = {
["mcl_chests:trapped_chest_small"] = { {
stacks_min = 2,
stacks_max = 6,
items = {
{ itemstring = "mcl_mobitems:bone", weight = 20, amount_min = 4, amount_max = 6 },
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 16, amount_min = 3, amount_max = 7 },
{ itemstring = "mcl_core:gold_ingot", weight = 15, amount_min = 2, amount_max = 7 },
--{ itemstring = "mcl_bamboo:bamboo", weight = 15, amount_min = 1, amount_max=3 }, --FIXME BAMBOO
{ itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 1, amount_max = 5 },
{ itemstring = "mcl_core:diamond", weight = 3, amount_min = 1, amount_max = 3 },
{ itemstring = "mcl_mobitems:saddle", weight = 3, },
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
{ itemstring = "mcl_books:book", weight = 1, func = function(stack, pr)
mcl_enchanting.enchant_uniform_randomly(stack, { "soul_speed" }, pr)
end },
{ itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, },
{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
{ itemstring = "mcl_mobitems:diamond_horse_armor", weight = 1, },
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2, },
}
} }
}
})