146 lines
4.6 KiB
Lua
146 lines
4.6 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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mcl_structures = {}
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dofile(modpath .. "/api.lua")
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dofile(modpath .. "/shipwrecks.lua")
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dofile(modpath .. "/desert_temple.lua")
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dofile(modpath .. "/jungle_temple.lua")
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dofile(modpath .. "/ocean_ruins.lua")
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dofile(modpath .. "/witch_hut.lua")
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dofile(modpath .. "/igloo.lua")
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dofile(modpath .. "/woodland_mansion.lua")
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dofile(modpath .. "/ruined_portal.lua")
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dofile(modpath .. "/geode.lua")
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dofile(modpath .. "/pillager_outpost.lua")
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dofile(modpath .. "/end_spawn.lua")
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dofile(modpath .. "/end_city.lua")
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mcl_structures.register_structure("desert_well", {
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place_on = { "group:sand" },
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fill_ratio = 0.01,
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flags = "place_center_x, place_center_z",
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not_near = { "desert_temple_new" },
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solid_ground = true,
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sidelen = 4,
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chunk_probability = 600,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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y_offset = -2,
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biomes = { "Desert" },
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filenames = { modpath .. "/schematics/mcl_structures_desert_well.mts" },
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})
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mcl_structures.register_structure("fossil", {
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place_on = { "group:material_stone", "group:sand" },
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fill_ratio = 0.01,
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flags = "place_center_x, place_center_z",
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solid_ground = true,
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sidelen = 13,
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chunk_probability = 1000,
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y_offset = function(pr) return (pr:next(1, 16) * -1) - 16 end,
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y_max = 15,
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y_min = mcl_vars.mg_overworld_min + 35,
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biomes = { "Desert" },
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filenames = {
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modpath .. "/schematics/mcl_structures_fossil_skull_1.mts", -- 4×5×5
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modpath .. "/schematics/mcl_structures_fossil_skull_2.mts", -- 5×5×5
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modpath .. "/schematics/mcl_structures_fossil_skull_3.mts", -- 5×5×7
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modpath .. "/schematics/mcl_structures_fossil_skull_4.mts", -- 7×5×5
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modpath .. "/schematics/mcl_structures_fossil_spine_1.mts", -- 3×3×13
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modpath .. "/schematics/mcl_structures_fossil_spine_2.mts", -- 5×4×13
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modpath .. "/schematics/mcl_structures_fossil_spine_3.mts", -- 7×4×13
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modpath .. "/schematics/mcl_structures_fossil_spine_4.mts", -- 8×5×13
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},
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})
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mcl_structures.register_structure("boulder", {
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filenames = {
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modpath .. "/schematics/mcl_structures_boulder_small.mts",
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modpath .. "/schematics/mcl_structures_boulder_small.mts",
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modpath .. "/schematics/mcl_structures_boulder_small.mts",
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modpath .. "/schematics/mcl_structures_boulder.mts",
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-- small boulder 3x as likely
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},
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}, true) --is spawned as a normal decoration. this is just for /spawnstruct
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mcl_structures.register_structure("ice_spike_small", {
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filenames = { modpath .. "/schematics/mcl_structures_ice_spike_small.mts" },
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}, true) --is spawned as a normal decoration. this is just for /spawnstruct
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mcl_structures.register_structure("ice_spike_large", {
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sidelen = 6,
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filenames = { modpath .. "/schematics/mcl_structures_ice_spike_large.mts" },
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}, true) --is spawned as a normal decoration. this is just for /spawnstruct
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---Debug command
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---@param dir Vector
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---@return '"0"'|'"90"'|'"180"'|'"270"'
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local function dir_to_rotation(dir)
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local ax, az = math.abs(dir.x), math.abs(dir.z)
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if ax > az then
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if dir.x < 0 then
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return "270"
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end
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return "90"
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end
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if dir.z < 0 then
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return "180"
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end
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return "0"
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end
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minetest.register_chatcommand("spawnstruct", {
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params = "dungeon",
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description = S("Generate a pre-defined structure near your position."),
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privs = { debug = true },
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, S("Player isn't online")
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end
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local pos = player:get_pos()
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pos = vector.round(pos)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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local rot = dir_to_rotation(dir)
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local pr = PseudoRandom(pos.x + pos.y + pos.z)
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local errord = false
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local message = S("Structure placed.")
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local uknown_struct_message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.") ..
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"\n" .. S("Use /help spawnstruct to see a list of avaiable types.")
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if param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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else
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if mcl_structures.registered_structures[param] then
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mcl_structures.place_structure(pos, mcl_structures.registered_structures[param], pr, math.random(), rot)
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else
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message = uknown_struct_message
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errord = true
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end
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end
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if errord then
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return false, message
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else
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return true, message
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end
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end
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})
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minetest.register_on_mods_loaded(function()
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local p = ""
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for n, _ in pairs(mcl_structures.registered_structures) do
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p = p .. " | " .. n
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end
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minetest.registered_chatcommands["spawnstruct"].params = minetest.registered_chatcommands["spawnstruct"].params .. p
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end)
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