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6 Commits
hollow_log
...
master
Author | SHA1 | Date |
---|---|---|
nixnoxus | 760fe1aa68 | |
Eliy21 | f78ad93fd3 | |
the-real-herowl | d321b166ea | |
JoseDouglas26 | 18342e44c8 | |
JoseDouglas26 | 2430953a81 | |
nixnoxus | 9809c627dc |
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@ -168,7 +168,7 @@ end
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function boat.on_activate(self, staticdata, dtime_s)
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self.object:set_armor_groups({fleshy = 100})
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self.object:set_armor_groups({fleshy = 125})
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local data = minetest.deserialize(staticdata)
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if type(data) == "table" then
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self._v = data.v
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@ -1989,6 +1989,17 @@ local trade_inventory = {
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-- Otherwise, 20% chance to unlock if used freshly reset trade
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unlock_stuff = true
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end
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-- calculate xp based on the price
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local emeralds = 0
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if wanted1:get_name() == "mcl_core:emerald" then
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emeralds = wanted1:get_count()
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elseif wanted2:get_name() == "mcl_core:emerald" then
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emeralds = wanted2:get_count()
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else
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local offered = inv:get_stack("offered", 1)
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emeralds = offered:get_name() == "mcl_core:emerald" and offered:get_count() or 0
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end
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local xp = 2 + math.ceil(emeralds / (64/4)) -- 1..64 emeralds = 3..6 xp
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local update_formspec = false
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if unlock_stuff then
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-- First-time trade unlock all trades and unlock next trade tier
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@ -2000,6 +2011,7 @@ local trade_inventory = {
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set_textures(trader)
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update_max_tradenum(trader)
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update_formspec = true
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xp = xp + 5
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end
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for t=1, #trades do
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trades[t].locked = false
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@ -2010,6 +2022,7 @@ local trade_inventory = {
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-- TODO: Replace by Regeneration I
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trader.health = math.min(trader.hp_max, trader.health + 4)
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end
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mcl_experience.add_xp(player, xp)
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trade.trade_counter = trade.trade_counter + 1
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mcl_log("Trade counter is: ".. trade.trade_counter)
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-- Semi-randomly lock trade for repeated trade (not if there's only 1 trade)
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@ -2047,6 +2060,7 @@ local trade_inventory = {
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if update_formspec then
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show_trade_formspec(name, trader, tradenum)
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end
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else
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minetest.log("error", "[mobs_mc] Player took item from trader output but player_trading_with or player_tradenum is nil!")
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end
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@ -191,6 +191,18 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "group:bee_nest",
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "group:beehive",
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burntime = 15,
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})
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-- Temporary ABM to update honey levels
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minetest.register_abm({
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label = "Update Beehive Honey Levels",
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@ -26,3 +26,9 @@ minetest.register_craft({
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{ "group:wood", "group:wood", "" },
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_cartography_table:cartography_table",
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burntime = 15,
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})
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@ -164,6 +164,12 @@ minetest.register_node("mcl_core:deadbush", {
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_mcl_hardness = 0,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_core:deadbush",
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burntime = 5,
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})
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minetest.register_node("mcl_core:barrier", {
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description = S("Barrier"),
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_doc_items_longdesc = S("Barriers are invisible walkable blocks. They are used to create boundaries of adventure maps and the like. Monsters and animals won't appear on barriers, and fences do not connect to barriers. Other blocks can be built on barriers like on any other block."),
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@ -74,6 +74,7 @@ local end_rod_def = {
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light_source = minetest.LIGHT_MAX,
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sunlight_propagates = true,
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groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 },
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use_texture_alpha = "clip",
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selection_box = {
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type = "fixed",
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fixed = {
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@ -153,6 +154,7 @@ for num, row in ipairs(colored_end_rods) do
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def.description = desc
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def._doc_items_longdesc = nil
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def._doc_items_create_entry = false
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def.use_texture_alpha = "clip"
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local side_tex
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if name == "pink" then
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def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
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@ -23,4 +23,10 @@ minetest.register_craft({
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{ "group:wood", "group:wood", "" },
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{ "group:wood", "group:wood", "" },
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}
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})
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_fletching_table:fletching_table",
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burntime = 15,
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})
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@ -195,6 +195,7 @@ def_clover.tiles = { "mcl_flowers_clover.png" }
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def_clover.inventory_image = "mcl_flowers_clover_inv.png"
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def_clover.wield_image = "mcl_flowers_clover_inv.png"
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def_clover.drop = nil
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def_clover.use_texture_alpha = "clip"
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def_clover.selection_box = {
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type = "fixed",
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fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
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@ -210,6 +211,7 @@ def_4l_clover.mesh = "mcl_clover_4leaf.obj"
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def_4l_clover.tiles = { "mcl_flowers_fourleaf_clover.png" }
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def_4l_clover.inventory_image = "mcl_flowers_fourleaf_clover_inv.png"
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def_4l_clover.wield_image = "mcl_flowers_fourleaf_clover_inv.png"
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def_4l_clover.use_texture_alpha = "clip"
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minetest.register_node("mcl_flowers:fourleaf_clover", def_4l_clover)
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@ -268,6 +270,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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end
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-- Sunflower mesh and tiles
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local top_drawtype, bottom_drawtype
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local alpha = nil
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local bottom_tiles = {}
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if not mesh then
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top_drawtype = "plantlike"
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@ -277,6 +280,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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top_drawtype = "airlike"
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bottom_drawtype = "mesh"
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bottom_tiles = bottom_img
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alpha = "clip"
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end
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-- Bottom
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minetest.register_node("mcl_flowers:"..name, {
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@ -298,6 +302,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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_mcl_shears_drop = shears_drop,
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_mcl_fortune_drop = fortune_drop,
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node_placement_prediction = "",
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use_texture_alpha = alpha,
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selection_box = {
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type = "fixed",
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fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, 0.5, selbox_radius },
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@ -397,6 +402,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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palette = palette,
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walkable = false,
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buildable_to = false,
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use_texture_alpha = alpha,
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selection_box = {
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type = "fixed",
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fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, selbox_top_height, selbox_radius },
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@ -76,8 +76,7 @@ local lectern_def = {
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if wdir == 0 then
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return itemstack
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-- IE., no Hanging Lecterns for you!
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end
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if wdir == 1 then
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else
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-- (only make standing nodes...)
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-- Determine the rotation based on player's yaw
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local yaw = pi * 2 - placer:get_look_horizontal()
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@ -136,5 +135,11 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_lectern:lectern",
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burntime = 15,
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})
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-- Base Aliases.
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minetest.register_alias("lectern", "mcl_lectern:lectern")
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@ -26,3 +26,9 @@ minetest.register_craft({
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{ "group:wood", "group:wood", "" },
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_loom:loom",
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burntime = 15,
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})
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@ -426,6 +426,12 @@ minetest.register_craft({
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_mangrove:mangrove_roots",
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burntime = 15,
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})
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local adjacents = {
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vector.new(1,0,0),
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vector.new(-1,0,0),
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@ -257,6 +257,12 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_smithing_table:table",
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burntime = 15,
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})
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-- this is the exact same as mcl_smithing_table.upgrade_item_netherite , in case something relies on the old function
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function mcl_smithing_table.upgrade_item(itemstack)
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return mcl_smithing_table.upgrade_item_netherite(itemstack)
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