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Commit Graph

19 Commits (fcfd6b9d19bbc1e894b8dafed490e04102c87878)

Author SHA1 Message Date
jordan4ibanez 31ded5e40f Re-implement neutral mob switch 2021-04-23 18:34:20 -04:00
jordan4ibanez ea6912c980 Don't do knockback effect for mobs when hurt by a rider 2021-04-23 17:44:49 -04:00
jordan4ibanez 3560bda4a5 Remove unused code and variables from mob punch 2021-04-23 17:29:23 -04:00
jordan4ibanez 9720986c4d Fix punching a mob breaking it's velocity 2021-04-23 17:27:08 -04:00
jordan4ibanez af4c42fea7 Add skittish behavior (runaway from punch) and fix ocelot 2021-04-23 17:10:44 -04:00
jordan4ibanez c831da2c02 Fix mobs not making hit sound when hit by node 2021-04-23 16:22:34 -04:00
jordan4ibanez d5a38fef58 Add in new mob punched sounds 2021-04-23 16:19:37 -04:00
jordan4ibanez 0a8fff6524 Add in mob criticals when falling 2021-04-22 22:08:54 -04:00
jordan4ibanez b73ab976a1 Implement framework for mob death 2021-04-22 20:25:58 -04:00
jordan4ibanez 8530e6ee36 Make mob punching time based 2021-04-22 20:20:56 -04:00
jordan4ibanez f9a7144b65 Implement ability to hurt mobs 2021-04-22 20:07:30 -04:00
jordan4ibanez 45790c0be0 Re-enable mob punching (broken) 2021-04-22 19:12:02 -04:00
jordan4ibanez c9f71d66f5 Implement skeletons/strays 2021-04-21 12:42:34 -04:00
jordan4ibanez 6bd279255c Fully implement zombie pigmen 2021-04-21 11:50:22 -04:00
jordan4ibanez 5062d56a5d Implement neutral mob mechanics and partial implement of zombie pigmen 2021-04-21 11:00:02 -04:00
jordan4ibanez b0b1ec9436 Implement zombie pigmen and make them turn hostile when punched 2021-04-21 10:53:20 -04:00
jordan4ibanez f1dc286442 Dump mob_punch from backup_code_api.lua back into interaction.lua 2021-04-21 10:23:51 -04:00
jordan4ibanez 4d589dfb2a Remove literally unneeded mobs:capture_mob 2021-04-18 21:22:39 -04:00
jordan4ibanez 6cb6d714c9 Reorganize all mob sections into multiple files 2021-04-15 15:04:55 -04:00