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12 Commits (f4a28cfab0c686c9b750e0c0f53e287a8d7b667f)

Author SHA1 Message Date
kay27 c23bb1d59d [mapgen] rebalance mapgen/init core code 2021-04-28 03:03:47 +04:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 2ce5c5415a Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
kay27 54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
kay27 89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
kay27 1d792a650f Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work) 2021-02-10 13:07:32 +00:00
MysticTempest dc9ca16321 Enable villager spawning. 2021-02-09 06:06:19 -06:00
kay27 30b4b9661c Villages cleanup 2021-01-29 23:03:39 +04:00
MysticTempest 2fe5ac8569 Add experimental, pseudobiome-based village variation. 2021-01-28 23:59:01 -06:00
MysticTempest 0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00