1
0
Fork 0
Commit Graph

65 Commits (f1fda9b412e0db3d95b0c48b16f3fbb5b96b1c8c)

Author SHA1 Message Date
Brandon 34867bb481 Groundwork for weakness. 2020-06-28 18:28:23 -04:00
Brandon 46dca32ce9 Add potion effect subtext. 2020-06-28 12:44:43 -04:00
Brandon 78fe436c91 Correct potion durations 2020-06-27 08:24:32 -04:00
Brandon e50aa40bea Add slowness IV 2020-06-27 07:57:51 -04:00
Brandon 4a35ad3fd1 Correct issue where all items are replaced with drinking potions in creative 2020-06-26 16:55:22 -04:00
Brandon 44536dd75d put some rudementary night vision together 2020-06-20 21:30:26 -04:00
Brandon 9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon 162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon bd9fd780eb Add potion sprite effects when drinking 2020-06-18 21:04:31 -04:00
Brandon 3ab5035312 Add regeneration 2020-06-18 18:14:51 -04:00
Brandon d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon 4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon 56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon 2c6f62354b pull potions out of init.lua to better organize 2020-06-17 17:50:18 -04:00