jordan4ibanez
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39985aa558
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Up fallback max xp to 3
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2021-04-18 21:22:21 -04:00 |
jordan4ibanez
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719bb2a3c9
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Add in prototype jump-only mobs api
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2021-04-17 18:21:33 -04:00 |
jordan4ibanez
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e2987245fd
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Balance out collision forces for mobs
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2021-04-17 17:00:34 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
jordan4ibanez
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5ade34115c
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Remove random state initialization in set_up.lua
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2021-04-17 13:17:29 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
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re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
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0794bc5437
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Make flying mobs float in water and lava
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2021-04-17 13:04:55 -04:00 |
jordan4ibanez
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8783912938
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Add in mobs api swimming animation
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2021-04-17 12:48:57 -04:00 |
jordan4ibanez
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f2e909ab8d
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Add in fly logic gate
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2021-04-17 12:41:14 -04:00 |
jordan4ibanez
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07841c8963
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Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
jordan4ibanez
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240d6ea211
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Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
jordan4ibanez
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e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
jordan4ibanez
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84ca7681fc
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Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
jordan4ibanez
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6db4511dd5
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Add notes
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2021-04-16 20:06:55 -04:00 |
jordan4ibanez
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15ea9c1c71
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Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
jordan4ibanez
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9d6d042ee3
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Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
jordan4ibanez
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ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |
jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
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2021-04-16 18:36:23 -04:00 |
jordan4ibanez
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c761db86c7
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re-arrange mob logic for random wandering
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2021-04-16 18:29:42 -04:00 |
jordan4ibanez
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ed456ecb47
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Make mobs not fear cliffs if fear_height is 0
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2021-04-16 18:17:51 -04:00 |
jordan4ibanez
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8ca5f221ec
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clean up ai.lua
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2021-04-16 18:13:54 -04:00 |
jordan4ibanez
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cadd53c103
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Adjust mob jumping default to account for higher gravity
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2021-04-16 16:39:03 -04:00 |
jordan4ibanez
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57b293de2b
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Make mobs gravity equal to player's
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2021-04-16 16:37:15 -04:00 |
jordan4ibanez
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fb9a55e562
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Make jump_check more modular and allow mobs to turn if at a wall
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2021-04-16 15:55:11 -04:00 |
jordan4ibanez
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a6a54b3414
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Make mobs not jump if against a wall
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2021-04-16 15:49:03 -04:00 |
jordan4ibanez
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6c5393427f
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Smooth out mob cliff check and check if falling before cliff check
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2021-04-16 15:39:39 -04:00 |
jordan4ibanez
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2486ffef11
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Make wandering mobs avoid cliffs
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2021-04-16 15:30:44 -04:00 |
jordan4ibanez
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adc683c6a7
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Clear mob animation on activate
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2021-04-16 14:19:22 -04:00 |
jordan4ibanez
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d0695e7929
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Fix mob animation "memory leak"
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2021-04-16 13:58:08 -04:00 |
jordan4ibanez
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024cf46307
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Adjust spacing in animation.lua
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2021-04-16 11:52:29 -04:00 |
jordan4ibanez
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f38492bcb0
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Re-implement animation check gate for mobs
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2021-04-16 11:50:29 -04:00 |
jordan4ibanez
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a934a59f3b
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Implement mob random walk directions
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2021-04-16 11:50:13 -04:00 |
jordan4ibanez
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94ca7e8b89
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Add in state switch and state execution for mobs
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2021-04-16 11:31:18 -04:00 |
jordan4ibanez
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c2bac87a6d
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Update set_up.lua
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2021-04-15 21:46:33 -04:00 |
jordan4ibanez
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375d683d08
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Fix forgotten localization in collision.lua
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2021-04-15 16:18:42 -04:00 |
jordan4ibanez
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246bdf9707
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Implement basic mob walking animation test
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2021-04-15 15:55:10 -04:00 |
jordan4ibanez
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d07d0ae31c
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Make mobs jump properly
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2021-04-15 15:34:07 -04:00 |
jordan4ibanez
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6cb6d714c9
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Reorganize all mob sections into multiple files
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2021-04-15 15:04:55 -04:00 |
jordan4ibanez
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5155d12d05
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Reformat mobs_mcl to api folder for ease of use
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2021-04-15 14:09:54 -04:00 |