FossFanatic
|
0c0845c1bd
|
Change the underwater detection code a bit
|
2023-02-01 22:50:50 +00:00 |
FossFanatic
|
3546d04aaa
|
Remove water HUD code
|
2023-02-01 22:50:50 +00:00 |
AFCMS
|
33e2b79b2b
|
Make nearby light blocks spawn particles when player wield one
|
2023-01-15 15:32:42 +00:00 |
epCode
|
3f8f6f8e44
|
deeper-darker image
|
2022-11-15 22:36:05 +00:00 |
epCode
|
a5eb1d240e
|
add deeper = darker
|
2022-11-15 22:36:05 +00:00 |
Johannes Fritz
|
3d6ff573e7
|
Fix undeclared global variable in mcl_playerplus
|
2022-11-14 12:40:45 -06:00 |
Johannes Fritz
|
8ff4a94889
|
mcl_playerplus: Fix bows
|
2022-11-11 17:53:13 +00:00 |
Johannes Fritz
|
c66e184373
|
mcl_playerplus fixes
|
2022-11-11 17:53:13 +00:00 |
epCode
|
8abdd852fc
|
fix player head rotation
|
2022-10-17 12:00:55 +02:00 |
Johannes Fritz
|
36427d5aef
|
Check enable damage instead of creative mode in some cases
|
2022-10-09 21:45:05 +02:00 |
cora
|
68d04bc4e8
|
move set_conditionals from mcl_playerplus to mcl_util
|
2022-10-07 02:45:01 +00:00 |
Johannes Fritz
|
587f9be4d7
|
Remove image stack wieldview
|
2022-08-23 10:08:22 -05:00 |
Sumyjkl
|
307140b9a4
|
still over it
|
2022-08-12 13:03:11 +10:00 |
Sumyjkl
|
6cab000b2a
|
fix merge conflict
|
2022-08-12 12:57:21 +10:00 |
Sumyjkl
|
c36fd90965
|
Merge remote-tracking branch 'refs/remotes/mclmaster/master'
Conflicts:
mods/PLAYER/mcl_playerplus/init.lua
|
2022-08-12 12:55:50 +10:00 |
Sumyjkl
|
97472becfc
|
I'm over it.
|
2022-08-12 02:26:22 +10:00 |
opfromthestart
|
f0837bdee6
|
Swimming collides with ice properly
|
2022-08-11 15:35:40 +02:00 |
Sumyjkl
|
25491b3882
|
prevent player from gaining too much speed by pitching down and spamming jump
|
2022-08-10 13:24:08 +10:00 |
Sumyjkl
|
dd9c8b3f48
|
more accurate physics again, prevent slow servers having slower flight
|
2022-08-08 11:50:23 +10:00 |
Sumyjkl
|
45c93e0340
|
accurater physics, can't spam jump to gain speed on flat ground (needs work to allow mc like boosting)
|
2022-08-08 10:50:06 +10:00 |
Sumyjkl
|
99eca2ceb9
|
player will not be upside down when flying or swimming
|
2022-08-08 02:05:03 +10:00 |
Sumyjkl
|
9fdcfcd898
|
significanltly more accurate values, much slower, more reliable physics, more comments
|
2022-08-08 00:05:00 +10:00 |
Sumyjkl
|
5a8216ba43
|
moved functions and constants out of global step (oops)
|
2022-08-07 23:12:57 +10:00 |
Sumyjkl
|
02c92dc6f8
|
fix getting wrong node
|
2022-08-07 01:05:39 +10:00 |
Sumyjkl
|
509fadfebb
|
fix is_pressing_jump being global
|
2022-08-07 00:38:20 +10:00 |
Sumyjkl
|
cd6da88b37
|
tweaks again
|
2022-08-05 14:43:48 +10:00 |
Sumyjkl
|
3c0992e58d
|
tweaks
|
2022-08-03 18:41:51 +10:00 |
Sumyjkl
|
4df51bac72
|
code quality, minor tweaks
|
2022-08-03 01:03:28 +10:00 |
Sumyjkl
|
b7a5a74ccf
|
less pitch up slowdown
|
2022-08-03 00:14:31 +10:00 |
Sumyjkl
|
ece79cad8a
|
prevent player from getting hyperspeed while flying from ground
|
2022-08-03 00:08:30 +10:00 |
Sumyjkl
|
845e43c143
|
tweaked several things
|
2022-08-02 23:51:21 +10:00 |
Sumyjkl
|
aa93ce4b3a
|
tweaked slowdown on pitch up
|
2022-08-02 23:45:20 +10:00 |
Sumyjkl
|
12af0e7de8
|
semi-working on 0.3 server step
|
2022-08-02 23:42:04 +10:00 |
Sumyjkl
|
32a57133ac
|
use dtime
|
2022-08-02 22:47:51 +10:00 |
Sumyjkl
|
5c085bd28f
|
prevent player gaining infinite momentum by spamming jump while running, added dtime dependent velocity
|
2022-08-02 22:06:19 +10:00 |
Sumyjkl
|
c80012a14f
|
fix gravity not being reset when died after rocketing
|
2022-08-02 21:23:05 +10:00 |
Sumyjkl
|
0f6a51a031
|
remove unused file scope variables
|
2022-08-02 18:39:15 +10:00 |
Sumyjkl
|
1468acf6d4
|
move player up to give clearance when start flying
|
2022-08-02 18:26:00 +10:00 |
Sumyjkl
|
5fd66d1850
|
can pitch up without losing too much speed
|
2022-08-02 18:12:15 +10:00 |
Sumyjkl
|
8378ca92e2
|
turning slows the player down in fly mode
|
2022-08-02 08:20:08 +10:00 |
Sumyjkl
|
2b5e3b5123
|
code quality: combine add_velocity calls into one
|
2022-08-02 00:14:24 +10:00 |
Sumyjkl
|
368ffda75b
|
can only fly when pressed jump and cannot hold jump to enter fly mode, set speed to player velocity when entered fly mode
|
2022-08-01 23:45:41 +10:00 |
Sumyjkl
|
cd62278336
|
improved code quality
|
2022-08-01 23:01:27 +10:00 |
Sumyjkl
|
9e1b0184c5
|
fireworks function, slight balancing, removed debug starting speed
|
2022-08-01 22:15:36 +10:00 |
Sumyjkl
|
20b229a9b9
|
pitching up too far can make player fall fast
|
2022-08-01 20:53:35 +10:00 |
Sumyjkl
|
832b0afdd6
|
more reasonable values
|
2022-08-01 20:51:08 +10:00 |
Sumyjkl
|
177cf231b6
|
make elytra better again
|
2022-08-01 20:34:56 +10:00 |
Sumyjkl
|
696cc150b4
|
broke elytra
|
2022-08-01 20:12:53 +10:00 |
Sumyjkl
|
8f4388c4c8
|
elytra less sensitive to landing, allows entering flight without as much downward velocity
|
2022-08-01 17:42:43 +10:00 |
SumianVoice
|
de0a78012d
|
fix getting stuck under non-opaque blocks
|
2022-07-18 10:09:04 +10:00 |