Sumyjkl
|
cd6da88b37
|
tweaks again
|
2022-08-05 14:43:48 +10:00 |
Sumyjkl
|
3c0992e58d
|
tweaks
|
2022-08-03 18:41:51 +10:00 |
Sumyjkl
|
4df51bac72
|
code quality, minor tweaks
|
2022-08-03 01:03:28 +10:00 |
Sumyjkl
|
b7a5a74ccf
|
less pitch up slowdown
|
2022-08-03 00:14:31 +10:00 |
Sumyjkl
|
ece79cad8a
|
prevent player from getting hyperspeed while flying from ground
|
2022-08-03 00:08:30 +10:00 |
Sumyjkl
|
845e43c143
|
tweaked several things
|
2022-08-02 23:51:21 +10:00 |
Sumyjkl
|
aa93ce4b3a
|
tweaked slowdown on pitch up
|
2022-08-02 23:45:20 +10:00 |
Sumyjkl
|
12af0e7de8
|
semi-working on 0.3 server step
|
2022-08-02 23:42:04 +10:00 |
Sumyjkl
|
32a57133ac
|
use dtime
|
2022-08-02 22:47:51 +10:00 |
Sumyjkl
|
5c085bd28f
|
prevent player gaining infinite momentum by spamming jump while running, added dtime dependent velocity
|
2022-08-02 22:06:19 +10:00 |
Sumyjkl
|
c80012a14f
|
fix gravity not being reset when died after rocketing
|
2022-08-02 21:23:05 +10:00 |
Sumyjkl
|
0f6a51a031
|
remove unused file scope variables
|
2022-08-02 18:39:15 +10:00 |
Sumyjkl
|
1468acf6d4
|
move player up to give clearance when start flying
|
2022-08-02 18:26:00 +10:00 |
Sumyjkl
|
5fd66d1850
|
can pitch up without losing too much speed
|
2022-08-02 18:12:15 +10:00 |
Sumyjkl
|
8378ca92e2
|
turning slows the player down in fly mode
|
2022-08-02 08:20:08 +10:00 |
Sumyjkl
|
2b5e3b5123
|
code quality: combine add_velocity calls into one
|
2022-08-02 00:14:24 +10:00 |
Sumyjkl
|
368ffda75b
|
can only fly when pressed jump and cannot hold jump to enter fly mode, set speed to player velocity when entered fly mode
|
2022-08-01 23:45:41 +10:00 |
Sumyjkl
|
cd62278336
|
improved code quality
|
2022-08-01 23:01:27 +10:00 |
Sumyjkl
|
9e1b0184c5
|
fireworks function, slight balancing, removed debug starting speed
|
2022-08-01 22:15:36 +10:00 |
Sumyjkl
|
20b229a9b9
|
pitching up too far can make player fall fast
|
2022-08-01 20:53:35 +10:00 |
Sumyjkl
|
832b0afdd6
|
more reasonable values
|
2022-08-01 20:51:08 +10:00 |
Sumyjkl
|
177cf231b6
|
make elytra better again
|
2022-08-01 20:34:56 +10:00 |
Sumyjkl
|
696cc150b4
|
broke elytra
|
2022-08-01 20:12:53 +10:00 |
Sumyjkl
|
8f4388c4c8
|
elytra less sensitive to landing, allows entering flight without as much downward velocity
|
2022-08-01 17:42:43 +10:00 |
SumianVoice
|
de0a78012d
|
fix getting stuck under non-opaque blocks
|
2022-07-18 10:09:04 +10:00 |
Sumyjkl
|
9062a6e22e
|
add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode
|
2022-07-17 23:14:24 +10:00 |
Sumyjkl
|
a41cbb7ebf
|
added comment and removed unnecessary code
|
2022-07-17 22:50:22 +10:00 |
Sumyjkl
|
4738834ddd
|
remove unecessary code
|
2022-07-17 22:40:33 +10:00 |
Sumyjkl
|
2e06e22d70
|
removed unnecessary node_above_head variable
|
2022-07-17 21:50:22 +10:00 |
Sumyjkl
|
e4c7d575fc
|
take no damage when swimming near roof, no ability to no-clip through roof when swimming
|
2022-07-17 21:46:36 +10:00 |
Elias Fleckenstein
|
e0f70b54ec
|
Remove _cmi_is_mob
|
2022-05-25 23:13:33 +02:00 |
cora
|
a1209b14a1
|
playerplus: fix deprc. add_player_velocity calls
|
2022-05-12 23:30:39 +00:00 |
NO11
|
5974b6f609
|
Merge branch 'master' into shields2
|
2022-03-28 12:27:57 +00:00 |
kabou
|
46ee5aaa59
|
Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
|
2022-03-21 01:39:02 +00:00 |
NO411
|
db68c0e26b
|
Add shield
|
2022-03-15 15:58:27 +01:00 |
cora
|
a9357f7380
|
Do not send redundant bone position and properties
|
2022-02-22 11:15:56 +00:00 |
epCode
|
9b881df465
|
Temporarily remove glitchy Elytra crash-damage
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
|
2022-01-06 21:55:01 +00:00 |
Elias Fleckenstein
|
bfd1fd69d1
|
Fix potential crash when falling onto unknown node
|
2021-12-19 18:59:09 +01:00 |
epCode
|
1c458a2e72
|
Add crossbows
|
2021-10-15 12:00:37 -07:00 |
epCode
|
960b653979
|
fix #1299
|
2021-07-12 11:50:37 -07:00 |
NO11
|
eafb1a2797
|
Use add_particle instead of minetest.add_particlespawner for elytra rocket particles
|
2021-06-12 17:23:03 +00:00 |
NO11
|
0d619ec6a8
|
Make vine protect from fall damage
|
2021-05-28 17:26:00 +00:00 |
AFCMS
|
9e074af07f
|
unify code style [1]
|
2021-05-25 12:52:25 +02:00 |
AFCMS
|
388ab6d8df
|
fix some codestyle issues
|
2021-05-25 10:56:06 +02:00 |
AFCMS
|
84a800f22b
|
fix many warnings
|
2021-05-22 19:58:09 +02:00 |
NO11
|
cb82e3c9c5
|
Make a cobweb protect from fall damage
|
2021-05-16 21:13:07 +00:00 |
Elias Fleckenstein
|
819d59dbe7
|
Use fly_into_wall damage type for elytra damage
|
2021-04-27 20:56:53 +02:00 |
Elias Fleckenstein
|
dd68b79782
|
Merge branch 'master' into damage
|
2021-04-26 09:29:03 +02:00 |
epCode
|
aac9d6a105
|
impliment crash damage for elytra
|
2021-04-25 15:49:15 -07:00 |
Elias Fleckenstein
|
302175691a
|
Integrate death messages
|
2021-04-25 16:42:38 +02:00 |