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3 Commits (bcc3a2233317c49b0835610d82bfdffd25613727)

Author SHA1 Message Date
kabou 70a1fdad5a Add black, white, blue and brown dyes.
Until now, the black, white, blue and brown dyes doubled as squid ink sac,
bone meal, lapis lazuli and cocoa beans.  Since these latter items have all
been given their own craftitem registration, the missing dyes can finally
be added in their own right.

* Add `"mcl_dye:black"` and its crafting recipe.
* Add `"mcl_dye:white"` and its crafting recipe.
* Add `"mcl_dye:blue"` and its crafting recipe.
* Add `"mcl_dye:brown"` and its crafting recipe.
* Remove aliases for white and brown dyes.
* Rename dye item images to be conforming to mineclone naming standards.
* Minor simplifications of mcl_dye/init.lua.
2022-05-06 15:09:23 +02:00
kabou c9afccd0c3 Add mcl_bone_meal.
* New mod mcl_bone_meal, replacing bone meal functionality previously
  held in mcl_dye.
* Improve bonemealing API using callbacks in the nodes that support
  bonemealing.
* Rename bone meal item to `"mcl_bone_meal:bone_meal"` and updated its
  crafting recipe.
* Implement legacy compatibility for older bone meal API.
* Remove all non dye-related bone meal code, texture and translations from
  mcl_dye.
* Add legacy compatibility shims to mcl_dye that refer to mcl_bone_meal.
* Add an alias for "mcl_dye:white" to keep mcl_dye and its API working
  uniterrupted.
* Update mod depends in mcl_dye mod.conf.
2022-05-06 14:39:35 +02:00
Wuzzy cfdcd63f3c Change dye texture names of "special" dyes 2019-02-07 07:10:10 +01:00