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265 Commits (aa4d34c10e4bc367fc6ad7d898cd145d9f58ed0c)

Author SHA1 Message Date
jordan4ibanez aa4d34c10e Improve mob to mob collision 2021-04-13 20:00:38 -04:00
jordan4ibanez 1210bc463a prevent mob collision detection shootout 2021-04-13 19:44:24 -04:00
jordan4ibanez ed60266713 Gut even more elements of the api 2021-04-13 19:17:48 -04:00
jordan4ibanez 220d30df5f Completely gut do_states 2021-04-13 19:13:29 -04:00
jordan4ibanez 9758bbf2e7 Finish gutting mob api 2021-04-13 08:21:04 -04:00
jordan4ibanez f29ad4b8b7 Reorganize more settings to the top of file 2021-04-13 08:20:11 -04:00
jordan4ibanez 54f5bee8a3 reorganize load settings 2021-04-13 08:08:29 -04:00
jordan4ibanez 02515f0778 Move a large chunk of code to backup_code_api.lua 2021-04-13 08:07:32 -04:00
jordan4ibanez 3fc0184182 Disable entire mob ai to work on vanilla walking 2021-04-13 07:39:57 -04:00
jordan4ibanez 6fff719322 Localize minetest library 2021-04-12 08:47:07 -04:00
jordan4ibanez adaf74fc5c Remove spacing and delete old collision comments 2021-04-12 08:13:11 -04:00
jordan4ibanez a564009e4a Change HORNY_TIMER to BREED_TIMER 2021-04-12 08:11:55 -04:00
jordan4ibanez 00759da39d Unlimit mob ai 2021-04-11 18:29:32 -04:00
jordan4ibanez 9aafc28a20 Fix mobs nil check during mob_step 2021-04-11 14:47:56 -04:00
jordan4ibanez 67c40885ef Fix mobs collision system only running during movement - major overhaul with ai disabled 2021-04-11 14:21:19 -04:00
jordan4ibanez 2456e3cd1e Adjust math localizations in api.lua 2021-04-11 12:52:31 -04:00
jordan4ibanez 725dc731dd Adjust mob collision detection - this breaks a lot of things and will be fixed later 2021-04-11 11:58:33 -04:00
kay27 a76fe2b487 [mcl_mobs] Replace `goto` to `repeat-break-until true` in spawning.lua 2021-04-11 02:11:06 +04:00
kay27 b14ca5a843 Revert "[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834.
2021-04-11 02:10:27 +04:00
kay27 ea41c82834 [mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert 2021-04-10 20:47:55 +02:00
jordan4ibanez 6279f5eb41 test 2021-04-08 23:58:12 +04:00
jordan4ibanez 9789cf5dcd Adjust spawning to be closer and more frequent 2021-04-08 23:58:12 +04:00
jordan4ibanez 26847bbb54 Finish mob limiter 2021-04-08 23:58:12 +04:00
jordan4ibanez 4fca50dead Fix spawn timer reset debug 2021-04-08 23:58:12 +04:00
jordan4ibanez 310dcf9660 Fix forgotten biome check 2021-04-08 23:58:11 +04:00
jordan4ibanez ba9866db49 merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 282ba2614a merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 26ef8c2674 Fix silverfish typo 2021-04-08 23:58:11 +04:00
jordan4ibanez f5cc2bab09 Readjust mobs internal settings to not cause insane memory usage 2021-04-08 23:58:11 +04:00
jordan4ibanez ae0c235c1f Combine air and ground type spawning into ground 2021-04-08 23:58:11 +04:00
jordan4ibanez 668b67158c merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 249a3c8891 Add bats, chicken, and blaze spawn info 2021-04-08 23:58:11 +04:00
jordan4ibanez 34b66acc9d Make reference list copy-pastable 2021-04-08 23:58:11 +04:00
jordan4ibanez 89f35c06af Ignore default or void dimensions 2021-04-08 23:58:11 +04:00
jordan4ibanez cb093b774c Add biome list 2021-04-08 23:58:10 +04:00
jordan4ibanez abc68f4dc6 Refactor spawning into it's own file 2021-04-08 23:58:10 +04:00
jordan4ibanez 38dcbcb3d4 Fix mobs colliding with other mobs/players 2021-04-08 23:58:10 +04:00
jordan4ibanez d65a5e3be0 Fix mobs colliding with objects 2021-04-08 23:58:10 +04:00
kay27 de41a4c26b merge 2021-04-08 23:58:10 +04:00
kay27 5e0bd2281c Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba.
2021-04-08 23:58:10 +04:00
Elias Fleckenstein 6a1a634cba Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db0, reversing
changes made to 0970981252.
2021-04-07 17:20:56 +02:00
jordan4ibanez ec6eb51726 Massively overhaul spawning algorithm for mobs 2021-04-07 02:39:15 -04:00
jordan4ibanez 6cdf7c98c2 Rework all mobs spawning - preprototype stage 2021-04-07 00:55:57 -04:00
jordan4ibanez 7cecc71b91 Make mobs not collide with objects to stop weird glitches 2021-04-06 22:08:10 -04:00
jordan4ibanez 6aaf25bbc9 Increase unmounting force 2021-04-06 22:02:52 -04:00
jordan4ibanez 4a1faa44de Make unmounting a mob less of a jolt 2021-04-06 21:59:51 -04:00
jordan4ibanez 8e2493dd9a Remove 47 node object check from mobs 2021-04-06 10:40:16 -04:00
Elias Fleckenstein f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
kay27 beb2484224 Merge https://git.minetest.land/MineClone2/MineClone2/pulls/1366 2021-04-05 13:50:26 +04:00
Saku Laesvuori 4a085c9526 Fix passive mobs despawning
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.

<https://minecraft.fandom.com/wiki/Spawn#Despawning>
<https://minecraft.fandom.com/wiki/Mob#Despawning>
2021-04-04 09:15:25 +03:00