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222 Commits (a70a0440cdf5f0db9313b996908e9b086d3238c3)

Author SHA1 Message Date
cora e6707d1ef9 fix iron cage size, doubled dragon view range 2022-09-14 20:37:08 +00:00
cora ef384f7062 Make dragon spawn again, fix dragon fight 2022-09-14 20:37:07 +00:00
cora f3e40803f4 Put register_generator api in a separate file 2022-09-14 20:37:07 +00:00
cora 244dfa244e Fix barrels in woodland cabins 2022-09-14 20:37:07 +00:00
cora 8264ea804a Add iron cages to some obsidian pillars 2022-09-14 20:37:07 +00:00
cora f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
cora 86d98a9eeb add construct_nodes to structure api 2022-09-14 20:37:07 +00:00
cora b62b3296b8 Add end boats and shipwrecks 2022-09-14 20:37:07 +00:00
cora 2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora 7d2543e03c Properly close exit portal 2022-09-14 20:37:07 +00:00
cora 48514ece5b Add End Spikes 2022-09-14 20:37:07 +00:00
cora 129dd24cc5 Fix inaccurate warning about spawn platform 2022-09-14 20:37:07 +00:00
cora 1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora 9449cdfd88 Don't spawn illagers in cabins in peaceful 2022-09-07 11:58:16 +02:00
cora 89f3bb5aa6 only prevent mob spawning, not wall fixing 2022-09-07 11:58:16 +02:00
cora 962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
PrairieWind 0c6cbc9e99 Chest on top floor of Pillager Outpost now works. 2022-08-30 23:04:43 +02:00
PrairieWind 092b746b0b Add Pillager and Evoker Spawning to Pillager Outpost 2022-08-16 01:53:42 +02:00
cora 79ce9f89d3 More adaptive foundation height 2022-08-11 14:26:34 +02:00
cora b7f26e2ddc Add setting to selectively disable strucutres 2022-08-11 14:26:34 +02:00
cora 4f96b38fa3 Make foundations less cubic 2022-08-11 14:26:34 +02:00
cora cef559c573 Fix ruined portals y offset 2022-08-11 14:26:34 +02:00
cora f86898b2f4 make ruined portals rarer 2022-08-11 14:26:34 +02:00
PrairieWind 70277276b0 Adjusted spawn chance and fixed the walls on generation, thanks cora. 2022-08-09 10:30:48 -06:00
PrairieWind 84691c393d Pillager Outpost, Schematics by RandomLegoBrick 2022-08-09 10:30:48 -06:00
cora 27304d5d96 Nerf shipwreck loot 2022-08-04 04:21:59 +02:00
cora 9b9f9d9b0c Fix crash when using /spawnstruct in singlenode mg 2022-07-28 08:49:59 +00:00
cora 455fac9350 Add schematics by RandomLegoBrick and PrarieWind 2022-07-14 13:51:46 +02:00
cora 8cad4a6886 Add ruined portals 2022-07-14 13:38:20 +02:00
cora 2b835221a7 Make them spawn at (somewhat) random positions 2022-07-12 01:30:41 +02:00
cora 571c57e891 Add updated woodland outpost schematic 2022-07-12 00:44:39 +02:00
cora 33739dc5af Woodland cabin mob spawning 2022-07-12 00:32:53 +02:00
MysticTempest 484ad2b630 Replace all melon/pumpkin stems in woodland_cabins with unconnected variants. 2022-07-09 19:35:51 -05:00
cora daa95e3688 replace dirt and gravel too for even less clumps 2022-07-05 00:12:23 +02:00
cora ea99341f94 make geode inside smoother 2022-07-05 00:12:23 +02:00
cora 4b95185fba make geodes less cube shaped (sometimes) 2022-07-05 00:12:23 +02:00
cora 9f66c9f673 let railcorridors be placed by new api
this makes it a lot faster
2022-07-04 23:07:51 +02:00
cora 6ad00e4170 emerge before geode and surface pool placement
otherwise they can be cut off
2022-07-01 14:43:03 +02:00
cora ef14006f15 Fix surface pools & desert temple loot 2022-07-01 14:30:02 +02:00
cora c59a890963 add woodland cabin loot 2022-07-01 06:11:10 +02:00
cora ac69b7c710 Add woodland cabin and outpost 2022-07-01 04:26:41 +02:00
cora f115fc8ea0 tweak probabilities 2022-07-01 02:05:48 +02:00
cora 8684140740 log actual placement position 2022-07-01 02:05:48 +02:00
cora be2a8d7054 Structure transfer fixes 2022-07-01 02:05:48 +02:00
cora f5cc0ef2dc Move shipwrecks to mcl_structures 2022-07-01 02:05:48 +02:00
cora 7945de1324 igloo fixes, mobspawns, move geode to mcl_structs 2022-07-01 02:05:48 +02:00
cora a09226c370 fossil & igloo -> new api 2022-07-01 02:05:48 +02:00
cora 3ca6d4de3b fix chunk probability and distributions 2022-07-01 02:05:48 +02:00
cora 14cd360214 witch hut, boulders, ice-spikes -> new api 2022-07-01 02:05:48 +02:00
cora dfbb832f96 Terrain feature fixes 2022-07-01 02:05:48 +02:00
cora 063e17bc0a make schematic selection deterministic 2022-07-01 02:05:48 +02:00
cora befe493ff0 Add warm ocean ruins 2022-07-01 02:05:48 +02:00
cora fcb8160a60 Add loot generation to api 2022-07-01 02:05:48 +02:00
cora 065767cc77 Add Ocean Ruins - schematics by PrarieWind 2022-07-01 02:05:48 +02:00
cora 47eca3f774 fix callbacks 2022-07-01 02:05:48 +02:00
cora b396a3c6ee update API.md 2022-07-01 02:05:48 +02:00
cora 9381657f5d use new struct api for desert well and temples 2022-07-01 02:05:48 +02:00
cora e37358d220 Add make_foundation option
test by /spawnstruct nether_outpost without being on complete
(covering the sidelen) solid ground
2022-07-01 02:05:48 +02:00
cora 0b3a4c18d7 structure-api: add check for solid ground 2022-07-01 02:05:48 +02:00
cora 8e976d9191 Do not log generation of terrain features
this leads to excessive io otherwise
2022-07-01 02:05:48 +02:00
cora fed81932e2 structs: use mcl_register_generator, cave decos 2022-07-01 02:05:48 +02:00
cora f883b45809 Add coral reefs 2022-06-23 15:06:56 +02:00
cora 31b94f5b22 Add "nether outpost"
As a temporary solution until large nether fortresses are there.
This is just a little tower containing some warts and a blaze
spawner.
2022-06-19 03:11:56 +02:00
cora 92da429f50 Fix chatcommand not under mcl_structures in /help 2022-06-15 05:10:41 +02:00
cora 726d1f07fa use noise instead of fill_ratio for distribution 2022-06-15 05:10:41 +02:00
cora a0bed1d8bc Add proper logging + some fixes 2022-06-15 05:10:41 +02:00
cora a895292371 Add API documentation, minor fixes 2022-06-15 05:10:41 +02:00
cora b0b8638a4c Add /spawnstruct support 2022-06-15 05:10:41 +02:00
cora 8fa67e6b4f Geodes as test for place by function 2022-06-15 05:10:41 +02:00
cora 1eaac3c406 use gennotify instead of lbm for placement
keep the lbm for secondary structures
2022-06-15 05:10:41 +02:00
cora 6406a14738 Add Structure placement api 2022-06-15 05:10:41 +02:00
cora 899c849996 old registered_structures -> structure_data 2022-06-15 05:10:41 +02:00
cora 6b9cb0062d save home coords in cat entity as well 2022-05-29 02:34:02 +02:00
cora 2337e72a23 simplify spawn logic 2022-05-29 02:34:02 +02:00
cora da6563a5b3 Spawn witch and black cat on witchhut generation 2022-05-29 02:34:02 +02:00
Elias Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
kabou 1326b9e7e7 Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.  By application of De Morgan's law, the compound logic
  expression can be rewritten so that the existence of the table is
  checked before all following attribute references.
2022-03-09 15:14:22 +01:00
Emojigit c52e09ddcd mcl_structures 2022-02-23 23:58:05 +01:00
Elias Fleckenstein 0e9a56fa35
Add stacks to enchant_uniform_randomly 2021-12-07 18:19:41 +01:00
Elias Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
kay27 7ff476b9b9 Fix igloo hidden trapdoor with minetest.after(), https://git.minetest.land/MineClone2/MineClone2/issues/1797 2021-06-22 16:53:55 +04:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Marcin Serwin 37b1191c0a Add polish translation of mcl_structures 2021-05-25 21:58:23 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 388ab6d8df fix some codestyle issues 2021-05-25 10:56:06 +02:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
Elias Fleckenstein 3c1a38904a Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-07 09:25:44 +02:00
Elias Fleckenstein b2c09c8ba0 Add gateway portals 2021-04-07 09:17:13 +02:00
kay27 069e089ae4 [mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes 2021-04-07 03:34:15 +04:00
Elias Fleckenstein 430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
Elias Fleckenstein 83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Elias Fleckenstein a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
Elias Fleckenstein 49446bbb7b Make enderdragon spawn upon exit portal generation 2021-04-04 12:01:45 +02:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267

Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Implement object queue not to trigger the same search again

Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-03-08 04:14:03 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Elias Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00