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4 Commits (98fff2c608d32c22b569304cf4120e8257af8b5b)

Author SHA1 Message Date
kabou 2a154838f9 Also generate double grass when bonemealing grass blocks. 2022-05-06 15:09:23 +02:00
kabou 8072f2089d Use better override mechanism.
* Use `minetest.override_item()` instead of re-registering the node with
  ":" prefixed to its name.  Thanks again to wsor for mentioning this.
2022-05-06 15:09:23 +02:00
kabou 82112e42fe Add more particles when bonemealing grass.
* Bonemealing dirt_with_grass spawns new growth over a wide area, so it
  looks better if we spawn a few more extra bone meal particles.
* Update mod.conf depends to mcl_bone_meal.
2022-05-06 14:39:35 +02:00
kabou b0111847b7 Add bonemealing callback for dirt with grass.
* Add new file mcl_flowers/bonemeal.lua, containing the bonemealing
  callback for "mcl_core:dirt_with_grass".
* Override "mcl_core:dirt_with_grass" with a _mcl_on_bonemealing handler
  calling a function defined in mcl_flowers. This sidesteps the problem
  that bonemealing a node from mcl_core needs knowledge of mcl_flowers,
  which would create a circular dependency.  H/t to cora for suggesting
  this solution. H/t to wsor for suggesting a solution that also works.
2022-05-06 14:39:35 +02:00