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Commit Graph

88 Commits (86c10002a6569553c87385887d533e92f8847218)

Author SHA1 Message Date
Elias Fleckenstein 494ffb41d3 Punch 2020-11-06 15:05:31 +01:00
Wuzzy 4c39224e6f Merge https://git.minetest.land/EliasFleckenstein03/MineClone2 into master 2020-10-23 21:53:42 +02:00
Wuzzy 4acf953334 Add critical hit particles for bow 2020-08-19 14:45:37 +02:00
Elias Fleckenstein 21c6815839 Added End Crystal 2020-07-25 13:32:35 +02:00
Brandon 43c4b355ce Fix issue with objects/players dying before the effect runs, which won't be applied... 2020-07-20 19:07:10 -04:00
Wuzzy 5125f6d739 Merge branch 'rootyjr_enderman' 2020-07-11 11:32:50 +02:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
rootyjr 046bca1080
implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue. 2020-06-08 00:51:48 -05:00
Wuzzy c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy ba74546d48 Add extended tooltips 2020-02-19 04:54:17 +01:00
Wuzzy fff1949804 Make arrows only deal damage with free lineofsight 2020-01-20 19:48:08 +01:00
Wuzzy 67f33c9256 Prevent constructing arrow boxes 2019-09-19 12:27:27 +02:00
Wuzzy 2478d8817e Apply pitch to arrows 2019-08-27 22:01:51 +02:00
Wuzzy 636ff60c68 Don't re-damage object with arrow if already dead 2019-03-08 22:31:26 +01:00
Wuzzy 342202c979 New translation system, part 5: Items, part 1 2019-03-07 21:36:21 +01:00
Wuzzy 7851cee45e Fix exhauston for attacking and taking dmg 2019-02-28 16:43:52 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy c4ced1fbdf Fix arrows being punchable to death 2018-05-28 15:49:04 +02:00
Wuzzy fc94f50e6a Fix another logic fail in arrow mob detect code 2018-05-27 10:33:49 +02:00
Wuzzy 7f24912a35 Increase arrow hit range from 2 to 3 2018-05-12 19:52:40 +02:00
Wuzzy 0ec411b868 Fix arrows getting stuck in impossible ways 2018-05-12 15:10:34 +02:00
Wuzzy c7949bf703 Arrows: Fix reverse flying arrows after long fly 2018-05-12 07:00:16 +02:00
Wuzzy 294be0f302 Players must be closer to grab arrows 2018-05-09 18:19:42 +02:00
Wuzzy 7ca61b7185 Fix button pushed by arrows from wrong direction 2018-05-09 18:04:34 +02:00
Wuzzy 1bef0775ce Implement stuck arrow timeout properly 2018-05-09 17:31:04 +02:00
Wuzzy f6c5117bf7 Update arrow help 2018-05-09 17:04:13 +02:00
Wuzzy e783ab17dc Force stuck arrows to be rechecked after punch 2018-05-09 16:49:37 +02:00
Wuzzy b61576e529 Tweak arrow collisionbox 2018-05-09 16:37:13 +02:00
Wuzzy 50eaaa15fa Rework arrow box appearance 2018-05-09 16:29:57 +02:00
Wuzzy 763d9458bf Fix arrows not getting stuck when flying up 2018-05-09 15:17:19 +02:00
Wuzzy af8515b6e4 Stuck arrows: Deflection, check stuck state, yaw 2018-05-09 15:10:56 +02:00
Wuzzy 19dd11dfb8 Fix mesecons crash caused by arrow 2018-05-08 18:30:57 +02:00
Wuzzy c43b8baff4 Refactor arrow→button hit 2018-05-08 18:22:08 +02:00
Wuzzy f392e23719 Implement staticdata for arrow entities 2018-05-08 17:16:11 +02:00
Wuzzy 4339c80fd8 Make arrows stick in solid nodes propery, trigger wooden buttons 2018-05-08 14:35:15 +02:00
Wuzzy 47d067d9ec Make arrow stuck when they hit solid node (WIP) 2018-05-08 00:38:00 +02:00
Wuzzy fb8c5300cd Slow down arrows in liquids
This is a rought first implementation, very basic.
2018-05-08 00:10:20 +02:00
Wuzzy 4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00