Elias Åström
dd69dcfd9f
Fix efficiency and unbreaking not working together
...
This commit fixes an issue were tools enchanted with both efficiency and
unbreaking would loose the effect of one of the enchantments in some
conditions.
2021-04-18 11:40:13 +02:00
Elias Fleckenstein
76271199c6
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-18 08:39:04 +02:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
kay27
11b66e83a2
[mcl_portals] Better NP search, no more teleports on the roof, fix https://git.minetest.land/MineClone2/MineClone2/issues/1560
2021-04-18 04:29:30 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
Elias Fleckenstein
baebe3c2d2
Fix namtags being invisible
2021-04-17 20:57:12 +02:00
Elias Fleckenstein
48a2e4212a
Fix namtags being invisible
2021-04-17 20:55:08 +02:00
Elias Fleckenstein
811efcf9f3
Merge branch 'master' into mineclone5
2021-04-17 20:32:30 +02:00
Elias Fleckenstein
205572cc69
Fix elytra code style
2021-04-17 19:34:23 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
Elias Fleckenstein
f8b54db392
Fix controls.register_on_press being called for every player in a globalstep
2021-04-17 18:55:56 +02:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
Elias Fleckenstein
f79e12c8ae
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-17 18:16:19 +02:00
Elias Fleckenstein
5c928575f8
Fix #1572 , server crash during login
2021-04-17 18:15:45 +02:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
NO11
06699c2cc4
Fix that an ax wears out if you right-click another block
2021-04-17 11:55:50 +00:00
AFCMS
6a55136517
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
2021-04-17 09:26:49 +02:00
AFCMS
02f393998f
fix many warnings (644 remaining)
2021-04-17 09:26:37 +02:00
AFCMS
22a2fdbf5f
fix more codestyle
2021-04-17 07:46:24 +02:00
AFCMS
5f076d372a
fix many codestyle errors
2021-04-17 07:42:49 +02:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00