AFCMS
|
4aa6421faf
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performance optimisation
|
2021-04-18 00:27:51 +02:00 |
jordan4ibanez
|
719bb2a3c9
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Add in prototype jump-only mobs api
|
2021-04-17 18:21:33 -04:00 |
AFCMS
|
f967aa3d51
|
remove unuseful code
|
2021-04-18 00:10:11 +02:00 |
jordan4ibanez
|
db87b8e0a3
|
fix chicken rotation
|
2021-04-17 17:09:57 -04:00 |
jordan4ibanez
|
e2987245fd
|
Balance out collision forces for mobs
|
2021-04-17 17:00:34 -04:00 |
jordan4ibanez
|
3cf263d292
|
Add in dynamic pitch in flying/swimming mobs
|
2021-04-17 16:23:38 -04:00 |
Elias Fleckenstein
|
a7e102426a
|
Add time_of_day to get_light crash fix
|
2021-04-17 21:01:09 +02:00 |
Elias Fleckenstein
|
bcd058feb1
|
Fix get_light crash
|
2021-04-17 21:00:32 +02:00 |
Elias Fleckenstein
|
baebe3c2d2
|
Fix namtags being invisible
|
2021-04-17 20:57:12 +02:00 |
Elias Fleckenstein
|
48a2e4212a
|
Fix namtags being invisible
|
2021-04-17 20:55:08 +02:00 |
Elias Fleckenstein
|
811efcf9f3
|
Merge branch 'master' into mineclone5
|
2021-04-17 20:32:30 +02:00 |
Elias Fleckenstein
|
205572cc69
|
Fix elytra code style
|
2021-04-17 19:34:23 +02:00 |
jordan4ibanez
|
5ade34115c
|
Remove random state initialization in set_up.lua
|
2021-04-17 13:17:29 -04:00 |
jordan4ibanez
|
d9729fc865
|
Fix parrot's rotation
|
2021-04-17 13:13:45 -04:00 |
jordan4ibanez
|
58d9670e77
|
Remove collisionbox addition for y position for fly mobs
|
2021-04-17 13:11:39 -04:00 |
jordan4ibanez
|
a20f272e08
|
re-adjust logic gate for mobs floating in water and lava
|
2021-04-17 13:05:53 -04:00 |
jordan4ibanez
|
0794bc5437
|
Make flying mobs float in water and lava
|
2021-04-17 13:04:55 -04:00 |
kay27
|
ff07ee5d93
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-17 21:02:07 +04:00 |
Elias Fleckenstein
|
f8b54db392
|
Fix controls.register_on_press being called for every player in a globalstep
|
2021-04-17 18:55:56 +02:00 |
jordan4ibanez
|
8783912938
|
Add in mobs api swimming animation
|
2021-04-17 12:48:57 -04:00 |
jordan4ibanez
|
f2e909ab8d
|
Add in fly logic gate
|
2021-04-17 12:41:14 -04:00 |
jordan4ibanez
|
07841c8963
|
Swap name of quick_rotate_45 to quick_rotate
|
2021-04-17 12:38:48 -04:00 |
jordan4ibanez
|
240d6ea211
|
Add note about quick_rotate_45 actually rotating 11.25 degrees
|
2021-04-17 12:37:04 -04:00 |
jordan4ibanez
|
e8148f81ab
|
Make underwater mobs try to continuously swim around with quick_rotate_45
|
2021-04-17 12:36:19 -04:00 |
jordan4ibanez
|
061602d9d4
|
Overhaul separation of swimming and flying for ease of use with writing mobs api
|
2021-04-17 12:28:07 -04:00 |
Elias Fleckenstein
|
f79e12c8ae
|
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
|
2021-04-17 18:16:19 +02:00 |
Elias Fleckenstein
|
5c928575f8
|
Fix #1572, server crash during login
|
2021-04-17 18:15:45 +02:00 |
jordan4ibanez
|
5365dec19a
|
Adjust "flying" vector checks for mobs
|
2021-04-17 12:01:27 -04:00 |
NO11
|
06699c2cc4
|
Fix that an ax wears out if you right-click another block
|
2021-04-17 11:55:50 +00:00 |
AFCMS
|
6a55136517
|
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
|
2021-04-17 09:26:49 +02:00 |
AFCMS
|
02f393998f
|
fix many warnings (644 remaining)
|
2021-04-17 09:26:37 +02:00 |
AFCMS
|
22a2fdbf5f
|
fix more codestyle
|
2021-04-17 07:46:24 +02:00 |
AFCMS
|
5f076d372a
|
fix many codestyle errors
|
2021-04-17 07:42:49 +02:00 |
jordan4ibanez
|
dda7839d8c
|
Add in prototype swimming
|
2021-04-16 21:43:02 -04:00 |
jordan4ibanez
|
f1141aed9f
|
Make mobs flop when outside of flying node
|
2021-04-16 21:08:54 -04:00 |
jordan4ibanez
|
84ca7681fc
|
Make squids fly in water flowing and water source
|
2021-04-16 20:47:16 -04:00 |
jordan4ibanez
|
52c3db041e
|
Add in fly state prep for mobs
|
2021-04-16 20:32:05 -04:00 |
jordan4ibanez
|
6db4511dd5
|
Add notes
|
2021-04-16 20:06:55 -04:00 |
jordan4ibanez
|
15ea9c1c71
|
Implement self walking velocity for walking state
|
2021-04-16 19:59:20 -04:00 |
jordan4ibanez
|
9d6d042ee3
|
Fix formatting in ai.lua
|
2021-04-16 19:37:01 -04:00 |
jordan4ibanez
|
ce7f4918b0
|
Re-organize comments
|
2021-04-16 19:35:19 -04:00 |
jordan4ibanez
|
05d06a4c8f
|
Add comment to state_execution
|
2021-04-16 18:36:23 -04:00 |
jordan4ibanez
|
c761db86c7
|
re-arrange mob logic for random wandering
|
2021-04-16 18:29:42 -04:00 |
jordan4ibanez
|
ed456ecb47
|
Make mobs not fear cliffs if fear_height is 0
|
2021-04-16 18:17:51 -04:00 |
jordan4ibanez
|
8ca5f221ec
|
clean up ai.lua
|
2021-04-16 18:13:54 -04:00 |
jordan4ibanez
|
cadd53c103
|
Adjust mob jumping default to account for higher gravity
|
2021-04-16 16:39:03 -04:00 |
jordan4ibanez
|
57b293de2b
|
Make mobs gravity equal to player's
|
2021-04-16 16:37:15 -04:00 |
jordan4ibanez
|
fb9a55e562
|
Make jump_check more modular and allow mobs to turn if at a wall
|
2021-04-16 15:55:11 -04:00 |
jordan4ibanez
|
a6a54b3414
|
Make mobs not jump if against a wall
|
2021-04-16 15:49:03 -04:00 |
jordan4ibanez
|
6c5393427f
|
Smooth out mob cliff check and check if falling before cliff check
|
2021-04-16 15:39:39 -04:00 |