Johannes Fritz
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8ff4a94889
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mcl_playerplus: Fix bows
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2022-11-11 17:53:13 +00:00 |
Johannes Fritz
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c66e184373
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mcl_playerplus fixes
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2022-11-11 17:53:13 +00:00 |
epCode
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8abdd852fc
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fix player head rotation
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2022-10-17 12:00:55 +02:00 |
Johannes Fritz
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36427d5aef
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Check enable damage instead of creative mode in some cases
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2022-10-09 21:45:05 +02:00 |
cora
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68d04bc4e8
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move set_conditionals from mcl_playerplus to mcl_util
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2022-10-07 02:45:01 +00:00 |
Johannes Fritz
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587f9be4d7
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Remove image stack wieldview
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2022-08-23 10:08:22 -05:00 |
Sumyjkl
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307140b9a4
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still over it
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2022-08-12 13:03:11 +10:00 |
Sumyjkl
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6cab000b2a
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fix merge conflict
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2022-08-12 12:57:21 +10:00 |
Sumyjkl
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c36fd90965
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Merge remote-tracking branch 'refs/remotes/mclmaster/master'
Conflicts:
mods/PLAYER/mcl_playerplus/init.lua
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2022-08-12 12:55:50 +10:00 |
Sumyjkl
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97472becfc
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I'm over it.
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2022-08-12 02:26:22 +10:00 |
opfromthestart
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f0837bdee6
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Swimming collides with ice properly
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2022-08-11 15:35:40 +02:00 |
Sumyjkl
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25491b3882
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prevent player from gaining too much speed by pitching down and spamming jump
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2022-08-10 13:24:08 +10:00 |
Sumyjkl
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dd9c8b3f48
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more accurate physics again, prevent slow servers having slower flight
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2022-08-08 11:50:23 +10:00 |
Sumyjkl
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45c93e0340
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accurater physics, can't spam jump to gain speed on flat ground (needs work to allow mc like boosting)
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2022-08-08 10:50:06 +10:00 |
Sumyjkl
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99eca2ceb9
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player will not be upside down when flying or swimming
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2022-08-08 02:05:03 +10:00 |
Sumyjkl
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9fdcfcd898
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significanltly more accurate values, much slower, more reliable physics, more comments
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2022-08-08 00:05:00 +10:00 |
Sumyjkl
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5a8216ba43
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moved functions and constants out of global step (oops)
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2022-08-07 23:12:57 +10:00 |
Sumyjkl
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02c92dc6f8
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fix getting wrong node
|
2022-08-07 01:05:39 +10:00 |
Sumyjkl
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509fadfebb
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fix is_pressing_jump being global
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2022-08-07 00:38:20 +10:00 |
Sumyjkl
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cd6da88b37
|
tweaks again
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2022-08-05 14:43:48 +10:00 |
Sumyjkl
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3c0992e58d
|
tweaks
|
2022-08-03 18:41:51 +10:00 |
Sumyjkl
|
4df51bac72
|
code quality, minor tweaks
|
2022-08-03 01:03:28 +10:00 |
Sumyjkl
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b7a5a74ccf
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less pitch up slowdown
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2022-08-03 00:14:31 +10:00 |
Sumyjkl
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ece79cad8a
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prevent player from getting hyperspeed while flying from ground
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2022-08-03 00:08:30 +10:00 |
Sumyjkl
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845e43c143
|
tweaked several things
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2022-08-02 23:51:21 +10:00 |
Sumyjkl
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aa93ce4b3a
|
tweaked slowdown on pitch up
|
2022-08-02 23:45:20 +10:00 |
Sumyjkl
|
12af0e7de8
|
semi-working on 0.3 server step
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2022-08-02 23:42:04 +10:00 |
Sumyjkl
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32a57133ac
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use dtime
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2022-08-02 22:47:51 +10:00 |
Sumyjkl
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5c085bd28f
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prevent player gaining infinite momentum by spamming jump while running, added dtime dependent velocity
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2022-08-02 22:06:19 +10:00 |
Sumyjkl
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c80012a14f
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fix gravity not being reset when died after rocketing
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2022-08-02 21:23:05 +10:00 |
Sumyjkl
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0f6a51a031
|
remove unused file scope variables
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2022-08-02 18:39:15 +10:00 |
Sumyjkl
|
1468acf6d4
|
move player up to give clearance when start flying
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2022-08-02 18:26:00 +10:00 |
Sumyjkl
|
5fd66d1850
|
can pitch up without losing too much speed
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2022-08-02 18:12:15 +10:00 |
Sumyjkl
|
8378ca92e2
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turning slows the player down in fly mode
|
2022-08-02 08:20:08 +10:00 |
Sumyjkl
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2b5e3b5123
|
code quality: combine add_velocity calls into one
|
2022-08-02 00:14:24 +10:00 |
Sumyjkl
|
368ffda75b
|
can only fly when pressed jump and cannot hold jump to enter fly mode, set speed to player velocity when entered fly mode
|
2022-08-01 23:45:41 +10:00 |
Sumyjkl
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cd62278336
|
improved code quality
|
2022-08-01 23:01:27 +10:00 |
Sumyjkl
|
9e1b0184c5
|
fireworks function, slight balancing, removed debug starting speed
|
2022-08-01 22:15:36 +10:00 |
Sumyjkl
|
20b229a9b9
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pitching up too far can make player fall fast
|
2022-08-01 20:53:35 +10:00 |
Sumyjkl
|
832b0afdd6
|
more reasonable values
|
2022-08-01 20:51:08 +10:00 |
Sumyjkl
|
177cf231b6
|
make elytra better again
|
2022-08-01 20:34:56 +10:00 |
Sumyjkl
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696cc150b4
|
broke elytra
|
2022-08-01 20:12:53 +10:00 |
Sumyjkl
|
8f4388c4c8
|
elytra less sensitive to landing, allows entering flight without as much downward velocity
|
2022-08-01 17:42:43 +10:00 |
SumianVoice
|
de0a78012d
|
fix getting stuck under non-opaque blocks
|
2022-07-18 10:09:04 +10:00 |
Sumyjkl
|
9062a6e22e
|
add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode
|
2022-07-17 23:14:24 +10:00 |
Sumyjkl
|
a41cbb7ebf
|
added comment and removed unnecessary code
|
2022-07-17 22:50:22 +10:00 |
Sumyjkl
|
4738834ddd
|
remove unecessary code
|
2022-07-17 22:40:33 +10:00 |
Sumyjkl
|
2e06e22d70
|
removed unnecessary node_above_head variable
|
2022-07-17 21:50:22 +10:00 |
Sumyjkl
|
e4c7d575fc
|
take no damage when swimming near roof, no ability to no-clip through roof when swimming
|
2022-07-17 21:46:36 +10:00 |
Elias Fleckenstein
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e0f70b54ec
|
Remove _cmi_is_mob
|
2022-05-25 23:13:33 +02:00 |