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348 Commits (44dc8d10bbae010c2f12c86be18ecce25d0e4e7b)

Author SHA1 Message Date
Wuzzy f0b732d7e0 Place boats in the placer direction 2018-05-09 18:43:07 +02:00
Wuzzy 5ca5811bc8 Refactor how the misc creative category works 2018-05-08 15:58:26 +02:00
Wuzzy 83829ec358 Hide a couple of very incomplete items in Creative 2018-05-08 01:40:31 +02:00
Wuzzy 4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
Wuzzy 9376edeeda Re-add nametags which were removed accidentally 2018-03-31 21:58:52 +02:00
Wuzzy 11be72e635 Disable mob health display 2018-03-31 03:54:55 +02:00
Wuzzy 8060928237 Fix some creeper issues
- Fix fuse sound sometimes not playing
- Timer = 1.5s
- Distance behaviour like in MC
2018-03-31 03:53:11 +02:00
Wuzzy d6228145c6 Fix random mob teleportations once and for all! 2018-03-31 00:21:55 +02:00
Wuzzy 7be5914463 Update Mobs Redo 2018-03-31 00:18:40 +02:00
Wuzzy 318415307c Update mobs_mc 2018-03-25 22:27:06 +02:00
Wuzzy bb6f2f7770 Rename “subgame” to “game” (partial fix) 2018-03-25 22:20:32 +02:00
Wuzzy 1fa141d972 Custom node drops now ignore Creative Mode 2018-03-05 13:35:14 +01:00
Bu-Gee 3ae8119498 Fix crash when pushing pumpkin by piston 2018-03-05 12:53:16 +01:00
Wuzzy 30be3e742f Damage anvil after falling 2018-02-05 19:58:31 +01:00
Wuzzy 32561ec658 Deal anvil falling damage more reliably 2018-02-05 19:20:14 +01:00
Wuzzy e4a1134d4f More anvil smashing fixes 2018-02-05 19:17:16 +01:00
Wuzzy c71bd9588d Generalize anvil damage 2018-02-05 19:03:56 +01:00
Wuzzy 0d4bb1a723 Falling nodes: Workaround for inv crash (MT#7020) 2018-02-05 17:26:36 +01:00
Wuzzy d713cd193c Move falling anvil handling to other mod 2018-02-05 17:18:28 +01:00
Wuzzy 146458112c Renamed spawn eggs spawn mob with name 2018-02-04 07:11:44 +01:00
Wuzzy 6c1a4ec911 Disable mob capture 2018-02-02 22:13:02 +01:00
Wuzzy 300b0545b4 Fix crash in w/ falling nodes 2018-02-02 22:12:45 +01:00
Wuzzy fff0e572aa Don't allow to use empty nametag 2018-02-02 17:35:36 +01:00
Wuzzy 15d7764c65 Require naming of name tag before it's usable 2018-02-02 17:33:52 +01:00
Wuzzy e649f37bc8 Add comment in minecart code 2018-02-02 01:21:19 +01:00
Wuzzy fa10dc93ae Add _on_dispense callback for dispenser; refactor 2018-02-01 22:49:41 +01:00
Wuzzy dfafa6c969 Fix rotation of falling anvils 2018-01-31 19:10:14 +01:00
Wuzzy c22a5cba43 Fix falling nodes falling forever on walls 2018-01-29 03:18:02 +01:00
Wuzzy 58b9c3dbf5 Make creepers run away from cats/ocelots 2018-01-26 18:50:28 +01:00
Wuzzy 0e88453a85 Update Mobs Redo, fix crash 2018-01-26 18:06:45 +01:00
Wuzzy e3cea04f12 Update mobs_mc, properly implement totem 2018-01-25 21:03:58 +01:00
Wuzzy cc32c54d87 Draw full set of activator rail textures 2018-01-25 05:18:35 +01:00
Wuzzy 70ea7d71ad Add setting to disable mob spawning 2018-01-25 04:57:31 +01:00
Wuzzy f7b0702457 Nerf zombie/husk/zvillager drops 2018-01-23 23:13:55 +01:00
Wuzzy 53ca167eb1 Merge branch 'mesecons_updates' 2018-01-22 17:46:38 +01:00
Wuzzy b62075afcb Fix rail rules (kinda) 2018-01-22 17:33:06 +01:00
Wuzzy ca93a0e50f Remove experimental painting completely 2018-01-21 06:32:13 +01:00
Wuzzy e65d7c7ff4 Rename painting item 2018-01-21 06:29:43 +01:00
Wuzzy 8334b68111 Remove gemalde mod 2018-01-21 06:28:19 +01:00
Wuzzy c9ef3f8536 Use default redstone rules for rails again 2018-01-17 21:01:26 +01:00
Wuzzy f612d1b584 Rework core rules of most redstone components 2018-01-13 03:37:41 +01:00
Wuzzy 3980beff1d Fix incorrect node drops of powered rails 2018-01-13 01:39:18 +01:00
Wuzzy a89b9e9c45 Update Mobs Redo 2018-01-08 02:03:31 +01:00
Wuzzy ba0bc7a47d Squids and guardians no longer get stranded all the time 2018-01-07 18:03:03 +01:00
Wuzzy 3cf6656df2 Rename "Monster Spawner" to "Mob Spawner" 2018-01-07 16:58:44 +01:00
Wuzzy cc411efe4c Move mob spawner change code to mobs mod 2018-01-07 16:53:25 +01:00
Wuzzy ff1996c708 Merge branch 'river_water' 2017-12-05 23:01:05 +01:00
Wuzzy e227470474 Fix falling node falling forever on fences (hacky) 2017-12-01 22:22:00 +01:00
Wuzzy 312652552e Delete un-initialized item entities on first step
Due to data corruption, item entities in a world may be loaded with
empty staticdata. These items are now deleted on their first on_step.
This commit also should fix all dropped hand bugs.
2017-12-01 18:50:15 +01:00
Wuzzy 2093a6b5c2 Water mobs now swim in river water 2017-11-30 15:39:19 +01:00