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Commit Graph

17 Commits (2f8bb9726b785574befb393862b8469507ab40d2)

Author SHA1 Message Date
cora b8fc1c03b3 check for _upgradable instead of diamond 2022-06-30 14:11:13 +02:00
cora 7136e54615 make armor upgrade slightly more flexible 2022-06-30 14:11:13 +02:00
cora 909aa71dd3 keep _mcl_upgrade_item as nil for non diamond armor 2022-06-30 14:11:13 +02:00
cora c05e1b5f45 make diamond armor upgradable to netherite 2022-06-30 14:11:13 +02:00
AFCMS 3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
Elias Fleckenstein 6550e3e8e2 Add per-element armor groups 2021-04-29 11:51:06 +02:00
Elias Fleckenstein 87e41cc9a9 Add support for armor texture and preview being functions 2021-04-29 11:46:27 +02:00
Elias Fleckenstein ec08032b62 Add on_break callback 2021-04-29 11:40:09 +02:00
Elias Fleckenstein 13a0fa2314 Implement #1665 2021-04-28 12:16:01 +02:00
Elias Fleckenstein 61c6d6e276 Add per element (un)equip callbacks 2021-04-28 12:00:44 +02:00
Elias Fleckenstein 939229cb21 Fix on_equip crash 2021-04-25 13:29:22 +02:00
Elias Fleckenstein f9c2d710e2 Fix armor being taken even if it cannot be equipped 2021-04-22 13:52:02 +02:00
Elias Fleckenstein 74a3b2654f Create inventory if not present in mcl_armor.equip 2021-04-21 13:28:22 +02:00
Elias Fleckenstein 4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Elias Fleckenstein c7c47c1ca7 Increase mob_view_range_factor performance 2021-04-17 13:49:40 +02:00
Elias Fleckenstein 727d7be6ab Call on_equip and on_unequip everytime needed 2021-04-14 20:39:05 +02:00
Elias Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00