Elias Fleckenstein
c7a1734220
Merge branch 'master' into mobs
2021-10-24 22:56:54 +02:00
Elias Fleckenstein
0b27b6bec3
Mob API: Merge mobs_mc and mcl_mobs into one mod
...
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
02f393998f
fix many warnings (644 remaining)
2021-04-17 09:26:37 +02:00
AFCMS
3635b848d5
add API for mcl_wip
2021-03-07 00:42:34 +01:00
kay27
a511152cdf
Fix glass bottles remained empty on take water from cauldrons, https://github.com/kay27/MineClone2/issues/1
2020-09-27 22:56:39 +04:00
kay27
28f19fdbb4
Fix potion names, https://git.minetest.land/Wuzzy/MineClone2/issues/829
2020-09-08 07:21:29 +04:00
Wuzzy
2a7edbde49
mcl_potions: Move command to own file
2020-08-10 10:40:10 +02:00
Wuzzy
a472c30163
Fix indentations in mcl_potions/mcl_brewing
2020-08-08 10:00:16 +02:00
Wuzzy
3deac5a1c6
Add crafting recipe for dragon's breath
2020-08-05 20:55:07 +02:00
Wuzzy
f5032503d0
Remove dead code in mcl_potions
2020-08-05 20:04:12 +02:00
Wuzzy
ff476c29b6
Better lingering for lingering water bottle
2020-08-05 19:44:19 +02:00
Wuzzy
1f8488aba5
Make throwable water bottles useful
2020-08-05 19:00:08 +02:00
Wuzzy
e519c62c8b
Clean up more potion-related strings
2020-08-05 15:18:30 +02:00
Wuzzy
3b95498092
Clean up potion/arrow names
2020-07-31 10:41:44 +02:00
Brandon
834ce1f611
Correct issue where awkward splash wouldn't brew
2020-07-25 15:27:04 -04:00
Brandon
8c5943b34c
Correct other issues in inverting swiftness.
2020-07-24 19:15:00 -04:00
Brandon
ebfe9674e1
Correct issue with inverting swiftness to slowness.
2020-07-24 19:12:03 -04:00
Brandon
b45b4a44e5
Add brewable dragons breath with chorus flower
2020-07-22 17:42:10 -04:00
Brandon
0f5b6b7ce0
Initial commit to potion tipped arrows.
2020-07-19 18:56:18 -04:00
Brandon
fa86a09fd5
Add splash/lingering water
2020-07-17 17:25:49 -04:00
Brandon
787769cb92
Fix brewing thick potions and splash water potions
2020-07-17 17:05:40 -04:00
Brandon
9602e0d8af
add "use" to useage help
2020-07-12 11:58:34 -04:00
Brandon
fae5c8284e
Add speckled melon to the craft guide.
2020-07-12 08:58:22 -04:00
Brandon
a6dac52797
Move Lingering potion generation into single call
2020-07-12 07:59:29 -04:00
Brandon
922a42756e
update function definitions without effect to nil
2020-07-11 20:34:19 -04:00
Brandon
926d842cdb
reduce redundant code in potion definitions
2020-07-11 20:26:45 -04:00
Brandon
d1b7184e7d
Comment weakness/strength
2020-07-10 19:22:11 -04:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Brandon
860317168b
Remove reduntant empty bottle images
2020-07-03 18:33:24 -04:00
Brandon
e1b428dbd1
Add fire resistance + recipe.
2020-06-30 20:56:47 -04:00
Brandon
2c1b4e518c
Add strength potions
2020-06-28 20:31:08 -04:00
Brandon
34631dd32e
Get fire resistance working.
2020-06-28 16:45:49 -04:00
Brandon
0369d931a3
Correct Splash effect times
2020-06-27 08:15:01 -04:00
Brandon
e50aa40bea
Add slowness IV
2020-06-27 07:57:51 -04:00
Brandon
d1c2ce1bb6
Correct Lingering effect durations.
2020-06-27 07:56:27 -04:00
Brandon
9836d631f9
Cleaning up old files and using a night-vision lite method.
2020-06-20 21:17:45 -04:00
Brandon
162faa7e60
Add fire resistance groundwork.
2020-06-20 21:00:57 -04:00
Brandon
d9e78e8ad9
Add water breathing.
2020-06-18 17:59:36 -04:00
Brandon
4b23c2a15c
Update potions for mob effects. Healing harms zombies, harming heals zombies.
2020-06-18 16:56:19 -04:00
Brandon
9f5bce29cb
Add more lingering options. Adjust lingering cloud size.
2020-06-18 12:27:09 -04:00
Brandon
64cd19218f
Cleanup brewing stand code. Add lingering base structure add splash river water and water.
2020-06-18 07:43:50 -04:00
Brandon
56a8940510
Correct for splash invisibility. Add weakness + and splash potions.
2020-06-17 22:17:16 -04:00
Brandon
2c6f62354b
pull potions out of init.lua to better organize
2020-06-17 17:50:18 -04:00
Brandon
7c0996b03c
Correct issue with drinking potion not resulting in an empty bottle
2020-06-17 17:44:03 -04:00
Brandon
b8256cd447
remove redundant code and add lingering potions -TODO: Add lingering effect
2020-06-17 17:05:44 -04:00
Brandon
021492994a
Update the available perturbations of brewing. Include splash enhancement.
2020-06-17 16:49:52 -04:00
Brandon
9fe15c7e12
Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max.
2020-06-16 22:29:35 -04:00
bzoss
7b4ded46f9
Rearrange the code structure.
2020-06-12 19:54:45 -04:00
bzoss
2c322977a6
Add invisibility potion - includes splash and plus
2020-06-12 19:11:06 -04:00