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83 Commits (mobs)

Author SHA1 Message Date
Elias Fleckenstein c7a1734220
Merge branch 'master' into mobs 2021-10-24 22:56:54 +02:00
Elias Fleckenstein 0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS 3635b848d5 add API for mcl_wip 2021-03-07 00:42:34 +01:00
kay27 a511152cdf Fix glass bottles remained empty on take water from cauldrons, https://github.com/kay27/MineClone2/issues/1 2020-09-27 22:56:39 +04:00
kay27 28f19fdbb4 Fix potion names, https://git.minetest.land/Wuzzy/MineClone2/issues/829 2020-09-08 07:21:29 +04:00
Wuzzy 2a7edbde49 mcl_potions: Move command to own file 2020-08-10 10:40:10 +02:00
Wuzzy a472c30163 Fix indentations in mcl_potions/mcl_brewing 2020-08-08 10:00:16 +02:00
Wuzzy 3deac5a1c6 Add crafting recipe for dragon's breath 2020-08-05 20:55:07 +02:00
Wuzzy f5032503d0 Remove dead code in mcl_potions 2020-08-05 20:04:12 +02:00
Wuzzy ff476c29b6 Better lingering for lingering water bottle 2020-08-05 19:44:19 +02:00
Wuzzy 1f8488aba5 Make throwable water bottles useful 2020-08-05 19:00:08 +02:00
Wuzzy e519c62c8b Clean up more potion-related strings 2020-08-05 15:18:30 +02:00
Wuzzy 3b95498092 Clean up potion/arrow names 2020-07-31 10:41:44 +02:00
Brandon 834ce1f611 Correct issue where awkward splash wouldn't brew 2020-07-25 15:27:04 -04:00
Brandon 8c5943b34c Correct other issues in inverting swiftness. 2020-07-24 19:15:00 -04:00
Brandon ebfe9674e1 Correct issue with inverting swiftness to slowness. 2020-07-24 19:12:03 -04:00
Brandon b45b4a44e5 Add brewable dragons breath with chorus flower 2020-07-22 17:42:10 -04:00
Brandon 0f5b6b7ce0 Initial commit to potion tipped arrows. 2020-07-19 18:56:18 -04:00
Brandon fa86a09fd5 Add splash/lingering water 2020-07-17 17:25:49 -04:00
Brandon 787769cb92 Fix brewing thick potions and splash water potions 2020-07-17 17:05:40 -04:00
Brandon 9602e0d8af add "use" to useage help 2020-07-12 11:58:34 -04:00
Brandon fae5c8284e Add speckled melon to the craft guide. 2020-07-12 08:58:22 -04:00
Brandon a6dac52797 Move Lingering potion generation into single call 2020-07-12 07:59:29 -04:00
Brandon 922a42756e update function definitions without effect to nil 2020-07-11 20:34:19 -04:00
Brandon 926d842cdb reduce redundant code in potion definitions 2020-07-11 20:26:45 -04:00
Brandon d1b7184e7d Comment weakness/strength 2020-07-10 19:22:11 -04:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Brandon 860317168b Remove reduntant empty bottle images 2020-07-03 18:33:24 -04:00
Brandon e1b428dbd1 Add fire resistance + recipe. 2020-06-30 20:56:47 -04:00
Brandon 2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon 34631dd32e Get fire resistance working. 2020-06-28 16:45:49 -04:00
Brandon 0369d931a3 Correct Splash effect times 2020-06-27 08:15:01 -04:00
Brandon e50aa40bea Add slowness IV 2020-06-27 07:57:51 -04:00
Brandon d1c2ce1bb6 Correct Lingering effect durations. 2020-06-27 07:56:27 -04:00
Brandon 9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon 162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon 4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon 9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon 64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00
Brandon 56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon 2c6f62354b pull potions out of init.lua to better organize 2020-06-17 17:50:18 -04:00
Brandon 7c0996b03c Correct issue with drinking potion not resulting in an empty bottle 2020-06-17 17:44:03 -04:00
Brandon b8256cd447 remove redundant code and add lingering potions -TODO: Add lingering effect 2020-06-17 17:05:44 -04:00
Brandon 021492994a Update the available perturbations of brewing. Include splash enhancement. 2020-06-17 16:49:52 -04:00
Brandon 9fe15c7e12 Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max. 2020-06-16 22:29:35 -04:00
bzoss 7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00
bzoss 2c322977a6 Add invisibility potion - includes splash and plus 2020-06-12 19:11:06 -04:00