Elias Fleckenstein
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a3cf6b0e5d
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Blast Protection; Fire Protection; Projectile Protection; Feather Falling; Thorns
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2020-11-13 12:21:36 +01:00 |
Elias Fleckenstein
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494ffb41d3
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Punch
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2020-11-06 15:05:31 +01:00 |
Wuzzy
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4c39224e6f
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Merge https://git.minetest.land/EliasFleckenstein03/MineClone2 into master
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2020-10-23 21:53:42 +02:00 |
Wuzzy
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4acf953334
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Add critical hit particles for bow
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2020-08-19 14:45:37 +02:00 |
Elias Fleckenstein
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21c6815839
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Added End Crystal
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2020-07-25 13:32:35 +02:00 |
Brandon
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43c4b355ce
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Fix issue with objects/players dying before the effect runs, which won't be applied...
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2020-07-20 19:07:10 -04:00 |
Wuzzy
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5125f6d739
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Merge branch 'rootyjr_enderman'
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2020-07-11 11:32:50 +02:00 |
Wuzzy
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c106a62979
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Use minetest.is_creative_enabled
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2020-07-10 16:45:40 +02:00 |
rootyjr
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046bca1080
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implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue.
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2020-06-08 00:51:48 -05:00 |
Wuzzy
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c5e4ec5e27
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Use ephemeral sounds
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2020-04-07 00:55:45 +02:00 |
Wuzzy
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ba74546d48
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Add extended tooltips
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2020-02-19 04:54:17 +01:00 |
Wuzzy
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fff1949804
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Make arrows only deal damage with free lineofsight
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2020-01-20 19:48:08 +01:00 |
Wuzzy
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67f33c9256
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Prevent constructing arrow boxes
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2019-09-19 12:27:27 +02:00 |
Wuzzy
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2478d8817e
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Apply pitch to arrows
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2019-08-27 22:01:51 +02:00 |
Wuzzy
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636ff60c68
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Don't re-damage object with arrow if already dead
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2019-03-08 22:31:26 +01:00 |
Wuzzy
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342202c979
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New translation system, part 5: Items, part 1
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2019-03-07 21:36:21 +01:00 |
Wuzzy
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7851cee45e
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Fix exhauston for attacking and taking dmg
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2019-02-28 16:43:52 +01:00 |
Wuzzy
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e789801662
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Replace getpos() with get_pos()
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2019-02-01 06:33:07 +01:00 |
Wuzzy
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c4ced1fbdf
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Fix arrows being punchable to death
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2018-05-28 15:49:04 +02:00 |
Wuzzy
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fc94f50e6a
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Fix another logic fail in arrow mob detect code
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2018-05-27 10:33:49 +02:00 |
Wuzzy
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7f24912a35
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Increase arrow hit range from 2 to 3
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2018-05-12 19:52:40 +02:00 |
Wuzzy
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0ec411b868
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Fix arrows getting stuck in impossible ways
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2018-05-12 15:10:34 +02:00 |
Wuzzy
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c7949bf703
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Arrows: Fix reverse flying arrows after long fly
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2018-05-12 07:00:16 +02:00 |
Wuzzy
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294be0f302
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Players must be closer to grab arrows
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2018-05-09 18:19:42 +02:00 |
Wuzzy
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7ca61b7185
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Fix button pushed by arrows from wrong direction
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2018-05-09 18:04:34 +02:00 |
Wuzzy
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1bef0775ce
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Implement stuck arrow timeout properly
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2018-05-09 17:31:04 +02:00 |
Wuzzy
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f6c5117bf7
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Update arrow help
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2018-05-09 17:04:13 +02:00 |
Wuzzy
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e783ab17dc
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Force stuck arrows to be rechecked after punch
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2018-05-09 16:49:37 +02:00 |
Wuzzy
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b61576e529
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Tweak arrow collisionbox
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2018-05-09 16:37:13 +02:00 |
Wuzzy
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50eaaa15fa
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Rework arrow box appearance
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2018-05-09 16:29:57 +02:00 |
Wuzzy
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763d9458bf
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Fix arrows not getting stuck when flying up
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2018-05-09 15:17:19 +02:00 |
Wuzzy
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af8515b6e4
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Stuck arrows: Deflection, check stuck state, yaw
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2018-05-09 15:10:56 +02:00 |
Wuzzy
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19dd11dfb8
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Fix mesecons crash caused by arrow
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2018-05-08 18:30:57 +02:00 |
Wuzzy
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c43b8baff4
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Refactor arrow→button hit
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2018-05-08 18:22:08 +02:00 |
Wuzzy
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f392e23719
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Implement staticdata for arrow entities
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2018-05-08 17:16:11 +02:00 |
Wuzzy
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4339c80fd8
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Make arrows stick in solid nodes propery, trigger wooden buttons
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2018-05-08 14:35:15 +02:00 |
Wuzzy
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47d067d9ec
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Make arrow stuck when they hit solid node (WIP)
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2018-05-08 00:38:00 +02:00 |
Wuzzy
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fb8c5300cd
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Slow down arrows in liquids
This is a rought first implementation, very basic.
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2018-05-08 00:10:20 +02:00 |
Wuzzy
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4be5f89829
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Move bow/arrow logic into new mod mcl_bows
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2018-05-07 23:10:49 +02:00 |