AFCMS
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9e074af07f
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unify code style [1]
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2021-05-25 12:52:25 +02:00 |
AFCMS
|
388ab6d8df
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fix some codestyle issues
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2021-05-25 10:56:06 +02:00 |
AFCMS
|
cbb014ed38
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basic working script
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2021-05-03 22:11:49 +02:00 |
AFCMS
|
22a2fdbf5f
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fix more codestyle
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2021-04-17 07:46:24 +02:00 |
AFCMS
|
5f076d372a
|
fix many codestyle errors
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2021-04-17 07:42:49 +02:00 |
AFCMS
|
1a58b0c510
|
fix many codestyle issues
|
2021-04-16 13:35:03 +02:00 |
kay27
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cb2aae5a55
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[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
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2021-03-28 22:57:11 +04:00 |
AFCMS
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bddc4a3ac7
|
make village tool experimental
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2021-03-07 17:07:55 +01:00 |
Elias Fleckenstein
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d57db0444f
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Use mod.conf in all mods, part 1
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2021-03-04 15:22:14 +01:00 |
kay27
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2ce5c5415a
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Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209
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2021-02-27 03:33:51 +04:00 |
kay27
|
54cd5007ed
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Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
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2021-02-25 01:03:41 +04:00 |
kay27
|
47db5c5917
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Make mcl_loot/get_random_slots() deterministic
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2021-02-22 21:58:35 +04:00 |
kay27
|
89e55e9065
|
Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
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2021-02-22 03:15:32 +04:00 |
kay27
|
a73f5dabbd
|
Cleanup
|
2021-02-10 15:36:32 +00:00 |
kay27
|
1d792a650f
|
Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work)
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2021-02-10 13:07:32 +00:00 |
MysticTempest
|
dc9ca16321
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Enable villager spawning.
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2021-02-09 06:06:19 -06:00 |
MysticTempest
|
e716ebd911
|
Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode.
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2021-02-01 15:45:22 -06:00 |
kay27
|
30b4b9661c
|
Villages cleanup
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2021-01-29 23:03:39 +04:00 |
MysticTempest
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2fe5ac8569
|
Add experimental, pseudobiome-based village variation.
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2021-01-28 23:59:01 -06:00 |
kay27
|
9a668204cb
|
Remove inter-village distance check
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2021-01-28 23:12:16 +04:00 |
MysticTempest
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ff38a44454
|
Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots.
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2021-01-28 01:24:43 -06:00 |
kay27
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ff2cd808d5
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Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022
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2021-01-28 03:17:11 +04:00 |
MysticTempest
|
0c23406531
|
Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27.
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2021-01-27 02:56:53 -06:00 |