Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
commit
ff538d51bd
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@ -1,5 +1,8 @@
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# This is a game specific minetest.conf file, do not edit
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# If any of these settings are set in your minetest.conf file in ~/.minetest (Linux) or in the root directory of the game (Run in place/Windows)
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# They will override these settings
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# Basic game rules
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time_speed = 72
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@ -33,7 +36,7 @@ mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_de
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keepInventory = false
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# Performance settings
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# dedicated_server_step = 0.001
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dedicated_server_step = 0.05 #tick rate
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# abm_interval = 0.25
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# max_objects_per_block = 4096
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# max_packets_per_iteration = 10096
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|
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@ -0,0 +1,23 @@
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# controls
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## controls.players
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Table containing player controls at runtime.
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WARNING: Never use this table in writing
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## controls.register_on_press(func)
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Register a function that will be executed with (player, keyname) every time a player press a key.
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## controls.registered_on_press
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Table containing functions registered with controls.register_on_press().
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## controls.register_on_release(func)
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Register a function that will be executed with (player, keyname, clock_from_last_press) every time a player release a key.
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## controls.registered_on_release
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Table containing functions registered with controls.register_on_release().
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## controls.register_on_hold(func)
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Register a function that will be executed with (player, keyname, clock_from_start_hold) every time a player hold a key.
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## controls.registered_on_hold
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Table containing functions registered with controls.register_on_hold().
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@ -0,0 +1,45 @@
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# flowlib
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Simple flow functions.
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## flowlib.is_touching(realpos, nodepos, radius)
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Return true if a sphere of <radius> at <realpos> collide with node at <nodepos>.
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* realpos: position
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* nodepos: position
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* radius: number
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## flowlib.is_water(pos)
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Return true if node at <pos> is water, false overwise.
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* pos: position
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## flowlib.node_is_water(node)
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Return true if <node> is water, false overwise.
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* node: node
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## flowlib.is_lava(pos)
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Return true if node at <pos> is lava, false overwise.
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* pos: position
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## flowlib.node_is_lava(node)
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Return true if <node> is lava, false overwise.
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* node: node
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## flowlib.is_liquid(pos)
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Return true if node at <pos> is liquid, false overwise.
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* pos: position
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## flowlib.node_is_liquid(node)
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Return true if <node> is liquid, false overwise.
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* node: node
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## flowlib.quick_flow(pos, node)
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Return direction where the water is flowing (to be use to push mobs, items...).
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* pos: position
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* node: node
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## flowlib.move_centre(pos, realpos, node, radius)
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Return the pos of the nearest not water block near from <pos> in a sphere of <radius> at <realpos>.
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WARNING: This function is never used in mcl2, use at your own risk. The informations described here may be wrong.
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* pos: position
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* realpos: position, position of the entity
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* node: node
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* radius: number
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@ -0,0 +1,27 @@
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# mcl_autogroup
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This mod emulate digging times from mc.
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## mcl_autogroup.can_harvest(nodename, toolname)
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Return true if <nodename> can be dig with <toolname>.
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* nodename: string, valid nodename
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* toolname: (optional) string, valid toolname
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## mcl_autogroup.get_groupcaps(toolname, efficiency)
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This function is used to calculate diggroups for tools.
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WARNING: This function can only be called after mod initialization.
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* toolname: string, name of the tool being enchanted (like "mcl_tools:diamond_pickaxe")
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* efficiency: (optional) integer, the efficiency level the tool is enchanted with (default 0)
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## mcl_autogroup.get_wear(toolname, diggroup)
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Return the max wear of <toolname> with <diggroup>
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WARNING: This function can only be called after mod initialization.
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* toolname: string, name of the tool used
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* diggroup: string, the name of the diggroup the tool is used on
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## mcl_autogroup.register_diggroup(group, def)
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* group: string, name of the group to register as a digging group
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* def: (optional) table, table with information about the diggroup (defaults to {} if unspecified)
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* level: (optional) string, if specified it is an array containing the names of the different digging levels the digging group supports
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## mcl_autogroup.registered_diggroups
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List of registered diggroups, indexed by name.
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@ -0,0 +1,8 @@
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# mcl_colors
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Mod providing global table containing legacity minecraft colors to be used in mods.
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## mcl_colors.*
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Colors by upper name, in hex value.
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## mcl_colors.background.*
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Background colors by upper name, in hex value.
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@ -0,0 +1,15 @@
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# mcl_explosions
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This mod provide helper functions to create explosions.
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## mcl_explosions.explode(pos, strength, info, puncher)
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* pos: position, initial position of the explosion
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* strenght: number, radius of the explosion
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* info: table, explosion informations:
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* drop_chance: number, if specified becomes the drop chance of all nodes in the explosion (default: 1.0 / strength)
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* max_blast_resistance: int, if specified the explosion will treat all non-indestructible nodes as having a blast resistance of no more than this value
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* sound: bool, if true, the explosion will play a sound (default: true)
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* particles: bool, if true, the explosion will create particles (default: true)
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* fire: bool, if true, 1/3 nodes become fire (default: false)
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* griefing: bool, if true, the explosion will destroy nodes (default: true)
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* grief_protected: bool, if true, the explosion will also destroy nodes which have been protected (default: false)
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* puncher: (optional) entity, will be used as source for damage done by the explosion
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@ -0,0 +1,80 @@
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# mcl_worlds
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This mod provides utility functions about positions and dimensions.
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## mcl_worlds.is_in_void(pos)
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This function returns:
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* true, true: if pos is in deep void (deadly)
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* true, false: if the pos is in void (non deadly)
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* false, false: owerwise
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Params:
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* pos: position
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## mcl_worlds.y_to_layer(y)
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This function is used to calculate the minetest y layer and dimension of the given <y> minecraft layer.
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Mainly used for ore generation.
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Takes an Y coordinate as input and returns:
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* The corresponding Minecraft layer (can be nil if void)
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* The corresponding Minecraft dimension ("overworld", "nether" or "end") or "void" if <y> is in the void
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If the Y coordinate is not located in any dimension, it will return: nil, "void"
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Params:
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* y: int
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## mcl_worlds.pos_to_dimension(pos)
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This function return the Minecraft dimension of <pos> ("overworld", "nether" or "end") or "void" if <y> is in the void.
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* pos: position
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## mcl_worlds.layer_to_y(layer, mc_dimension)
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Takes a Minecraft layer and a “dimension” name and returns the corresponding Y coordinate for MineClone 2.
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mc_dimension can be "overworld", "nether", "end" (default: "overworld").
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* layer: int
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* mc_dimension: string
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## mcl_worlds.has_weather(pos)
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Returns true if <pos> can have weather, false owerwise.
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Weather can be only in the overworld.
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* pos: position
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## mcl_worlds.has_dust(pos)
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Returns true if <pos> can have nether dust, false owerwise.
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Nether dust can be only in the nether.
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* pos: position
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## mcl_worlds.compass_works(pos)
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Returns true if compasses are working at <pos>, false owerwise.
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In mc, you cant use compass in the nether and the end.
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* pos: position
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## mcl_worlds.compass_works(pos)
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Returns true if clock are working at <pos>, false owerwise.
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In mc, you cant use clock in the nether and the end.
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* pos: position
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## mcl_worlds.register_on_dimension_change(function(player, dimension))
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Register a callback function func(player, dimension).
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It will be called whenever a player changes between dimensions.
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The void counts as dimension.
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* player: player, the player who changed the dimension
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* dimension: position, The new dimension of the player ("overworld", "nether", "end", "void").
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## mcl_worlds.registered_on_dimension_change
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Table containing all function registered with mcl_worlds.register_on_dimension_change()
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## mcl_worlds.dimension_change(player, dimension)
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Notify this mod of a dimmension change of <player> to <dimension>
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* player: player, player who changed the dimension
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* dimension: string, new dimension ("overworld", "nether", "end", "void")
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@ -1,6 +1,6 @@
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local S = minetest.get_translator("mcl_boats")
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local boat_visual_size = {x = 3, y = 3, z = 3}
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local boat_visual_size = {x = 1, y = 1, z = 1}
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local paddling_speed = 22
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local boat_y_offset = 0.35
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local boat_y_offset_ground = boat_y_offset + 0.6
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|
|
Binary file not shown.
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@ -1,14 +1,36 @@
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--these are lua locals, used for higher performance
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local minetest,math,vector,ipairs = minetest,math,vector,ipairs
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--this is used for the player pool in the sound buffer
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local pool = {}
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local tick = false
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minetest.register_on_joinplayer(function(player)
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local name
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name = player:get_player_name()
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pool[name] = 0
|
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end)
|
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minetest.register_on_leaveplayer(function(player)
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local name
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name = player:get_player_name()
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pool[name] = nil
|
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end)
|
||||
|
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|
||||
local has_awards = minetest.get_modpath("awards")
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mcl_item_entity = {}
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local mcl_item_entity = {}
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|
||||
--basic settings
|
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local item_drop_settings = {} --settings table
|
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item_drop_settings.dug_buffer = 0.65 -- the warm up period before a dug item can be collected
|
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item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
|
||||
item_drop_settings.radius_magnet = 2.0 --radius of item magnet. MUST BE LARGER THAN radius_collect!
|
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item_drop_settings.xp_radius_magnet = 7.25 --radius of xp magnet. MUST BE LARGER THAN radius_collect!
|
||||
item_drop_settings.radius_collect = 0.2 --radius of collection
|
||||
item_drop_settings.player_collect_height = 1.0 --added to their pos y value
|
||||
item_drop_settings.player_collect_height = 0.8 --added to their pos y value
|
||||
item_drop_settings.collection_safety = false --do this to prevent items from flying away on laggy servers
|
||||
item_drop_settings.random_item_velocity = true --this sets random item velocity if velocity is 0
|
||||
item_drop_settings.drop_single_item = false --if true, the drop control drops 1 item instead of the entire stack, and sneak+drop drops the stack
|
||||
|
@ -74,103 +96,71 @@ local disable_physics = function(object, luaentity, ignore_check, reset_movement
|
|||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
||||
tick = not tick
|
||||
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
if tick == true and pool[name] > 0 then
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
gain = 0.7,
|
||||
max_hear_distance = 16,
|
||||
pitch = math.random(70,110)/100
|
||||
})
|
||||
if pool[name] > 6 then
|
||||
pool[name] = 6
|
||||
else
|
||||
pool[name] = pool[name] - 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local inv = player:get_inventory()
|
||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||
|
||||
--magnet and collection
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
||||
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||
local collected = false
|
||||
|
||||
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
|
||||
-- Collection
|
||||
if vector.distance(checkpos, object:get_pos()) <= item_drop_settings.radius_collect and not object:get_luaentity()._removed then
|
||||
if not object:get_luaentity()._removed then
|
||||
-- Ignore if itemstring is not set yet
|
||||
if object:get_luaentity().itemstring ~= "" then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
max_hear_distance = 16,
|
||||
gain = 1.0,
|
||||
}, true)
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
object:get_luaentity().target = checkpos
|
||||
object:get_luaentity()._removed = true
|
||||
|
||||
object:set_velocity({x=0,y=0,z=0})
|
||||
object:set_acceleration({x=0,y=0,z=0})
|
||||
|
||||
object:move_to(checkpos)
|
||||
|
||||
pool[name] = pool[name] + 1
|
||||
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
collected = true
|
||||
end
|
||||
|
||||
-- Magnet
|
||||
else
|
||||
|
||||
object:get_luaentity()._magnet_active = true
|
||||
object:get_luaentity()._collector_timer = 0
|
||||
|
||||
-- Move object to player
|
||||
disable_physics(object, object:get_luaentity())
|
||||
|
||||
local opos = object:get_pos()
|
||||
local vec = vector.subtract(checkpos, opos)
|
||||
vec = vector.add(opos, vector.divide(vec, 2))
|
||||
object:move_to(vec)
|
||||
|
||||
|
||||
--fix eternally falling items
|
||||
minetest.after(0, function(object)
|
||||
local lua = object:get_luaentity()
|
||||
if lua then
|
||||
object:set_acceleration({x=0, y=0, z=0})
|
||||
end)
|
||||
end
|
||||
end, object)
|
||||
|
||||
|
||||
--this is a safety to prevent items flying away on laggy servers
|
||||
if item_drop_settings.collection_safety == true then
|
||||
if object:get_luaentity().init ~= true then
|
||||
object:get_luaentity().init = true
|
||||
minetest.after(1, function(args)
|
||||
local playername = args[1]
|
||||
local player = minetest.get_player_by_name(playername)
|
||||
local object = args[2]
|
||||
local lua = object:get_luaentity()
|
||||
if player == nil or not player:is_player() or object == nil or lua == nil or lua.itemstring == nil then
|
||||
return
|
||||
end
|
||||
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
if not object:get_luaentity()._removed then
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
max_hear_distance = 16,
|
||||
gain = 1.0,
|
||||
}, true)
|
||||
end
|
||||
check_pickup_achievements(object, player)
|
||||
object:get_luaentity()._removed = true
|
||||
object:remove()
|
||||
else
|
||||
enable_physics(object, object:get_luaentity())
|
||||
end
|
||||
end, {player:get_player_name(), object})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not collected then
|
||||
if object:get_luaentity()._magnet_timer > 1 then
|
||||
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
|
||||
object:get_luaentity()._magnet_active = false
|
||||
elseif object:get_luaentity()._magnet_timer < 0 then
|
||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -230,12 +220,13 @@ local function get_fortune_drops(fortune_drops, fortune_level)
|
|||
return drop or {}
|
||||
end
|
||||
|
||||
local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
|
||||
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
-- NOTE: This function override allows digger to be nil.
|
||||
-- This means there is no digger. This is a special case which allows this function to be called
|
||||
-- by hand. Creative Mode is intentionally ignored in this case.
|
||||
|
||||
local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
|
||||
if (digger and digger:is_player() and minetest.is_creative_enabled(digger:get_player_name())) or doTileDrops == false then
|
||||
return
|
||||
end
|
||||
|
@ -335,6 +326,10 @@ function minetest.handle_node_drops(pos, drops, digger)
|
|||
z = -z
|
||||
end
|
||||
obj:set_velocity({x=1/x, y=obj:get_velocity().y, z=1/z})
|
||||
|
||||
obj:get_luaentity().age = item_drop_settings.dug_buffer
|
||||
|
||||
obj:get_luaentity()._insta_collect = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -401,6 +396,9 @@ minetest.register_entity(":__builtin:item", {
|
|||
-- Number of seconds this item entity has existed so far
|
||||
age = 0,
|
||||
|
||||
-- How old it has become in the collection animation
|
||||
collection_age = 0,
|
||||
|
||||
set_item = function(self, itemstring)
|
||||
self.itemstring = itemstring
|
||||
if self.itemstring == "" then
|
||||
|
@ -566,6 +564,11 @@ minetest.register_entity(":__builtin:item", {
|
|||
|
||||
on_step = function(self, dtime)
|
||||
if self._removed then
|
||||
self.object:set_properties({
|
||||
physical = false
|
||||
})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
return
|
||||
end
|
||||
self.age = self.age + dtime
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
Item_Drop_Pickup - https://freesound.org/people/benniknop/sounds/317848/ (License: CC0)
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -735,7 +735,9 @@ local item_drop = function(self, cooked, looting_level)
|
|||
end
|
||||
|
||||
-- add item if it exists
|
||||
obj = minetest.add_item(pos, ItemStack(item .. " " .. num))
|
||||
for x = 1, num do
|
||||
obj = minetest.add_item(pos, ItemStack(item .. " " .. 1))
|
||||
end
|
||||
|
||||
if obj and obj:get_luaentity() then
|
||||
|
||||
|
@ -2817,6 +2819,10 @@ local do_states = function(self, dtime)
|
|||
local arrow, ent
|
||||
local v = 1
|
||||
if not self.shoot_arrow then
|
||||
self.firing = true
|
||||
minetest.after(1, function()
|
||||
self.firing = false
|
||||
end)
|
||||
arrow = minetest.add_entity(p, self.arrow)
|
||||
ent = arrow:get_luaentity()
|
||||
if ent.velocity then
|
||||
|
@ -4221,6 +4227,11 @@ function mobs:register_arrow(name, def)
|
|||
switch = 0,
|
||||
owner_id = def.owner_id,
|
||||
rotate = def.rotate,
|
||||
on_punch = function(self)
|
||||
local vel = self.object:get_velocity()
|
||||
self.object:set_velocity({x=vel.x * -1, y=vel.y * -1, z=vel.z * -1})
|
||||
end,
|
||||
collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0},
|
||||
automatic_face_movement_dir = def.rotate
|
||||
and (def.rotate - (pi / 180)) or false,
|
||||
|
||||
|
@ -4283,7 +4294,7 @@ function mobs:register_arrow(name, def)
|
|||
|
||||
if self.hit_player or self.hit_mob or self.hit_object then
|
||||
|
||||
for _,player in pairs(minetest.get_objects_inside_radius(pos, 1.0)) do
|
||||
for _,player in pairs(minetest.get_objects_inside_radius(pos, 1.5)) do
|
||||
|
||||
if self.hit_player
|
||||
and player:is_player() then
|
||||
|
|
|
@ -534,7 +534,9 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
--if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
|
||||
-- self:teleport(nil)
|
||||
--else
|
||||
if pr:next(1, 8) == 8 then --FIXME: real mc rate
|
||||
self:teleport(hitter)
|
||||
end
|
||||
self.attack=hitter
|
||||
self.state="attack"
|
||||
--end
|
||||
|
|
|
@ -63,6 +63,15 @@ mobs:register_mob("mobs_mc:ghast", {
|
|||
makes_footstep_sound = false,
|
||||
instant_death = true,
|
||||
fire_resistant = true,
|
||||
do_custom = function(self)
|
||||
if self.firing == true then
|
||||
self.base_texture = {"mobs_mc_ghast_firing.png"}
|
||||
self.object:set_properties({textures=self.base_texture})
|
||||
else
|
||||
self.base_texture = {"mobs_mc_ghast.png"}
|
||||
self.object:set_properties({textures=self.base_texture})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
@ -74,6 +83,7 @@ mobs:register_arrow("mobs_mc:fireball", {
|
|||
visual_size = {x = 1, y = 1},
|
||||
textures = {"mcl_fire_fire_charge.png"},
|
||||
velocity = 15,
|
||||
collisionbox = {-.5, -.5, -.5, .5, .5, .5},
|
||||
|
||||
hit_player = function(self, player)
|
||||
if rawget(_G, "armor") and armor.last_damage_types then
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
|
@ -20,9 +20,9 @@ if hb.settings.bar_type == "progress_bar" then
|
|||
hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15)
|
||||
hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86)
|
||||
else
|
||||
hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -265)
|
||||
hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -258)
|
||||
hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_statbar_offset_left_y", "number", -90)
|
||||
hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 25)
|
||||
hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 16)
|
||||
hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -90)
|
||||
end
|
||||
-- Modified in MCL2!
|
||||
|
|
|
@ -74,6 +74,7 @@ function mesecon.is_mvps_unsticky(node, pulldir, stack, stackid)
|
|||
end
|
||||
|
||||
-- Functions to be called on mvps movement
|
||||
-- See also the callback
|
||||
function mesecon.register_on_mvps_move(callback)
|
||||
mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
|
||||
end
|
||||
|
@ -405,17 +406,20 @@ mesecon.register_mvps_unsticky("mcl_colorblocks:glazed_terracotta_brown")
|
|||
mesecon.register_mvps_unsticky("mcl_colorblocks:glazed_terracotta_light_blue")
|
||||
mesecon.register_mvps_unsticky("mcl_colorblocks:glazed_terracotta_pink")
|
||||
|
||||
-- Includes node heat when moving them
|
||||
mesecon.register_on_mvps_move(mesecon.move_hot_nodes)
|
||||
|
||||
-- Check for falling after moving node
|
||||
mesecon.register_on_mvps_move(function(moved_nodes)
|
||||
for i = 1, #moved_nodes do
|
||||
local moved_node = moved_nodes[i]
|
||||
-- Check for falling after moving node
|
||||
mesecon.on_placenode(moved_node.pos, moved_node.node)
|
||||
minetest.after(0, function()
|
||||
minetest.check_for_falling(moved_node.oldpos)
|
||||
minetest.check_for_falling(moved_node.pos)
|
||||
end)
|
||||
|
||||
-- Callback for on_mvps_move stored in nodedef
|
||||
local node_def = minetest.registered_nodes[moved_node.node.name]
|
||||
if node_def and node_def.mesecon and node_def.mesecon.on_mvps_move then
|
||||
node_def.mesecon.on_mvps_move(moved_node.pos, moved_node.node,
|
||||
|
|
|
@ -367,6 +367,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
|||
run_walk = {x=440, y=459},
|
||||
run_walk_mine = {x=461, y=480},
|
||||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,56 +1,56 @@
|
|||
# Blender v2.91.0 OBJ File: ''
|
||||
# Blender v2.92.0 OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib mcl_bows_arrow.mtl
|
||||
o Plane
|
||||
v -3.782006 -1.443249 0.000500
|
||||
v -3.782006 1.444249 0.000500
|
||||
v 3.782006 1.444249 0.000500
|
||||
v 3.782006 -1.443249 0.000500
|
||||
v 3.331104 1.069925 1.085017
|
||||
v 3.331104 -1.100076 1.085017
|
||||
v 3.331104 1.069925 -1.064830
|
||||
v 3.331104 -1.100076 -1.064829
|
||||
v 3.782006 0.001000 1.443749
|
||||
v 3.782006 0.001000 -1.443750
|
||||
v -3.782006 0.001000 -1.443749
|
||||
v -3.782006 0.001000 1.443750
|
||||
v 3.782006 0.000000 -1.443750
|
||||
v 3.782006 0.000000 1.443749
|
||||
v -3.782006 0.000000 1.443750
|
||||
v -3.782006 0.000000 -1.443749
|
||||
v 3.782006 1.444249 -0.000500
|
||||
v 3.782006 -1.443249 -0.000500
|
||||
v -3.782006 -1.443249 -0.000500
|
||||
v -3.782006 1.444249 -0.000500
|
||||
vt 0.000000 0.300000
|
||||
vt 0.000000 0.700000
|
||||
vt 1.000000 0.700000
|
||||
vt 1.000000 0.300000
|
||||
vt -0.007553 -0.000373
|
||||
vt 0.296712 -0.000373
|
||||
vt 0.296712 0.298611
|
||||
vt -0.007553 0.298611
|
||||
vt 0.000000 0.300000
|
||||
vt 1.000000 0.300000
|
||||
vt 1.000000 0.700000
|
||||
vt 0.000000 0.700000
|
||||
vt 0.000000 0.300000
|
||||
vt 1.000000 0.300000
|
||||
vt 1.000000 0.700000
|
||||
vt 0.000000 0.700000
|
||||
vt 0.000000 0.300000
|
||||
vt 0.000000 0.700000
|
||||
vt 1.000000 0.700000
|
||||
vt 1.000000 0.300000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn 1.0000 -0.0000 0.0000
|
||||
v 3.331104 -1.100076 -1.064829
|
||||
v 3.331104 1.069925 -1.064830
|
||||
v 3.331104 1.069925 1.085017
|
||||
v 3.331104 -1.100076 1.085017
|
||||
v 3.782006 0.001000 -1.443750
|
||||
v -3.782006 0.001000 -1.443749
|
||||
v -3.782006 0.001000 1.443750
|
||||
v 3.782006 0.001000 1.443749
|
||||
v 3.782006 1.444249 0.000500
|
||||
v -3.782006 1.444249 0.000500
|
||||
v -3.782006 -1.443249 0.000500
|
||||
v 3.782006 -1.443249 0.000500
|
||||
v 3.782006 0.000000 -1.443750
|
||||
v 3.782006 -0.000000 1.443749
|
||||
v -3.782006 -0.000000 1.443750
|
||||
v -3.782006 0.000000 -1.443749
|
||||
vt -0.000893 0.835148
|
||||
vt -0.000893 1.008567
|
||||
vt 0.486244 1.008567
|
||||
vt 0.486244 0.835148
|
||||
vt 0.159016 0.682983
|
||||
vt 0.159016 0.849928
|
||||
vt -0.005031 0.849928
|
||||
vt -0.005031 0.682983
|
||||
vt -0.000893 0.835148
|
||||
vt 0.486244 0.835148
|
||||
vt 0.486244 1.008567
|
||||
vt -0.000893 1.008567
|
||||
vt -0.000893 0.835148
|
||||
vt 0.486244 0.835148
|
||||
vt 0.486244 1.008567
|
||||
vt -0.000893 1.008567
|
||||
vt -0.000893 0.835148
|
||||
vt -0.000893 1.008567
|
||||
vt 0.486244 1.008567
|
||||
vt 0.486244 0.835148
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
usemtl Material.002
|
||||
s off
|
||||
f 17/1/1 18/2/1 19/3/1 20/4/1
|
||||
f 8/5/2 7/6/2 5/7/2 6/8/2
|
||||
f 10/9/3 11/10/3 12/11/3 9/12/3
|
||||
f 3/13/4 2/14/4 1/15/4 4/16/4
|
||||
f 13/17/5 14/18/5 15/19/5 16/20/5
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 5/5/2 6/6/2 7/7/2 8/8/2
|
||||
f 9/9/3 10/10/3 11/11/3 12/12/3
|
||||
f 13/13/4 14/14/4 15/15/4 16/16/4
|
||||
f 17/17/5 18/18/5 19/19/5 20/20/5
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 359 B After Width: | Height: | Size: 736 B |
|
@ -7,10 +7,10 @@ local WATER_ALPHA = 179
|
|||
local WATER_VISC = 1
|
||||
local LAVA_VISC = 7
|
||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||
local USE_TEXTURE_ALPHA
|
||||
local USE_TEXTURE_ALPHA = true
|
||||
|
||||
if minetest.features.use_texture_alpha_string_modes then
|
||||
USE_TEXTURE_ALPHA = "blend"
|
||||
WATER_ALPHA = nil
|
||||
end
|
||||
|
||||
local lava_death_messages = {
|
||||
|
@ -40,7 +40,6 @@ minetest.register_node("mcl_core:water_flowing", {
|
|||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
|
@ -86,7 +85,6 @@ S("• When water is directly below lava, the water turns into stone."),
|
|||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
|
|
|
@ -70,7 +70,7 @@ minetest.register_entity("mcl_end:crystal", {
|
|||
collisionbox = {-1, 0.5, -1, 1, 2.5, 1},
|
||||
mesh = "mcl_end_crystal.b3d",
|
||||
textures = {"mcl_end_crystal.png"},
|
||||
collide_with_objects = true,
|
||||
collide_with_objects = false,
|
||||
},
|
||||
on_punch = crystal_explode,
|
||||
on_activate = set_crystal_animation,
|
||||
|
|
|
@ -303,8 +303,8 @@ local flying_bobber_ENTITY={
|
|||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
get_staticdata = mcl_throwing.get_staticdata,
|
||||
on_activate = mcl_throwing.on_activate,
|
||||
|
||||
_lastpos={},
|
||||
_thrower = nil,
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
mcl_ocean = {}
|
||||
|
||||
-- Prismarine (includes sea lantern)
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/prismarine.lua")
|
||||
|
||||
|
|
|
@ -1,71 +1,494 @@
|
|||
-- TODO: whenever it becomes possible to fully implement kelp without the
|
||||
-- plantlike_rooted limitation, please update accordingly.
|
||||
--
|
||||
-- TODO: In MC, you can't actually destroy kelp by bucket'ing water in the middle.
|
||||
-- However, because of the plantlike_rooted hack, we'll just allow it for now.
|
||||
|
||||
local S = minetest.get_translator("mcl_ocean")
|
||||
local mod_doc = minetest.get_modpath("doc") ~= nil
|
||||
|
||||
-- List of supported surfaces for seagrass and kelp
|
||||
local surfaces = {
|
||||
{ "dirt", "mcl_core:dirt" },
|
||||
{ "sand", "mcl_core:sand", 1 },
|
||||
{ "redsand", "mcl_core:redsand", 1 },
|
||||
{ "gravel", "mcl_core:gravel", 1 },
|
||||
}
|
||||
--------------------------------------------------------------------------------
|
||||
-- local-ify runtime functions
|
||||
--------------------------------------------------------------------------------
|
||||
-- objects
|
||||
local mt_registered_items = minetest.registered_items
|
||||
local mt_registered_nodes = minetest.registered_nodes
|
||||
|
||||
local function get_kelp_top(pos, node)
|
||||
local size = math.ceil(node.param2 / 16)
|
||||
local pos_water = table.copy(pos)
|
||||
pos_water.y = pos_water.y + size
|
||||
return pos_water, minetest.get_node(pos_water)
|
||||
-- functions
|
||||
local mt_log = minetest.log
|
||||
local mt_add_item = minetest.add_item
|
||||
local mt_get_item_group = minetest.get_item_group
|
||||
local mt_get_node = minetest.get_node
|
||||
local mt_get_node_level = minetest.get_node_level
|
||||
local mt_get_node_max_level = minetest.get_node_max_level
|
||||
local mt_get_node_or_nil = minetest.get_node_or_nil
|
||||
local mt_get_node_timer = minetest.get_node_timer
|
||||
local mt_get_meta = minetest.get_meta
|
||||
local mt_hash_node_position = minetest.hash_node_position
|
||||
local mt_set_node = minetest.set_node
|
||||
local mt_swap_node = minetest.swap_node
|
||||
local mt_pos_to_string = minetest.pos_to_string
|
||||
local mt_is_protected = minetest.is_protected
|
||||
local mt_record_protection_violation = minetest.record_protection_violation
|
||||
|
||||
local mt_is_creative_enabled = minetest.is_creative_enabled
|
||||
local mt_sound_play = minetest.sound_play
|
||||
|
||||
local math_min = math.min
|
||||
local math_max = math.max
|
||||
local math_ceil = math.ceil
|
||||
local math_floor = math.floor
|
||||
local math_random = math.random
|
||||
local string_format = string.format
|
||||
local table_copy = table.copy
|
||||
local table_insert = table.insert
|
||||
|
||||
-- DEBUG: functions
|
||||
-- local log = minetest.log
|
||||
-- local chatlog = minetest.chat_send_all
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Kelp API
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local kelp = {}
|
||||
mcl_ocean.kelp = kelp
|
||||
|
||||
-- Kelp minimum and maximum age. Once reached the maximum, kelp no longer grows.
|
||||
kelp.MIN_AGE = 0
|
||||
kelp.MAX_AGE = 25
|
||||
|
||||
-- Tick interval (in seconds) for updating kelp.
|
||||
kelp.TICK = 0.2
|
||||
|
||||
-- Tick interval (in seconds) to store kelp meta.
|
||||
kelp.META_TICK = 2
|
||||
|
||||
-- Max age queue length
|
||||
kelp.MAX_AGE_QUEUE = 20
|
||||
|
||||
-- The average amount of growth for kelp in a day is 2.16 (https://youtu.be/5Bp4lAjAk3I)
|
||||
-- Normally, a day lasts 20 minutes, meaning kelp.next_grow() is executed
|
||||
-- 1200 / TICK times. Per tick probability = (216/100) / (1200/TICK)
|
||||
-- NOTE: currently, we can't exactly use the same type of randomness MC does, because
|
||||
-- it has multiple complicated sets of PRNGs.
|
||||
-- NOTE: Small loss of precision, should be 10 to preserve it.
|
||||
-- kelp.ROLL_GROWTH_PRECISION = 10
|
||||
-- kelp.ROLL_GROWTH_NUMERATOR = 216 * kelp.TICK * kelp.ROLL_GROWTH_PRECISION
|
||||
-- kelp.ROLL_GROWTH_DENOMINATOR = 100 * 1200 * kelp.ROLL_GROWTH_PRECISION
|
||||
kelp.ROLL_GROWTH_PRECISION = 1
|
||||
kelp.ROLL_GROWTH_NUMERATOR = 216 * kelp.TICK
|
||||
kelp.ROLL_GROWTH_DENOMINATOR = 100 * 1200
|
||||
|
||||
-- Sounds used to dig and place kelp.
|
||||
kelp.leaf_sounds = mcl_sounds.node_sound_leaves_defaults()
|
||||
|
||||
-- Pool storing nodetimers
|
||||
kelp.timers_pool = {}
|
||||
|
||||
-- Pool storing age, indexed by pos_hash.
|
||||
kelp.age_pool = {}
|
||||
|
||||
-- Queue(List) of hashed positions to save their ages.
|
||||
-- Invalid ones may still persist in this queue.
|
||||
kelp.age_queue = {}
|
||||
-- Stores only valid positions of each hashed postiions.
|
||||
kelp.age_queue_pos = {}
|
||||
|
||||
|
||||
-- is age in the growable range?
|
||||
function kelp.is_age_growable(age)
|
||||
return age >= 0 and age < kelp.MAX_AGE
|
||||
end
|
||||
|
||||
local function get_submerged(node_water)
|
||||
local def_water = minetest.registered_nodes[node_water.name]
|
||||
-- Submerged in water?
|
||||
if minetest.get_item_group(node_water.name, "water") then
|
||||
if def_water.liquidtype == "source" then
|
||||
return "source"
|
||||
elseif def_water.liquidtype == "flowing" then
|
||||
return "flowing"
|
||||
end
|
||||
|
||||
-- Is this water?
|
||||
-- Returns the liquidtype, if indeed water.
|
||||
function kelp.is_submerged(node)
|
||||
if mt_get_item_group(node.name, "water") ~= 0 then
|
||||
-- Expected only "source" and "flowing" from water liquids
|
||||
return mt_registered_nodes[node.name].liquidtype
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function grow_param2_step(param2, snap_into_grid)
|
||||
local old_param2 = param2
|
||||
param2 = param2 + 16
|
||||
if param2 > 240 then
|
||||
param2 = 240
|
||||
|
||||
-- Is the water downward flowing?
|
||||
-- (kelp can grow/be placed inside downward flowing water)
|
||||
function kelp.is_downward_flowing(pos, node, pos_above, node_above, __is_above__)
|
||||
-- Function params: (pos[, node]) or (node, pos_above) or (node, node_above)
|
||||
local node = node or mt_get_node(pos)
|
||||
|
||||
local result = (math_floor(node.param2 / 8) % 2) == 1
|
||||
if not (result or __is_above__) then
|
||||
-- If not, also check node above.
|
||||
-- (this is needed due a weird quirk in the definition of "downwards flowing"
|
||||
-- liquids in Minetest)
|
||||
local pos_above = pos_above or {x=pos.x,y=pos.y+1,z=pos.z}
|
||||
local node_above = node_above or mt_get_node(pos_above)
|
||||
result = kelp.is_submerged(node_above)
|
||||
or kelp.is_downward_flowing(nil, node_above, nil, nil, true)
|
||||
end
|
||||
if snap_into_grid and (param2 % 16 ~= 0) then
|
||||
param2 = param2 - (param2 % 16)
|
||||
end
|
||||
return param2, param2 ~= old_param2
|
||||
return result
|
||||
end
|
||||
|
||||
local function kelp_check_place(pos_above, node_above, def_above)
|
||||
if minetest.get_item_group(node_above.name, "water") == 0 then
|
||||
|
||||
-- Will node fall at that position?
|
||||
-- This only checks if a node would fall, meaning that node need not be at pos.
|
||||
function kelp.is_falling(pos, node, is_falling, pos_bottom, node_bottom, def_bottom)
|
||||
-- Optional params: is_falling, pos_bottom, node_bottom, def_bottom
|
||||
|
||||
-- NOTE: Modified from check_single_for_falling in builtin.
|
||||
-- Please update accordingly.
|
||||
local nodename = node.name
|
||||
|
||||
if is_falling == false or
|
||||
is_falling == nil and mt_get_item_group(nodename, "falling_node") == 0 then
|
||||
return false
|
||||
end
|
||||
local can_place = false
|
||||
if (def_above.liquidtype == "source") then
|
||||
can_place = true
|
||||
elseif (def_above.liquidtype == "flowing") then
|
||||
-- Check if bit 3 (downwards flowing) is set
|
||||
can_place = (math.floor(node_above.param2 / 8) % 2) == 1
|
||||
if not can_place then
|
||||
-- If not, also check node above (this is needed due a weird quirk in the definition of
|
||||
-- "downwards flowing" liquids in Minetest)
|
||||
local node_above_above = minetest.get_node({x=pos_above.x,y=pos_above.y+1,z=pos_above.z})
|
||||
local naa_def = minetest.registered_nodes[node_above_above.name]
|
||||
can_place = naa_def.liquidtype == "source"
|
||||
if not can_place then
|
||||
can_place = (naa_def.liquidtype == "flowing") and ((math.floor(node_above_above.param2 / 8) % 2) == 1)
|
||||
|
||||
local pos_bottom = pos_bottom or {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||
-- get_node_or_nil: Only fall if node below is loaded
|
||||
local node_bottom = node_bottom or mt_get_node_or_nil(pos_bottom)
|
||||
local nodename_bottom = node_bottom.name
|
||||
local def_bottom = def_bottom or node_bottom and mt_registered_nodes[nodename_bottom]
|
||||
if not def_bottom then
|
||||
return false
|
||||
end
|
||||
|
||||
local same = nodename == nodename_bottom
|
||||
-- Let leveled nodes fall if it can merge with the bottom node
|
||||
if same and def_bottom.paramtype2 == "leveled" and
|
||||
mt_get_node_level(pos_bottom) <
|
||||
mt_get_node_max_level(pos_bottom) then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Otherwise only if the bottom node is considered "fall through"
|
||||
if not same and
|
||||
(not def_bottom.walkable or def_bottom.buildable_to) and
|
||||
(mt_get_item_group(nodename, "float") == 0 or
|
||||
def_bottom.liquidtype == "none") then
|
||||
return true
|
||||
end
|
||||
return can_place
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function kelp_on_place(itemstack, placer, pointed_thing)
|
||||
|
||||
-- Roll whether to grow kelp or not.
|
||||
function kelp.roll_growth(numerator, denominator)
|
||||
-- Optional params: numerator, denominator
|
||||
return math_random(denominator or kelp.ROLL_GROWTH_DENOMINATOR) <= (numerator or kelp.ROLL_GROWTH_NUMERATOR)
|
||||
end
|
||||
|
||||
|
||||
-- Roll initial age for kelp.
|
||||
function kelp.roll_init_age(min, max)
|
||||
-- Optional params
|
||||
return math_random(min or kelp.MIN_AGE, (max or kelp.MAX_AGE)-1)
|
||||
end
|
||||
|
||||
|
||||
-- Converts param2 to kelp height.
|
||||
function kelp.get_height(param2)
|
||||
return math_floor(param2 / 16)
|
||||
end
|
||||
|
||||
|
||||
-- Obtain pos and node of the tip of kelp.
|
||||
function kelp.get_tip(pos, param2)
|
||||
-- Optional params: param2
|
||||
local height = kelp.get_height(param2 or mt_get_node(pos).param2)
|
||||
local pos_tip = {x=pos.x, y=pos.y, z=pos.z}
|
||||
pos_tip.y = pos_tip.y + height + 1
|
||||
return pos_tip, mt_get_node(pos_tip), height
|
||||
end
|
||||
|
||||
|
||||
-- Obtain position of the first kelp unsubmerged.
|
||||
function kelp.find_unsubmerged(pos, node, height)
|
||||
-- Optional params: node, height
|
||||
local node = node or mt_get_node(pos)
|
||||
local height = height or kelp.get_height(node.param2)
|
||||
|
||||
local walk_pos = {x=pos.x, z=pos.z}
|
||||
local y = pos.y
|
||||
for i=1,height do
|
||||
walk_pos.y = y + i
|
||||
local walk_node = mt_get_node(walk_pos)
|
||||
if not kelp.is_submerged(walk_node) then
|
||||
return walk_pos, walk_node, height, i
|
||||
end
|
||||
end
|
||||
return nil, nil, height, height
|
||||
end
|
||||
|
||||
|
||||
-- Obtain next param2.
|
||||
function kelp.next_param2(param2)
|
||||
return param2+16 - param2 % 16
|
||||
end
|
||||
|
||||
|
||||
-- Stores age from kelp.age_queue* into their respective meta
|
||||
function kelp.store_meta()
|
||||
local count = 0
|
||||
for _ in pairs(kelp.age_queue_pos) do
|
||||
count = count + 1
|
||||
end
|
||||
-- chatlog(string_format("Storing age metadata: %d in queue", #kelp.age_queue))
|
||||
-- chatlog(string_format("Storing age metadata: %d valid in queue", count))
|
||||
for i=1,#kelp.age_queue do
|
||||
local pos_hash = kelp.age_queue[i]
|
||||
local pos = kelp.age_queue_pos[pos_hash]
|
||||
-- queued hashes may no longer point to a valid pos, e.g. kelp is destroyed.
|
||||
if pos then
|
||||
mt_get_meta(pos):set_int("mcl_ocean:kelp_age", kelp.age_pool[pos_hash])
|
||||
end
|
||||
end
|
||||
kelp.age_queue = {}
|
||||
kelp.age_queue_pos = {}
|
||||
end
|
||||
|
||||
|
||||
-- Store and queue a kelp's age to be saved into meta later.
|
||||
function kelp.store_age(age, pos, pos_hash)
|
||||
-- Watched params: pos
|
||||
-- Optional params: pos_hash
|
||||
local pos_hash = pos_hash or mt_hash_node_position(pos)
|
||||
|
||||
kelp.age_pool[pos_hash] = age
|
||||
if not kelp.age_queue_pos[pos_hash] then
|
||||
table_insert(kelp.age_queue, pos_hash)
|
||||
kelp.age_queue_pos[pos_hash] = pos
|
||||
return true, pos_hash
|
||||
end
|
||||
|
||||
return false, pos_hash
|
||||
end
|
||||
|
||||
|
||||
-- Initialise a kelp's age.
|
||||
function kelp.init_age(pos, age, pos_hash, meta)
|
||||
-- Watched params: pos
|
||||
-- Optional params: age, pos_hash, meta
|
||||
local pos_hash = pos_hash or mt_hash_node_position(pos)
|
||||
local meta = meta or mt_get_meta(pos)
|
||||
|
||||
local age = age
|
||||
if age then
|
||||
kelp.store_age(age, pos, pos_hash)
|
||||
elseif not meta:contains("mcl_ocean:kelp_age") then
|
||||
age = kelp.roll_init_age()
|
||||
kelp.store_age(age, pos, pos_hash)
|
||||
else
|
||||
age = meta:get_int("mcl_ocean:kelp_age")
|
||||
if not kelp.age_pool[pos_hash] then
|
||||
kelp.age_pool[pos_hash] = age
|
||||
end
|
||||
end
|
||||
|
||||
return age, pos_hash, meta
|
||||
end
|
||||
|
||||
|
||||
-- Initialise kelp nodetimer.
|
||||
function kelp.init_timer(pos, pos_hash)
|
||||
-- Optional params: pos_hash
|
||||
local pos_hash = pos_hash or mt_hash_node_position(pos)
|
||||
|
||||
local timer = kelp.timers_pool[pos_hash]
|
||||
if not timer then
|
||||
timer = mt_get_node_timer(pos)
|
||||
kelp.timers_pool[pos_hash] = timer
|
||||
end
|
||||
if not timer:is_started() then
|
||||
timer:start(kelp.TICK)
|
||||
end
|
||||
|
||||
return pos_hash
|
||||
end
|
||||
|
||||
|
||||
-- Apply next kelp height.
|
||||
function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
|
||||
-- Modified params: node
|
||||
-- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing
|
||||
local node = node or mt_get_node(pos)
|
||||
local pos_tip = pos_tip
|
||||
local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip))
|
||||
if not pos_tip then
|
||||
pos_tip,node_tip = kelp.get_tip(pos)
|
||||
end
|
||||
local downward_flowing = downward_flowing or
|
||||
(submerged or kelp.is_submerged(node_tip)
|
||||
and kelp.is_downward_flowing(pos_tip, node_tip))
|
||||
|
||||
-- Liquid source: Grow normally.
|
||||
node.param2 = kelp.next_param2(node.param2)
|
||||
mt_swap_node(pos, node)
|
||||
|
||||
-- Flowing liquid: Grow 1 step, but also turn the tip node into a liquid source.
|
||||
if downward_flowing then
|
||||
local alt_liq = mt_registered_nodes[node_tip.name].liquid_alternative_source
|
||||
if alt_liq then
|
||||
mt_set_node(pos_tip, {name=alt_liq})
|
||||
end
|
||||
end
|
||||
|
||||
return node, pos_tip, node_tip, submerged, downward_flowing
|
||||
end
|
||||
|
||||
|
||||
-- Grow next kelp.
|
||||
function kelp.next_grow(age, pos, node, pos_hash, pos_tip, node_tip, submerged, downward_flowing)
|
||||
-- Watched params: pos
|
||||
-- Modified params: node
|
||||
-- Optional params: node, pos_hash, pos_tip, node_tip, submerged, downward_flowing
|
||||
local node = node or mt_get_node(pos)
|
||||
local pos_hash = pos_hash or mt_hash_node_position(pos)
|
||||
local pos_tip = pos_tip
|
||||
local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip))
|
||||
if not pos_tip then
|
||||
pos_tip,node_tip = kelp.get_tip(pos)
|
||||
end
|
||||
|
||||
-- New kelp must also be submerged in water.
|
||||
local downward_flowing = downward_flowing or kelp.is_downward_flowing(pos_tip, node_tip)
|
||||
if not (submerged or kelp.is_submerged(node_tip)) then
|
||||
return
|
||||
end
|
||||
|
||||
kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
|
||||
|
||||
return kelp.store_age(age, pos, pos_hash), node, pos_hash, pos_tip, node_tip, submerged, downward_flowing
|
||||
end
|
||||
|
||||
|
||||
-- Drops the items for detached kelps.
|
||||
function kelp.detach_drop(pos, param2)
|
||||
-- Optional params: param2
|
||||
local height = kelp.get_height(param2 or mt_get_node(pos).param2)
|
||||
local y = pos.y
|
||||
local walk_pos = {x=pos.x, z=pos.z}
|
||||
for i=1,height do
|
||||
walk_pos.y = y+i
|
||||
mt_add_item(walk_pos, "mcl_ocean:kelp")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
-- Detach the kelp at dig_pos, and drop their items.
|
||||
-- Synonymous to digging the kelp.
|
||||
-- NOTE: this is intended for whenever kelp truly becomes segmented plants
|
||||
-- instead of rooted to the floor. Don't try to remove dig_pos.
|
||||
function kelp.detach_dig(dig_pos, pos, node, drop)
|
||||
-- Optional params: drop
|
||||
|
||||
local param2 = node.param2
|
||||
-- pos.y points to the surface, offset needed to point to the first kelp.
|
||||
local new_height = dig_pos.y - (pos.y+1)
|
||||
|
||||
-- Digs the entire kelp.
|
||||
if new_height <= 0 then
|
||||
if drop then
|
||||
kelp.detach_drop(dig_pos, param2)
|
||||
end
|
||||
mt_set_node(pos, {
|
||||
name=mt_registered_nodes[node.name].node_dig_prediction,
|
||||
param=node.param,
|
||||
param2=0 })
|
||||
|
||||
-- Digs the kelp beginning at a height.
|
||||
else
|
||||
if drop then
|
||||
kelp.detach_drop(dig_pos, param2 - new_height)
|
||||
end
|
||||
mt_swap_node(pos, {name=node.name, param=node.param, param2=16*new_height})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Kelp callback functions
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function kelp.surface_on_dig(pos, node, digger)
|
||||
kelp.detach_dig(pos, pos, node, true)
|
||||
end
|
||||
|
||||
|
||||
function kelp.surface_after_dig_node(pos, node)
|
||||
return mt_set_node(pos, {name=registred_nodes[node.name].node_dig_prediction})
|
||||
end
|
||||
|
||||
|
||||
function kelp.surface_on_timer(pos)
|
||||
local node = mt_get_node(pos)
|
||||
local pos_hash
|
||||
|
||||
-- Update detahed kelps
|
||||
local dig_pos = kelp.find_unsubmerged(pos, node)
|
||||
if dig_pos then
|
||||
pos_hash = mt_hash_node_position(pos)
|
||||
mt_sound_play(mt_registered_nodes[node.name].sounds.dug, { gain = 0.5, pos = dig_pos }, true)
|
||||
kelp.detach_dig(dig_pos, pos, node, true)
|
||||
kelp.store_age(kelp.roll_init_age(), pos, pos_hash)
|
||||
end
|
||||
|
||||
-- Grow kelp on chance
|
||||
if kelp.roll_growth() then
|
||||
pos_hash = pos_hash or mt_hash_node_position(pos)
|
||||
local age = kelp.age_pool[pos_hash]
|
||||
if kelp.is_age_growable(age) then
|
||||
kelp.next_grow(age+1, pos, node, pos_hash)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function kelp.surface_on_construct(pos)
|
||||
local pos_hash = mt_hash_node_position(pos)
|
||||
kelp.init_age(pos, nil, pos_hash)
|
||||
kelp.init_timer(pos, pos_hash)
|
||||
end
|
||||
|
||||
|
||||
function kelp.surface_on_destruct(pos)
|
||||
local node = mt_get_node(pos)
|
||||
local pos_hash = mt_hash_node_position(pos)
|
||||
|
||||
-- on_falling callback. Activated by pistons for falling nodes too.
|
||||
if kelp.is_falling(pos, node) then
|
||||
kelp.detach_drop(pos, node.param2)
|
||||
end
|
||||
|
||||
-- Removes position from queue
|
||||
kelp.age_queue_pos[pos_hash] = nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
function kelp.surface_on_mvps_move(pos, node, oldpos, nodemeta)
|
||||
-- Pistons moving falling nodes will have already activated on_falling callback.
|
||||
kelp.detach_dig(pos, pos, node, mt_get_item_group(node.name, "falling_node") ~= 1)
|
||||
end
|
||||
|
||||
|
||||
-- NOTE: Old ABM implementation.
|
||||
-- local function surface_unsubmerged_abm(pos, node)
|
||||
-- local dig_pos = find_unsubmerged(pos, node)
|
||||
-- if dig_pos then
|
||||
-- detach_dig(dig_pos, pos, node, true)
|
||||
-- end
|
||||
-- return true
|
||||
-- end
|
||||
|
||||
|
||||
function kelp.kelp_on_place(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" or not placer then
|
||||
return itemstack
|
||||
end
|
||||
|
@ -73,133 +496,142 @@ local function kelp_on_place(itemstack, placer, pointed_thing)
|
|||
local player_name = placer:get_player_name()
|
||||
local pos_under = pointed_thing.under
|
||||
local pos_above = pointed_thing.above
|
||||
local node_under = minetest.get_node(pos_under)
|
||||
local node_above = minetest.get_node(pos_above)
|
||||
local def_under = minetest.registered_nodes[node_under.name]
|
||||
local def_above = minetest.registered_nodes[node_above.name]
|
||||
local node_under = mt_get_node(pos_under)
|
||||
local nu_name = node_under.name
|
||||
local def_under = mt_registered_nodes[nu_name]
|
||||
|
||||
-- Allow rightclick to override place.
|
||||
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
|
||||
return def_under.on_rightclick(pos_under, node_under,
|
||||
placer, itemstack, pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos_under, player_name) or
|
||||
minetest.is_protected(pos_above, player_name) then
|
||||
minetest.log("action", player_name
|
||||
-- Protection
|
||||
if mt_is_protected(pos_under, player_name) or
|
||||
mt_is_protected(pos_above, player_name) then
|
||||
mt_log("action", player_name
|
||||
.. " tried to place " .. itemstack:get_name()
|
||||
.. " at protected position "
|
||||
.. minetest.pos_to_string(pos_under))
|
||||
minetest.record_protection_violation(pos_under, player_name)
|
||||
.. mt_pos_to_string(pos_under))
|
||||
mt_record_protection_violation(pos_under, player_name)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local grow_kelp = false
|
||||
-- Select a kelp node when placed on surface node
|
||||
if node_under.name == "mcl_core:dirt" then
|
||||
node_under.name = "mcl_ocean:kelp_dirt"
|
||||
elseif node_under.name == "mcl_core:sand" then
|
||||
node_under.name = "mcl_ocean:kelp_sand"
|
||||
elseif node_under.name == "mcl_core:redsand" then
|
||||
node_under.name = "mcl_ocean:kelp_redsand"
|
||||
elseif node_under.name == "mcl_core:gravel" then
|
||||
node_under.name = "mcl_ocean:kelp_gravel"
|
||||
elseif minetest.get_item_group(node_under.name, "kelp") == 1 then
|
||||
-- Place kelp on kelp = grow kelp by 1 node length
|
||||
node_under.param2, grow_kelp = grow_param2_step(node_under.param2)
|
||||
if not grow_kelp then
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
return itemstack
|
||||
end
|
||||
local submerged = false
|
||||
if grow_kelp then
|
||||
-- Kelp placed on kelp ...
|
||||
-- Kelp can be placed on top of another kelp to make it grow
|
||||
if pos_under.y >= pos_above.y or pos_under.x ~= pos_above.x or pos_under.z ~= pos_above.z then
|
||||
-- Placed on side or below node, abort
|
||||
return itemstack
|
||||
end
|
||||
-- New kelp top must also be submerged in water
|
||||
local top_pos, top_node = get_kelp_top(pos_under, node_under)
|
||||
local top_def = minetest.registered_nodes[top_node.name]
|
||||
submerged = kelp_check_place(top_pos, top_node, top_def)
|
||||
if not submerged then
|
||||
-- Not submerged in water, abort
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
-- New kelp placed ...
|
||||
|
||||
local pos_tip, node_tip, def_tip, new_kelp
|
||||
-- Kelp must also be placed on the top/tip side of the surface/kelp
|
||||
if pos_under.y >= pos_above.y then
|
||||
-- Placed on side or below node, abort
|
||||
return itemstack
|
||||
end
|
||||
-- Kelp can be placed inside a water source or water flowing downwards on top of a surface node
|
||||
local can_place = kelp_check_place(pos_above, node_above, def_above)
|
||||
if not can_place then
|
||||
|
||||
-- When placed on kelp.
|
||||
if mt_get_item_group(nu_name, "kelp") == 1 then
|
||||
pos_tip,node_tip = kelp.get_tip(pos_under, node_under.param2)
|
||||
def_tip = mt_registered_nodes[node_tip.name]
|
||||
|
||||
-- When placed on surface.
|
||||
else
|
||||
new_kelp = false
|
||||
for _,surface in pairs(kelp.surfaces) do
|
||||
if nu_name == surface.nodename then
|
||||
node_under.name = "mcl_ocean:kelp_" ..surface.name
|
||||
node_under.param2 = 0
|
||||
new_kelp = true
|
||||
break
|
||||
end
|
||||
end
|
||||
-- Surface must support kelp
|
||||
if not new_kelp then
|
||||
return itemstack
|
||||
end
|
||||
node_under.param2 = minetest.registered_items[node_under.name].place_param2 or 16
|
||||
|
||||
pos_tip = pos_above
|
||||
node_tip = mt_get_node(pos_above)
|
||||
def_tip = mt_registered_nodes[node_tip.name]
|
||||
end
|
||||
-- Place or grow kelp
|
||||
local def_node = minetest.registered_items[node_under.name]
|
||||
|
||||
-- New kelp must also be submerged in water.
|
||||
local downward_flowing = kelp.is_downward_flowing(pos_tip, node_tip)
|
||||
local submerged = kelp.is_submerged(node_tip)
|
||||
if not submerged then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Play sound, place surface/kelp and take away an item
|
||||
local def_node = mt_registered_items[nu_name]
|
||||
if def_node.sounds then
|
||||
minetest.sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true)
|
||||
mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true)
|
||||
end
|
||||
minetest.set_node(pos_under, node_under)
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing)
|
||||
if not mt_is_creative_enabled(player_name) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
-- Initialize age and timer when it's a new kelp
|
||||
local pos_hash = mt_hash_node_position(pos_under)
|
||||
if new_kelp then
|
||||
kelp.init_age(pos_under, nil, pos_hash)
|
||||
kelp.init_timer(pos_under, pos_hash)
|
||||
else
|
||||
kelp.store_age(kelp.roll_init_age(), pos_under, pos_hash)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local get_kelp_height = function(param2)
|
||||
return math.floor(param2 / 16)
|
||||
|
||||
function kelp.lbm_register_nodetimer(pos, node)
|
||||
local pos_hash = mt_hash_node_position(pos)
|
||||
kelp.init_age(pos, nil, pos_hash)
|
||||
kelp.init_timer(pos, pos_hash)
|
||||
end
|
||||
|
||||
minetest.register_craftitem("mcl_ocean:kelp", {
|
||||
description = S("Kelp"),
|
||||
_tt_help = S("Grows in water on dirt, sand, gravel"),
|
||||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_ocean_kelp_item.png",
|
||||
wield_image = "mcl_ocean_kelp_item.png",
|
||||
on_place = kelp_on_place,
|
||||
groups = { deco_block = 1 },
|
||||
})
|
||||
|
||||
-- Kelp nodes: kelp on a surface node
|
||||
local gstep_time = 0
|
||||
function kelp.globalstep(dtime)
|
||||
if #kelp.age_queue > kelp.MAX_AGE_QUEUE then
|
||||
kelp.store_meta()
|
||||
end
|
||||
|
||||
for s=1, #surfaces do
|
||||
local def = minetest.registered_nodes[surfaces[s][2]]
|
||||
local alt
|
||||
if surfaces[s][3] == 1 then
|
||||
alt = surfaces[s][2]
|
||||
gstep_time = gstep_time + dtime
|
||||
if gstep_time < kelp.META_TICK then
|
||||
return
|
||||
end
|
||||
local sounds = table.copy(def.sounds)
|
||||
local leaf_sounds = mcl_sounds.node_sound_leaves_defaults()
|
||||
sounds.dig = leaf_sounds.dig
|
||||
sounds.dug = leaf_sounds.dug
|
||||
sounds.place = leaf_sounds.place
|
||||
local tt_help, doc_longdesc, doc_img, desc
|
||||
if surfaces[s][1] == "dirt" then
|
||||
doc_longdesc = S("Kelp grows inside water on top of dirt, sand or gravel.")
|
||||
desc = S("Kelp")
|
||||
doc_create = true
|
||||
doc_img = "mcl_ocean_kelp_item.png"
|
||||
else
|
||||
doc_create = false
|
||||
gstep_time = 0
|
||||
|
||||
if #kelp.age_queue > 0 then
|
||||
kelp.store_meta()
|
||||
end
|
||||
minetest.register_node("mcl_ocean:kelp_"..surfaces[s][1], {
|
||||
_doc_items_entry_name = desc,
|
||||
_doc_items_longdesc = doc_longdesc,
|
||||
_doc_items_create_entry = doc_create,
|
||||
_doc_items_image = doc_img,
|
||||
end
|
||||
|
||||
|
||||
function kelp.on_shutdown()
|
||||
if #kelp.age_queue > 0 then
|
||||
kelp.store_meta()
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Kelp registration API
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- List of supported surfaces for seagrass and kelp.
|
||||
kelp.surfaces = {
|
||||
{ name="dirt", nodename="mcl_core:dirt", },
|
||||
{ name="sand", nodename="mcl_core:sand", },
|
||||
{ name="redsand", nodename="mcl_core:redsand", },
|
||||
{ name="gravel", nodename="mcl_core:gravel", },
|
||||
}
|
||||
kelp.registered_surfaces = {}
|
||||
|
||||
-- Commented properties are the ones obtained using register_kelp_surface.
|
||||
-- If you define your own properties, it overrides the default ones.
|
||||
kelp.surface_deftemplate = {
|
||||
drawtype = "plantlike_rooted",
|
||||
paramtype = "light",
|
||||
paramtype2 = "leveled",
|
||||
place_param2 = 16,
|
||||
tiles = def.tiles,
|
||||
--tiles = def.tiles,
|
||||
special_tiles = {
|
||||
{
|
||||
image = "mcl_ocean_kelp_plant.png",
|
||||
|
@ -207,7 +639,7 @@ for s=1, #surfaces do
|
|||
tileable_vertical = true,
|
||||
}
|
||||
},
|
||||
inventory_image = "("..def.tiles[1]..")^mcl_ocean_kelp_item.png",
|
||||
--inventory_image = "("..def.tiles[1]..")^mcl_ocean_kelp_item.png",
|
||||
wield_image = "mcl_ocean_kelp_item.png",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -216,40 +648,99 @@ for s=1, #surfaces do
|
|||
{ -0.5, 0.5, -0.5, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
},
|
||||
groups = { dig_immediate = 3, deco_block = 1, plant = 1, kelp = 1, falling_node = surfaces[s][3] },
|
||||
sounds = sounds,
|
||||
node_dig_prediction = surfaces[s][2],
|
||||
after_dig_node = function(pos)
|
||||
minetest.set_node(pos, {name=surfaces[s][2]})
|
||||
end,
|
||||
on_dig = function(pos, node, digger)
|
||||
-- Drop kelp as item; item count depends on height
|
||||
local dname = ""
|
||||
if digger then
|
||||
dname = digger:get_player_name()
|
||||
end
|
||||
local creative = minetest.is_creative_enabled(dname)
|
||||
if not creative then
|
||||
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, "mcl_ocean:kelp "..get_kelp_height(node.param2))
|
||||
end
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end,
|
||||
-- groups.falling_node = is_falling,
|
||||
groups = { dig_immediate = 3, deco_block = 1, plant = 1, kelp = 1, },
|
||||
--sounds = sounds,
|
||||
--node_dig_prediction = nodename,
|
||||
on_construct = kelp.surface_on_construct,
|
||||
on_destruct = kelp.surface_on_destruct,
|
||||
on_dig = kelp.surface_on_dig,
|
||||
after_dig_node = kelp.surface_after_dig_node,
|
||||
on_timer = kelp.surface_on_timer,
|
||||
mesecon = { on_mvps_move = kelp.surface_on_mvps_move, },
|
||||
drop = "", -- drops are handled in on_dig
|
||||
_mcl_falling_node_alternative = alt,
|
||||
--_mcl_falling_node_alternative = is_falling and nodename or nil,
|
||||
_mcl_hardness = 0,
|
||||
_mcl_blast_resistance = 0,
|
||||
})
|
||||
}
|
||||
|
||||
if mod_doc and surfaces[s][1] ~= "dirt" then
|
||||
doc.add_entry_alias("nodes", "mcl_ocean:kelp_dirt", "nodes", "mcl_ocean:kelp_"..surfaces[s][1])
|
||||
-- Commented properties are the ones obtained using register_kelp_surface.
|
||||
kelp.surface_docs = {
|
||||
-- entry_id_orig = nodename,
|
||||
_doc_items_entry_name = S("Kelp"),
|
||||
_doc_items_longdesc = S("Kelp grows inside water on top of dirt, sand or gravel."),
|
||||
--_doc_items_create_entry = doc_create,
|
||||
_doc_items_image = "mcl_ocean_kelp_item.png",
|
||||
}
|
||||
|
||||
-- Creates new surfaces.
|
||||
-- NOTE: surface_deftemplate will be modified in-place.
|
||||
function kelp.register_kelp_surface(surface, surface_deftemplate, surface_docs)
|
||||
local name = surface.name
|
||||
local nodename = surface.nodename
|
||||
local def = mt_registered_nodes[nodename]
|
||||
local def_tiles = def.tiles
|
||||
|
||||
local surfacename = "mcl_ocean:kelp_"..name
|
||||
local surface_deftemplate = surface_deftemplate or kelp.surface_deftemplate -- Optional param
|
||||
|
||||
local doc_create = surface.doc_create or false
|
||||
local surface_docs = surface_docs or kelp.surface_docs -- Optional param
|
||||
|
||||
if doc_create then
|
||||
surface_deftemplate._doc_items_entry_name = surface_docs._doc_items_entry_name
|
||||
surface_deftemplate._doc_items_longdesc = surface_docs._doc_items_longdesc
|
||||
surface_deftemplate._doc_items_create_entry = true
|
||||
surface_deftemplate._doc_items_image = surface_docs._doc_items_image
|
||||
-- Sets the first surface as the docs' entry ID
|
||||
if not surface_docs.entry_id_orig then
|
||||
surface_docs.entry_id_orig = nodename
|
||||
end
|
||||
elseif mod_doc then
|
||||
doc.add_entry_alias("nodes", surface_docs.entry_id_orig, "nodes", surfacename)
|
||||
end
|
||||
|
||||
local sounds = table_copy(def.sounds)
|
||||
sounds.dig = kelp.leaf_sounds.dig
|
||||
sounds.dug = kelp.leaf_sounds.dug
|
||||
sounds.place = kelp.leaf_sounds.place
|
||||
|
||||
surface_deftemplate.tiles = surface_deftemplate.tiles or def_tiles
|
||||
surface_deftemplate.inventory_image = surface_deftemplate.inventory_image or "("..def_tiles[1]..")^mcl_ocean_kelp_item.png"
|
||||
surface_deftemplate.sounds = surface_deftemplate.sound or sounds
|
||||
local falling_node = mt_get_item_group(nodename, "falling_node")
|
||||
surface_deftemplate.node_dig_prediction = surface_deftemplate.node_dig_prediction or nodename
|
||||
surface_deftemplate.groups.falling_node = surface_deftemplate.groups.falling_node or falling_node
|
||||
surface_deftemplate._mcl_falling_node_alternative = surface_deftemplate._mcl_falling_node_alternative or (falling_node and nodename or nil)
|
||||
|
||||
minetest.register_node(surfacename, surface_deftemplate)
|
||||
end
|
||||
|
||||
-- Kelp surfaces nodes ---------------------------------------------------------
|
||||
|
||||
-- Dirt must be registered first, for the docs
|
||||
kelp.register_kelp_surface(kelp.surfaces[1], table_copy(kelp.surface_deftemplate), kelp.surface_docs)
|
||||
for i=2, #kelp.surfaces do
|
||||
kelp.register_kelp_surface(kelp.surfaces[i], table_copy(kelp.surface_deftemplate), kelp.surface_docs)
|
||||
end
|
||||
|
||||
-- Kelp item -------------------------------------------------------------------
|
||||
|
||||
minetest.register_craftitem("mcl_ocean:kelp", {
|
||||
description = S("Kelp"),
|
||||
_tt_help = S("Grows in water on dirt, sand, gravel"),
|
||||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_ocean_kelp_item.png",
|
||||
wield_image = "mcl_ocean_kelp_item.png",
|
||||
on_place = kelp.kelp_on_place,
|
||||
groups = { deco_block = 1 },
|
||||
})
|
||||
|
||||
if mod_doc then
|
||||
doc.add_entry_alias("nodes", "mcl_ocean:kelp_dirt", "craftitems", "mcl_ocean:kelp")
|
||||
doc.add_entry_alias("nodes", kelp.surface_docs.entry_id_orig, "craftitems", "mcl_ocean:kelp")
|
||||
end
|
||||
|
||||
-- Dried kelp stuff
|
||||
-- Dried kelp ------------------------------------------------------------------
|
||||
|
||||
-- TODO: This is supposed to be eaten very fast
|
||||
minetest.register_craftitem("mcl_ocean:dried_kelp", {
|
||||
|
@ -264,13 +755,13 @@ minetest.register_craftitem("mcl_ocean:dried_kelp", {
|
|||
_mcl_saturation = 0.6,
|
||||
})
|
||||
|
||||
|
||||
local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil
|
||||
local on_rotate
|
||||
if mod_screwdriver then
|
||||
on_rotate = screwdriver.rotate_3way
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("mcl_ocean:dried_kelp_block", {
|
||||
description = S("Dried Kelp Block"),
|
||||
_doc_items_longdesc = S("A decorative block that serves as a great furnace fuel."),
|
||||
|
@ -310,32 +801,35 @@ minetest.register_craft({
|
|||
burntime = 200,
|
||||
})
|
||||
|
||||
-- Grow kelp
|
||||
minetest.register_abm({
|
||||
label = "Kelp growth",
|
||||
-- Global registration ------------------------------------------------------------------------
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Kelp initialise",
|
||||
name = "mcl_ocean:kelp_init",
|
||||
nodenames = { "group:kelp" },
|
||||
interval = 45,
|
||||
chance = 12,
|
||||
catch_up = false,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local grown
|
||||
-- Grow kelp by 1 node length if it would grow inside water
|
||||
node.param2, grown = grow_param2_step(node.param2, true)
|
||||
local top, top_node = get_kelp_top(pos, node)
|
||||
local submerged = get_submerged(top_node)
|
||||
if grown then
|
||||
if submerged == "source" then
|
||||
-- Liquid source: Grow normally
|
||||
minetest.set_node(pos, node)
|
||||
elseif submerged == "flowing" then
|
||||
-- Flowing liquid: Grow 1 step, but also turn the top node into a liquid source
|
||||
minetest.set_node(pos, node)
|
||||
local def_liq = minetest.registered_nodes[top_node.name]
|
||||
local alt_liq = def_liq and def_liq.liquid_alternative_source
|
||||
if alt_liq then
|
||||
minetest.set_node(top, {name=alt_liq})
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
run_at_every_load = true, -- so old kelps are also initialised
|
||||
action = kelp.lbm_register_nodetimer,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_globalstep(kelp.globalstep)
|
||||
minetest.register_on_shutdown(kelp.on_shutdown)
|
||||
|
||||
-- NOTE: Old ABM implementation.
|
||||
-- minetest.register_abm({
|
||||
-- label = "Kelp drops",
|
||||
-- nodenames = { "group:kelp" },
|
||||
-- interval = 1.0,
|
||||
-- chance = 1,
|
||||
-- catch_up = false,
|
||||
-- action = surface_unsubmerged_abm,
|
||||
-- })
|
||||
--
|
||||
-- minetest.register_abm({
|
||||
-- label = "Kelp growth",
|
||||
-- nodenames = { "group:kelp" },
|
||||
-- interval = 45,
|
||||
-- chance = 12,
|
||||
-- catch_up = false,
|
||||
-- action = grow_abm,
|
||||
-- })
|
||||
|
|
|
@ -4,11 +4,6 @@ local S = minetest.get_translator("mcl_portals")
|
|||
local SPAWN_MIN = mcl_vars.mg_end_min+70
|
||||
local SPAWN_MAX = mcl_vars.mg_end_min+98
|
||||
|
||||
local PORTAL_ALPHA = 192
|
||||
if minetest.features.use_texture_alpha_string_modes then
|
||||
PORTAL_ALPHA = nil
|
||||
end
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
|
||||
local destroy_portal = function(pos)
|
||||
|
@ -81,7 +76,6 @@ minetest.register_node("mcl_portals:portal_end", {
|
|||
-- This is 15 in MC.
|
||||
light_source = 14,
|
||||
post_effect_color = {a = 192, r = 0, g = 0, b = 0},
|
||||
alpha = PORTAL_ALPHA,
|
||||
after_destruct = destroy_portal,
|
||||
-- This prevents “falling through”
|
||||
collision_box = {
|
||||
|
|
|
@ -30,7 +30,6 @@ local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_be
|
|||
local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
|
||||
|
||||
-- Alpha and particles
|
||||
local ALPHA = minetest.features.use_texture_alpha_string_modes and 192
|
||||
local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none"
|
||||
local node_particles_levels = { none=0, low=1, medium=2, high=3 }
|
||||
local PARTICLES = node_particles_levels[node_particles_allowed]
|
||||
|
@ -263,7 +262,6 @@ minetest.register_node(PORTAL, {
|
|||
drop = "",
|
||||
light_source = 11,
|
||||
post_effect_color = {a = 180, r = 51, g = 7, b = 89},
|
||||
alpha = ALPHA,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
|
|
@ -33,3 +33,9 @@ Handle creative mode, and throw params.
|
|||
|
||||
* entity_name: the name of the entity to throw
|
||||
* velocity: (optional) velocity overide (can be nil)
|
||||
|
||||
## mcl_throwing.get_staticdata(self)
|
||||
Must be used in entity def if you want the entity to be saved after unloading mapblock.
|
||||
|
||||
## mcl_throwing.on_activate(self, staticdata, dtime_s)
|
||||
Must be used in entity def if you want the entity to be saved after unloading mapblock.
|
||||
|
|
|
@ -58,7 +58,7 @@ function mcl_throwing.dispense_function(stack, dispenserpos, droppos, dropnode,
|
|||
end
|
||||
|
||||
-- Staticdata handling because objects may want to be reloaded
|
||||
local get_staticdata = function(self)
|
||||
function mcl_throwing.get_staticdata(self)
|
||||
local thrower
|
||||
-- Only save thrower if it's a player name
|
||||
if type(self._thrower) == "string" then
|
||||
|
@ -71,7 +71,7 @@ local get_staticdata = function(self)
|
|||
return minetest.serialize(data)
|
||||
end
|
||||
|
||||
local on_activate = function(self, staticdata, dtime_s)
|
||||
function mcl_throwing.on_activate(self, staticdata, dtime_s)
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if data then
|
||||
self._lastpos = data._lastpos
|
||||
|
|
|
@ -9,8 +9,8 @@ local snowball_ENTITY={
|
|||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
get_staticdata = mcl_throwing.get_staticdata,
|
||||
on_activate = mcl_throwing.on_activate,
|
||||
_thrower = nil,
|
||||
|
||||
_lastpos={},
|
||||
|
@ -23,8 +23,8 @@ local egg_ENTITY={
|
|||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
get_staticdata = mcl_throwing.get_staticdata,
|
||||
on_activate = mcl_throwing.on_activate,
|
||||
_thrower = nil,
|
||||
|
||||
_lastpos={},
|
||||
|
@ -38,8 +38,8 @@ local pearl_ENTITY={
|
|||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
get_staticdata = mcl_throwing.get_staticdata,
|
||||
on_activate = mcl_throwing.on_activate,
|
||||
|
||||
_lastpos={},
|
||||
_thrower = nil, -- Player ObjectRef of the player who threw the ender pearl
|
||||
|
|
|
@ -178,7 +178,7 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
-- Apply animations based on what the player is doing
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "lay")
|
||||
player_set_animation(player, "die")
|
||||
elseif walking and velocity.x > 0.35 or walking and velocity.x < -0.35 or walking and velocity.z > 0.35 or walking and velocity.z < -0.35 then
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
|
@ -253,3 +253,28 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
|||
end
|
||||
return hp_change
|
||||
end, true)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local pos = player:get_pos()
|
||||
minetest.add_particlespawner({
|
||||
amount = 50,
|
||||
time = 0.001,
|
||||
minpos = vector.add(pos, 0),
|
||||
maxpos = vector.add(pos, 0),
|
||||
minvel = vector.new(-5,-5,-5),
|
||||
maxvel = vector.new(5,5,5),
|
||||
minexptime = 1.1,
|
||||
maxexptime = 1.5,
|
||||
minsize = 1,
|
||||
maxsize = 2,
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "mcl_particles_mob_death.png^[colorize:#000000:255",
|
||||
})
|
||||
|
||||
minetest.sound_play("mcl_mobs_mob_poof", {
|
||||
pos = pos,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 8,
|
||||
}, true)
|
||||
end)
|
||||
|
|
|
@ -227,6 +227,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if mcl_skins.skin_count <= 6 then
|
||||
-- Change skin immediately if there are not many skins
|
||||
mcl_skins.cycle_skin(player)
|
||||
if player:get_attach() ~= nil then
|
||||
mcl_player.player_set_animation(player, "sit")
|
||||
end
|
||||
else
|
||||
-- Show skin selection formspec otherwise
|
||||
mcl_skins.show_formspec(player:get_player_name())
|
||||
|
@ -294,4 +297,3 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end)
|
||||
|
||||
minetest.log("action", "[mcl_skins] Mod initialized with "..mcl_skins.skin_count.." custom skin(s)")
|
||||
|
||||
|
|
Loading…
Reference in New Issue