Rename “Steel” to “Iron”
parent
22a4a76d60
commit
fed5c9c527
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@ -10,7 +10,7 @@ minetest.register_tool("3d_armor:helmet_leather", {
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})
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})
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minetest.register_tool("3d_armor:helmet_steel", {
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minetest.register_tool("3d_armor:helmet_steel", {
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description = "Steel Helmet",
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description = "Iron Helmet",
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inventory_image = "3d_armor_inv_helmet_steel.png",
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inventory_image = "3d_armor_inv_helmet_steel.png",
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groups = {armor_head=10, armor_heal=5, armor_use=250},
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groups = {armor_head=10, armor_heal=5, armor_use=250},
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wear = 0,
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wear = 0,
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@ -47,7 +47,7 @@ minetest.register_tool("3d_armor:chestplate_leather", {
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})
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})
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minetest.register_tool("3d_armor:chestplate_steel", {
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minetest.register_tool("3d_armor:chestplate_steel", {
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description = "Steel Chestplate",
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description = "Iron Chestplate",
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inventory_image = "3d_armor_inv_chestplate_steel.png",
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inventory_image = "3d_armor_inv_chestplate_steel.png",
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groups = {armor_torso=20, armor_heal=5, armor_use=250},
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groups = {armor_torso=20, armor_heal=5, armor_use=250},
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wear = 0,
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wear = 0,
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@ -84,7 +84,7 @@ minetest.register_tool("3d_armor:leggings_leather", {
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})
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})
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minetest.register_tool("3d_armor:leggings_steel", {
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minetest.register_tool("3d_armor:leggings_steel", {
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description = "Steel Leggings",
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description = "Iron Leggings",
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inventory_image = "3d_armor_inv_leggings_steel.png",
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inventory_image = "3d_armor_inv_leggings_steel.png",
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groups = {armor_legs=15, armor_heal=5, armor_use=250},
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groups = {armor_legs=15, armor_heal=5, armor_use=250},
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wear = 0,
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wear = 0,
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@ -120,7 +120,7 @@ minetest.register_tool("3d_armor:boots_leather", {
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})
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})
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minetest.register_tool("3d_armor:boots_steel", {
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minetest.register_tool("3d_armor:boots_steel", {
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description = "Steel Boots",
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description = "Iron Boots",
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inventory_image = "3d_armor_inv_boots_steel.png",
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inventory_image = "3d_armor_inv_boots_steel.png",
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groups = {armor_feet=10, armor_heal=5, armor_use=250},
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groups = {armor_feet=10, armor_heal=5, armor_use=250},
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wear = 0,
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wear = 0,
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@ -67,8 +67,8 @@ end
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minetest.register_craft({
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minetest.register_craft({
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output = 'compass:1',
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output = 'compass:1',
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recipe = {
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recipe = {
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{'', 'default:iron_ingot', ''},
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{'', 'default:steel_ingot', ''},
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{'default:iron_ingot', 'mesecons:redstone_dust', 'default:iron_ingot'},
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{'default:steel_ingot', 'mesecons:redstone_dust', 'default:steel_ingot'},
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{'', 'default:iron_ingot', ''}
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{'', 'default:steel_ingot', ''}
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}
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}
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})
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})
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@ -53,7 +53,7 @@ minetest.register_craftitem("default:clay_lump", {
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})
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})
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minetest.register_craftitem("default:steel_ingot", {
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minetest.register_craftitem("default:steel_ingot", {
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description = "Steel Ingot",
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description = "Iron Ingot",
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inventory_image = "default_steel_ingot.png",
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inventory_image = "default_steel_ingot.png",
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stack_max = 64,
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stack_max = 64,
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})
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})
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@ -144,4 +144,6 @@ minetest.register_craftitem("default:quartz_crystal", {
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description = "Quartz Crystal",
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description = "Quartz Crystal",
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inventory_image = "default_quartz_crystal.png",
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inventory_image = "default_quartz_crystal.png",
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_alias("default:steel_ingot", "default:iron_ingot")
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@ -1546,7 +1546,7 @@ minetest.register_node("default:mossycobble", {
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})
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})
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minetest.register_node("default:steelblock", {
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minetest.register_node("default:steelblock", {
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description = "Steel Block",
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description = "Block of Iron",
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tiles = {"default_steel_block.png"},
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tiles = {"default_steel_block.png"},
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is_ground_content = true,
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is_ground_content = true,
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stack_max = 64,
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stack_max = 64,
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@ -47,7 +47,7 @@ minetest.register_tool("default:pick_stone", {
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},
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},
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})
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})
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minetest.register_tool("default:pick_steel", {
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minetest.register_tool("default:pick_steel", {
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description = "Steel Pickaxe",
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description = "Iron Pickaxe",
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inventory_image = "default_tool_steelpick.png",
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inventory_image = "default_tool_steelpick.png",
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -111,7 +111,7 @@ minetest.register_tool("default:shovel_stone", {
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},
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},
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})
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})
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minetest.register_tool("default:shovel_steel", {
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minetest.register_tool("default:shovel_steel", {
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description = "Steel Shovel",
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description = "Iron Shovel",
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inventory_image = "default_tool_steelshovel.png",
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inventory_image = "default_tool_steelshovel.png",
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wield_image = "default_tool_steelshovel.png^[transformR90",
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wield_image = "default_tool_steelshovel.png^[transformR90",
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tool_capabilities = {
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tool_capabilities = {
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@ -176,7 +176,7 @@ minetest.register_tool("default:axe_stone", {
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},
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},
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})
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})
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minetest.register_tool("default:axe_steel", {
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minetest.register_tool("default:axe_steel", {
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description = "Steel Axe",
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description = "Iron Axe",
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inventory_image = "default_tool_steelaxe.png",
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inventory_image = "default_tool_steelaxe.png",
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -238,7 +238,7 @@ minetest.register_tool("default:sword_stone", {
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}
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}
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})
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})
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minetest.register_tool("default:sword_steel", {
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minetest.register_tool("default:sword_steel", {
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description = "Steel Sword",
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description = "Iron Sword",
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inventory_image = "default_tool_steelsword.png",
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inventory_image = "default_tool_steelsword.png",
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 0.8,
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full_punch_interval = 0.8,
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@ -338,4 +338,4 @@ minetest.register_tool("default:shears", {
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snappy={times={[1]=0.2,[2]=0.2,[3]=0.2}, uses=283, maxlevel=1},
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snappy={times={[1]=0.2,[2]=0.2,[3]=0.2}, uses=283, maxlevel=1},
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}
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}
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}
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}
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})
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})
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@ -387,9 +387,9 @@ minetest.register_craft({
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})
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})
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--- Door in Steel ---
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--- Door in Iron ---
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doors:register_door("doors:door_steel", {
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doors:register_door("doors:door_steel", {
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description = "Steel Door",
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description = "Iron Door",
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stack_max = 16,
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stack_max = 16,
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inventory_image = "door_steel.png",
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inventory_image = "door_steel.png",
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1,mesecon_effector_on=1},
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1,mesecon_effector_on=1},
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@ -446,7 +446,7 @@ end
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minetest.register_node("doors:trapdoor", {
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minetest.register_node("doors:trapdoor", {
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description = "Trapdoor",
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description = "Wooden Trapdoor",
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"},
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tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"},
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paramtype = "light",
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paramtype = "light",
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@ -563,7 +563,7 @@ end
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minetest.register_node("doors:iron_trapdoor", {
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minetest.register_node("doors:iron_trapdoor", {
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description = "Trapdoor",
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description = "Iron Trapdoor",
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"},
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tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"},
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paramtype = "light",
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paramtype = "light",
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@ -60,7 +60,7 @@ minetest.register_craft({
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})
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})
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minetest.register_tool("farming:hoe_steel", {
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minetest.register_tool("farming:hoe_steel", {
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description = "Steel Hoe",
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description = "Iron Hoe",
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inventory_image = "farming_tool_steelhoe.png",
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inventory_image = "farming_tool_steelhoe.png",
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on_place = function(itemstack, user, pointed_thing)
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on_place = function(itemstack, user, pointed_thing)
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if create_soil(pointed_thing.under, user:get_inventory()) then
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@ -157,7 +157,7 @@ doors:register_door("doors:door_wood", {
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})
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})
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doors:register_door("doors:door_steel", {
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doors:register_door("doors:door_steel", {
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description = "Steel Door",
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description = "Iron Door",
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inventory_image = "door_steel.png",
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inventory_image = "door_steel.png",
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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tiles_bottom = {"door_steel_b.png", "door_grey.png"},
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tiles_bottom = {"door_steel_b.png", "door_grey.png"},
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@ -135,4 +135,4 @@ pane("glass", "Glass Pane Purple", "", "default:glass_purple", "_purple")
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-- Iron
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-- Iron
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pane("iron", "Iron Fence", "xpanes:pane_iron", "default:steel_ingot", "")
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pane("iron", "Iron Bars", "xpanes:pane_iron", "default:steel_ingot", "")
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