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Fix iron trapdoor being non-usable

objects
Wuzzy 2017-02-05 18:03:32 +01:00
parent 4706fe243a
commit fd0a7aa616
1 changed files with 10 additions and 4 deletions

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@ -531,10 +531,10 @@ minetest.register_node("doors:trapdoor", {
on_creation = function(pos) on_creation = function(pos)
state = 0 state = 0
end, end,
mesecons = {effector = { mesecons = {effector = {
action_on = (function(pos, node) action_on = (function(pos, node)
punch(pos) punch(pos)
end), end),
}}, }},
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
punch(pos) punch(pos)
@ -660,6 +660,9 @@ minetest.register_node("doors:iron_trapdoor", {
on_creation = function(pos) on_creation = function(pos)
state = 0 state = 0
end, end,
on_rightclick = function(pos, node, clicker)
punch(pos)
end,
}) })
@ -686,6 +689,9 @@ minetest.register_node("doors:iron_trapdoor_open", {
punch(pos) punch(pos)
end), end),
}}, }},
on_rightclick = function(pos, node, clicker)
punch(pos)
end,
}) })
minetest.register_craft({ minetest.register_craft({