Remove inventory images of some internal nodes
parent
6894721e8d
commit
fcc53f4151
|
@ -215,7 +215,7 @@ local function register_wires()
|
||||||
local tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
local tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
||||||
local tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
local tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
||||||
|
|
||||||
local wirehelp, longdesc, usagehelp
|
local wirehelp, longdesc, usagehelp, img, desc_off, desc_on
|
||||||
if nodeid == "00000000" then
|
if nodeid == "00000000" then
|
||||||
-- Non-connected redstone wire
|
-- Non-connected redstone wire
|
||||||
nodebox.fixed = {-8/16, -.5, -8/16, 8/16, -.5+1/64, 8/16}
|
nodebox.fixed = {-8/16, -.5, -8/16, 8/16, -.5+1/64, 8/16}
|
||||||
|
@ -229,19 +229,21 @@ Redstone power can be received from various redstone components, such as a block
|
||||||
usagehelp = [[Place redstone on the ground to build a redstone trail. The trails will connect to each other automatically and it can also go over hills. An easy way to power a redstone trail is by placing a redstone torch.
|
usagehelp = [[Place redstone on the ground to build a redstone trail. The trails will connect to each other automatically and it can also go over hills. An easy way to power a redstone trail is by placing a redstone torch.
|
||||||
|
|
||||||
Read the help entries on the other redstone components to learn how redstone components interact.]]
|
Read the help entries on the other redstone components to learn how redstone components interact.]]
|
||||||
|
img = "redstone_redstone_dust.png"
|
||||||
|
desc_off = "Redstone"
|
||||||
|
desc_on = "Powered Redstone Spot ("..nodeid..")"
|
||||||
else
|
else
|
||||||
-- Connected redstone wire
|
-- Connected redstone wire
|
||||||
table.insert(nodebox, box_center)
|
table.insert(nodebox, box_center)
|
||||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
||||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
||||||
wirehelp = false
|
wirehelp = false
|
||||||
|
desc_off = "Redstone Trail ("..nodeid..")"
|
||||||
|
desc_on = "Powered Redstone Trail ("..nodeid..")"
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
||||||
description = "Redstone",
|
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
inventory_image = "redstone_redstone_dust.png",
|
|
||||||
wield_image = "redstone_redstone_dust.png",
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = selectionbox,
|
selection_box = selectionbox,
|
||||||
|
@ -252,6 +254,9 @@ Read the help entries on the other redstone components to learn how redstone com
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
mesecon_wire = true
|
mesecon_wire = true
|
||||||
},{
|
},{
|
||||||
|
description = desc_off,
|
||||||
|
inventory_image = img,
|
||||||
|
wield_image = img,
|
||||||
_doc_items_create_entry = wirehelp,
|
_doc_items_create_entry = wirehelp,
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
_doc_items_usagehelp = usagehelp,
|
_doc_items_usagehelp = usagehelp,
|
||||||
|
@ -259,6 +264,7 @@ Read the help entries on the other redstone components to learn how redstone com
|
||||||
mesecons = meseconspec_off,
|
mesecons = meseconspec_off,
|
||||||
groups = groups_off,
|
groups = groups_off,
|
||||||
},{
|
},{
|
||||||
|
description = desc_on,
|
||||||
_doc_items_create_entry = false,
|
_doc_items_create_entry = false,
|
||||||
tiles = tiles_on,
|
tiles = tiles_on,
|
||||||
mesecons = meseconspec_on,
|
mesecons = meseconspec_on,
|
||||||
|
|
|
@ -128,8 +128,6 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
|
||||||
tiles = {texture},
|
tiles = {texture},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
inventory_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126",
|
|
||||||
wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126",
|
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
|
Loading…
Reference in New Issue