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eat sound will play even when feeding in creative

wood_api
Sumyjkl 2022-07-20 14:13:54 +10:00 committed by cora
parent d8172e404e
commit fbfc53ff42
1 changed files with 8 additions and 8 deletions

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@ -4429,18 +4429,18 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
update_tag(self)
-- if not in creative then take item if it was used
if not minetest.is_creative_enabled(clicker:get_player_name()) and consume_food then
if consume_food then
-- don't consume food if clicker is in creative
if not minetest.is_creative_enabled(clicker:get_player_name()) and not notake then
local item = clicker:get_wielded_item()
if not notake then
item:take_item()
mob_sound(self, "eat", nil, true)
end
clicker:set_wielded_item(item)
end
-- always play the eat sound if food is used, even in creative
mob_sound(self, "eat", nil, true)
else
-- make sound when fed so many times
-- make sound when the mob doesn't want food
mob_sound(self, "random", true)
end
return true