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Remove unused freezemelt attribute from water nodes

objects
Wuzzy 2017-05-22 21:01:11 +02:00
parent ceac155074
commit fbee20d80f
1 changed files with 0 additions and 2 deletions

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@ -1551,7 +1551,6 @@ minetest.register_node("mcl_core:water_flowing", {
liquid_alternative_source = "mcl_core:water_source",
liquid_viscosity = WATER_VISC,
liquid_range = 7,
freezemelt = "mcl_core:snow",
post_effect_color = {a=192, r=15, g=22, b=77},
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
_mcl_blast_resistance = 500,
@ -1590,7 +1589,6 @@ minetest.register_node("mcl_core:water_source", {
liquid_alternative_source = "mcl_core:water_source",
liquid_viscosity = WATER_VISC,
liquid_range = 7,
freezemelt = "mcl_core:ice",
post_effect_color = {a=192, r=15, g=22, b=77},
stack_max = 64,
groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1},