Merge branch 'master' into elytra-overhaul
commit
fab3c35c28
|
@ -13,6 +13,12 @@ local function is_group(pos, group)
|
|||
end
|
||||
|
||||
local is_water = flowlib.is_water
|
||||
local function is_river_water(p)
|
||||
local n = minetest.get_node(p).name
|
||||
if n == "mclx_core:river_water_source" or n == "mclx_core:river_water_flowing" then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local function is_ice(pos)
|
||||
return is_group(pos, "ice")
|
||||
|
@ -204,6 +210,7 @@ function boat.on_step(self, dtime, moveresult)
|
|||
local on_water = true
|
||||
local on_ice = false
|
||||
local in_water = is_water({x=p.x, y=p.y-boat_y_offset+1, z=p.z})
|
||||
local in_river_water = is_river_water({x=p.x, y=p.y-boat_y_offset+1, z=p.z})
|
||||
local waterp = {x=p.x, y=p.y-boat_y_offset - 0.1, z=p.z}
|
||||
if not is_water(waterp) then
|
||||
on_water = false
|
||||
|
@ -213,7 +220,7 @@ function boat.on_step(self, dtime, moveresult)
|
|||
v_slowdown = 0.04
|
||||
v_factor = 0.5
|
||||
end
|
||||
elseif in_water then
|
||||
elseif in_water and not in_river_water then
|
||||
on_water = false
|
||||
in_water = true
|
||||
v_factor = 0.75
|
||||
|
@ -345,7 +352,18 @@ function boat.on_step(self, dtime, moveresult)
|
|||
else
|
||||
p.y = p.y + 1
|
||||
local is_obsidian_boat = self.object:get_luaentity()._itemstring == "mcl_boats:boat_obsidian"
|
||||
if is_water(p) or is_obsidian_boat then
|
||||
if is_river_water(p) then
|
||||
local y = self.object:get_velocity().y
|
||||
if y >= 5 then
|
||||
y = 5
|
||||
elseif y < 0 then
|
||||
new_acce = {x = 0, y = 10, z = 0}
|
||||
else
|
||||
new_acce = {x = 0, y = 2, z = 0}
|
||||
end
|
||||
new_velo = get_velocity(self._v, self.object:get_yaw(), y)
|
||||
self.object:set_pos(self.object:get_pos())
|
||||
elseif is_water(p) and not is_river_water(p) or is_obsidian_boat then
|
||||
-- Inside water: Slowly sink
|
||||
local y = self.object:get_velocity().y
|
||||
y = y - 0.01
|
||||
|
|
|
@ -8,42 +8,84 @@ Valid strings:
|
|||
regeneration
|
||||
]]--
|
||||
|
||||
mcl_beacons = {
|
||||
blocks ={"mcl_core:diamondblock","mcl_core:ironblock","mcl_core:goldblock","mcl_core:emeraldblock","mcl_nether:netheriteblock"},
|
||||
fuel = {"mcl_core:diamond","mcl_core:emerald","mcl_core:iron_ingot","mcl_core:gold_ingot","mcl_nether:netherite_ingot"}
|
||||
}
|
||||
local beacon_blocklist = mcl_beacons.blocks
|
||||
local beacon_fuellist = mcl_beacons.fuel
|
||||
|
||||
local pallete_order = {
|
||||
glass_cyan = 1,
|
||||
pane_cyan_flat = 1,
|
||||
pane_cyan = 1,
|
||||
|
||||
glass_white = 2,
|
||||
pane_white_flat = 2,
|
||||
pane_white = 2,
|
||||
|
||||
glass_brown = 3,
|
||||
pane_brown_flat = 3,
|
||||
pane_brown = 3,
|
||||
|
||||
glass_blue = 4,
|
||||
pane_blue_flat = 4,
|
||||
pane_blue = 4,
|
||||
|
||||
glass_light_blue = 5,
|
||||
pane_light_blue_flat = 5,
|
||||
pane_light_blue = 5,
|
||||
|
||||
glass_pink = 6,
|
||||
pane_pink_flat = 6,
|
||||
pane_pink = 6,
|
||||
|
||||
glass_purple = 7,
|
||||
pane_purple_flat = 7,
|
||||
pane_purple = 7,
|
||||
|
||||
glass_red = 8,
|
||||
pane_red_flat = 8,
|
||||
pane_red = 8,
|
||||
|
||||
glass_silver = 9,
|
||||
pane_silver_flat = 9,
|
||||
pane_silver = 9,
|
||||
|
||||
glass_gray = 10,
|
||||
pane_gray_flat = 10,
|
||||
pane_gray = 10,
|
||||
|
||||
glass_lime = 11,
|
||||
pane_lime_flat = 11,
|
||||
pane_lime = 11,
|
||||
|
||||
glass_green = 12,
|
||||
pane_green_flat = 12,
|
||||
pane_green = 12,
|
||||
|
||||
glass_orange = 13,
|
||||
pane_orange_flat = 13,
|
||||
pane_orange = 13,
|
||||
|
||||
glass_yellow = 14,
|
||||
pane_yellow_flat = 14,
|
||||
pane_yellow = 14,
|
||||
|
||||
glass_black = 15,
|
||||
pane_black_flat = 15,
|
||||
pane_black = 15,
|
||||
|
||||
glass_magenta = 16,
|
||||
pane_magenta_flat = 16,
|
||||
pane_magenta = 16
|
||||
}
|
||||
|
||||
local function get_beacon_beam(glass_nodename)
|
||||
if string.match(glass_nodename, "cyan") then
|
||||
return 1
|
||||
elseif string.match(glass_nodename,"white") then
|
||||
return 2
|
||||
elseif string.match(glass_nodename,"brown") then
|
||||
return 3
|
||||
elseif string.match(glass_nodename,"blue") and not string.match(glass_nodename, "light") then
|
||||
return 4
|
||||
elseif string.match(glass_nodename,"light_blue") then
|
||||
return 5
|
||||
elseif string.match(glass_nodename,"pink") then
|
||||
return 6
|
||||
elseif string.match(glass_nodename, "purple") then
|
||||
return 7
|
||||
elseif string.match(glass_nodename, "red") then
|
||||
return 8
|
||||
elseif string.match(glass_nodename, "silver") then
|
||||
return 9
|
||||
elseif string.match(glass_nodename, "gray") then
|
||||
return 10
|
||||
elseif string.match(glass_nodename, "lime") then
|
||||
return 11
|
||||
elseif string.match(glass_nodename, "green") then
|
||||
return 12
|
||||
elseif string.match(glass_nodename, "orange") then
|
||||
return 13
|
||||
elseif string.match(glass_nodename, "yellow") then
|
||||
return 14
|
||||
elseif string.match(glass_nodename, "black") then
|
||||
return 15
|
||||
elseif string.match(glass_nodename, "magenta") then
|
||||
return 16
|
||||
else
|
||||
return 0
|
||||
end
|
||||
if glass_nodename == "air" then return 0 end
|
||||
local glass_string = glass_nodename:split(':')[2]
|
||||
if not pallete_order[glass_string] then return 0 end
|
||||
return pallete_order[glass_string]
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_beacons:beacon_beam", {
|
||||
|
@ -163,7 +205,7 @@ local function globalstep_function(pos,player)
|
|||
local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name
|
||||
if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "mcl_core:void" and nodename ~= "ignore" then --ignore means not loaded, let's just assume that's air
|
||||
if nodename ~="mcl_beacons:beacon_beam" then
|
||||
if minetest.get_item_group(nodename,"glass") == 0 then
|
||||
if minetest.get_item_group(nodename,"glass") == 0 and minetest.get_item_group(nodename,"material_glass") == 0 then
|
||||
obstructed = true
|
||||
remove_beacon_beam(pos)
|
||||
return
|
||||
|
@ -279,7 +321,7 @@ minetest.register_node("mcl_beacons:beacon", {
|
|||
end
|
||||
|
||||
|
||||
if minetest.get_item_group(node.name, "glass") ~= 0 then
|
||||
if minetest.get_item_group(node.name, "glass") ~= 0 or minetest.get_item_group(node.name,"material_glass") ~= 0 then
|
||||
beam_palette_index = get_beacon_beam(node.name)
|
||||
end
|
||||
|
||||
|
@ -328,6 +370,7 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_abm{
|
||||
label="update beacon beam",
|
||||
nodenames = {"mcl_beacons:beacon_beam"},
|
||||
|
@ -336,11 +379,17 @@ minetest.register_abm{
|
|||
action = function(pos)
|
||||
local node_below = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
local node_above = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
|
||||
local node_current = minetest.get_node(pos)
|
||||
|
||||
if node_below.name == "air" then
|
||||
if minetest.get_node({x=pos.x,y=pos.y-2,z=pos.z}).name == "mcl_beacons:beacon" then
|
||||
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name="mcl_beacons:beacon_beam",param2=0})
|
||||
end
|
||||
remove_beacon_beam(pos)
|
||||
elseif node_above.name == "air" then
|
||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="mcl_beacons:beacon_beam",param2=node_below.param2})
|
||||
elseif node_above.name == "air" or (node_above.name == "mcl_beacons:beacon_beam" and node_above.param2 ~= node_current.param2) then
|
||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="mcl_beacons:beacon_beam",param2=node_current.param2})
|
||||
elseif minetest.get_item_group(node_above.name, "glass") ~= 0 or minetest.get_item_group(node_above.name,"material_glass") ~= 0 then
|
||||
minetest.set_node({x=pos.x,y=pos.y+2,z=pos.z},{name="mcl_beacons:beacon_beam",param2=get_beacon_beam(node_above.name)})
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue