Add changes to campfires from feedback
parent
21f0c7750b
commit
f9afc74077
|
@ -1,7 +1,15 @@
|
||||||
local S = minetest.get_translator(minetest.get_current_modname())
|
local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
mcl_campfires = {}
|
mcl_campfires = {}
|
||||||
|
|
||||||
|
local COOK_TIME = 30 -- Time it takes to cook food on a campfire.
|
||||||
|
|
||||||
local food_entity = {nil, nil, nil, nil}
|
local food_entity = {nil, nil, nil, nil}
|
||||||
|
local campfire_spots = {
|
||||||
|
vector.new(-0.25, -0.04, -0.25),
|
||||||
|
vector.new( 0.25, -0.04, -0.25),
|
||||||
|
vector.new( 0.25, -0.04, 0.25),
|
||||||
|
vector.new(-0.25, -0.04, 0.25),
|
||||||
|
}
|
||||||
|
|
||||||
local drop_inventory = mcl_util.drop_items_from_meta_container("main")
|
local drop_inventory = mcl_util.drop_items_from_meta_container("main")
|
||||||
|
|
||||||
|
@ -55,12 +63,6 @@ end
|
||||||
|
|
||||||
-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
|
-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
|
||||||
function mcl_campfires.take_item(pos, node, player, itemstack)
|
function mcl_campfires.take_item(pos, node, player, itemstack)
|
||||||
local campfire_spots = {
|
|
||||||
vector.new(-0.25, -0.04, -0.25),
|
|
||||||
vector.new( 0.25, -0.04, -0.25),
|
|
||||||
vector.new( 0.25, -0.04, 0.25),
|
|
||||||
vector.new(-0.25, -0.04, 0.25),
|
|
||||||
}
|
|
||||||
local food_entity = {nil,nil,nil,nil}
|
local food_entity = {nil,nil,nil,nil}
|
||||||
local is_creative = minetest.is_creative_enabled(player:get_player_name())
|
local is_creative = minetest.is_creative_enabled(player:get_player_name())
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
|
@ -76,7 +78,7 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
|
||||||
if not spot or spot == (ItemStack("") or ItemStack("nil")) then -- Check if the spot is empty or not
|
if not spot or spot == (ItemStack("") or ItemStack("nil")) then -- Check if the spot is empty or not
|
||||||
if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
|
if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
|
||||||
campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
|
campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
|
||||||
campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
|
campfire_meta:set_int("cooktime_"..tostring(space), COOK_TIME) -- Set the cook time meta
|
||||||
food_entity[space] = minetest.add_entity(pos + campfire_spots[space], "mcl_campfires:food_entity") -- Spawn food item on the campfire
|
food_entity[space] = minetest.add_entity(pos + campfire_spots[space], "mcl_campfires:food_entity") -- Spawn food item on the campfire
|
||||||
local food_luaentity = food_entity[space]:get_luaentity()
|
local food_luaentity = food_entity[space]:get_luaentity()
|
||||||
food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
|
food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
|
||||||
|
@ -125,7 +127,7 @@ function mcl_campfires.cook_item(pos, elapsed)
|
||||||
end
|
end
|
||||||
if item ~= (ItemStack("") or ItemStack("nil")) then
|
if item ~= (ItemStack("") or ItemStack("nil")) then
|
||||||
-- Item hasn't been cooked completely, continue cook timer countdown.
|
-- Item hasn't been cooked completely, continue cook timer countdown.
|
||||||
if time_r and time_r ~= 0 and time_r > 0 then
|
if time_r > 0 then
|
||||||
meta:set_int("cooktime_"..tostring(i), time_r - 1)
|
meta:set_int("cooktime_"..tostring(i), time_r - 1)
|
||||||
-- Item cook timer is up, finish cooking process and drop cooked item.
|
-- Item cook timer is up, finish cooking process and drop cooked item.
|
||||||
elseif time_r <= 0 then
|
elseif time_r <= 0 then
|
||||||
|
@ -136,16 +138,18 @@ function mcl_campfires.cook_item(pos, elapsed)
|
||||||
meta:set_string("food_x_"..tostring(i), nil)
|
meta:set_string("food_x_"..tostring(i), nil)
|
||||||
meta:set_string("food_y_"..tostring(i), nil)
|
meta:set_string("food_y_"..tostring(i), nil)
|
||||||
meta:set_string("food_z_"..tostring(i), nil)
|
meta:set_string("food_z_"..tostring(i), nil)
|
||||||
|
minetest.add_item(pos, cooked.item) -- Drop Cooked Item
|
||||||
|
-- Throw some Experience Points because why not?
|
||||||
|
-- Food is cooked, xp is deserved for using this unique cooking method. Take that Minecraft ;)
|
||||||
|
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
||||||
|
mcl_experience.throw_xp(vector.add(pos, dir), 1)
|
||||||
|
inv:set_stack("main", i, "") -- Clear Inventory
|
||||||
|
continue = continue + 1 -- Indicate that the slot is clear.
|
||||||
end
|
end
|
||||||
minetest.add_item(pos, cooked.item) -- Drop Cooked Item
|
|
||||||
-- Throw some Experience Points because why not?
|
|
||||||
-- Food is cooked, xp is deserved for using this unique cooking method. Take that Minecraft ;)
|
|
||||||
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
|
||||||
mcl_experience.throw_xp(vector.add(pos, dir), 1)
|
|
||||||
inv:set_stack("main", i, "") -- Clear Inventory
|
|
||||||
continue = continue + 1 -- Indicate that the slot is clear.
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
continue = continue + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Not all slots are empty, continue timer.
|
-- Not all slots are empty, continue timer.
|
||||||
|
@ -228,6 +232,10 @@ function mcl_campfires.register_campfire(name, def)
|
||||||
inv:set_size("main", 4)
|
inv:set_size("main", 4)
|
||||||
end,
|
end,
|
||||||
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
|
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if not inv then inv:set_size("main", 4) end
|
||||||
|
|
||||||
if minetest.get_item_group(itemstack:get_name(), "shovel") ~= 0 then
|
if minetest.get_item_group(itemstack:get_name(), "shovel") ~= 0 then
|
||||||
local protected = mcl_util.check_position_protection(pos, player)
|
local protected = mcl_util.check_position_protection(pos, player)
|
||||||
if not protected then
|
if not protected then
|
||||||
|
|
Loading…
Reference in New Issue