Fix villager work times
parent
eebea4a7a9
commit
f8ee473383
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@ -3201,7 +3201,6 @@ function mcl_mobs:gopath(self,target,callback_arrived)
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local d = minetest.find_node_near(target,16,{"group:door"})
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if d then
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--mcl_log("Found a door near")
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local up_one = vector.new(0,1,0)
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for _,v in pairs(plane_adjacents) do
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local pos = vector.add(d,v)
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@ -3212,8 +3211,6 @@ function mcl_mobs:gopath(self,target,callback_arrived)
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mcl_log("Found a path to next to door".. minetest.pos_to_string(pos))
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local other_side_of_door = vector.add(d,-v)
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mcl_log("Opposite is: ".. minetest.pos_to_string(other_side_of_door))
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--other_side_of_door = vector.add(other_side_of_door, up_one)
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--mcl_log("Opposite 2 is: ".. minetest.pos_to_string(other_side_of_door))
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table.insert(wp, other_side_of_door)
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break
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@ -579,9 +579,9 @@ function get_activity(tod)
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local lunch_start = 12000
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local lunch_end = 12500
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local work_start = 6500
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local work_end = 18000
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local lunch_end = 13500
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local work_start = 8500
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local work_end = 16500
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local activity = nil
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