1
0
Fork 0

Creative: Don't take item when placing into frame

objects
Wuzzy 2017-03-02 17:18:29 +01:00
parent 669c955da6
commit f8bab7e8f8
1 changed files with 4 additions and 2 deletions

View File

@ -92,7 +92,6 @@ minetest.register_node("itemframes:frame",{
is_ground_content = false,
node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
inventory_image = "itemframes_frame.png",
tiles = {"itemframe_background.png"},
inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
@ -111,7 +110,10 @@ minetest.register_node("itemframes:frame",{
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
local s = itemstack:take_item()
local s = itemstack
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
meta:set_string("item",s:to_string())
update_item(pos,node)
end