Fair but primitive craftguide progressive mode
parent
9adf034e1c
commit
f879be1e1b
|
@ -1,3 +1,4 @@
|
||||||
mcl_core
|
mcl_core
|
||||||
mcl_compass
|
mcl_compass
|
||||||
mcl_clock
|
mcl_clock
|
||||||
|
doc
|
||||||
|
|
|
@ -370,7 +370,19 @@ local function item_in_inv(inv, item)
|
||||||
return inv:contains_item("main", item)
|
return inv:contains_item("main", item)
|
||||||
end
|
end
|
||||||
|
|
||||||
function craftguide:recipe_in_inv(inv, item_name, recipes_f)
|
-- Returns true if player knows the item. Used for progressive mode (EXPERIMENTAL).
|
||||||
|
local function knows_item(playername, item)
|
||||||
|
local has_item = doc.entry_exists("nodes", item) and doc.entry_revealed(playername, "nodes", item)
|
||||||
|
if not has_item then
|
||||||
|
has_item = doc.entry_exists("tools", item) and doc.entry_revealed(playername, "tools", item)
|
||||||
|
end
|
||||||
|
if not has_item then
|
||||||
|
has_item = doc.entry_exists("craftitems", item) and doc.entry_revealed(playername, "craftitems", item)
|
||||||
|
end
|
||||||
|
return has_item
|
||||||
|
end
|
||||||
|
|
||||||
|
function craftguide:recipe_in_inv(inv, item_name, recipes_f, playername)
|
||||||
local recipes = recipes_f or get_recipes(item_name) or {}
|
local recipes = recipes_f or get_recipes(item_name) or {}
|
||||||
local show_item_recipes = {}
|
local show_item_recipes = {}
|
||||||
|
|
||||||
|
@ -386,7 +398,7 @@ function craftguide:recipe_in_inv(inv, item_name, recipes_f)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if group_in_inv or item_in_inv(inv, item) then
|
if group_in_inv or item_in_inv(inv, item) or knows_item(playername, item) then
|
||||||
show_item_recipes[i] = true
|
show_item_recipes[i] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -435,7 +447,7 @@ function craftguide:get_filter_items(data, player)
|
||||||
filtered_list[counter] = item
|
filtered_list[counter] = item
|
||||||
end
|
end
|
||||||
elseif progressive_mode then
|
elseif progressive_mode then
|
||||||
local _, has_item = self:recipe_in_inv(inv, item)
|
local _, has_item = self:recipe_in_inv(inv, item, nil, player:get_player_name())
|
||||||
if has_item then
|
if has_item then
|
||||||
counter = counter + 1
|
counter = counter + 1
|
||||||
filtered_list[counter] = item
|
filtered_list[counter] = item
|
||||||
|
@ -504,12 +516,10 @@ mt.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
|
||||||
if progressive_mode then
|
if progressive_mode then
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
local _, has_item =
|
local _, has_item = craftguide:recipe_in_inv(inv, item, nil, player:get_player_name())
|
||||||
craftguide:recipe_in_inv(inv, item)
|
|
||||||
|
|
||||||
if not has_item then return end
|
if not has_item then return end
|
||||||
recipes = craftguide:recipe_in_inv(
|
recipes = craftguide:recipe_in_inv(inv, item, recipes, player_name)
|
||||||
inv, item, recipes)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
data.item = item
|
data.item = item
|
||||||
|
|
|
@ -45,7 +45,7 @@ enable_bed_respawn (Respawn at bed) bool true
|
||||||
enable_bed_night_skip (Skip night when sleeping) bool true
|
enable_bed_night_skip (Skip night when sleeping) bool true
|
||||||
|
|
||||||
# If enabled, the recipe book will only show recipes which require one
|
# If enabled, the recipe book will only show recipes which require one
|
||||||
# item which the player has currently in possession.
|
# item which you have already discovered.
|
||||||
# If disabled, the recipe book shows all crafting recipes.
|
# If disabled, the recipe book shows all crafting recipes.
|
||||||
# This setting is experimental and may be changed in later versions.
|
# This setting is experimental and may be changed in later versions.
|
||||||
# Feedback is appreciated.
|
# Feedback is appreciated.
|
||||||
|
|
Loading…
Reference in New Issue