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Fix `mcl_grindstone` auto formating

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AFCMS 2023-07-13 23:43:39 +02:00
parent 1bdbdc365d
commit f7c251e7f2
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GPG Key ID: 8720389A25B652E3
1 changed files with 3 additions and 6 deletions

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@ -207,12 +207,9 @@ minetest.register_node("mcl_grindstone:grindstone", {
description = S("Grindstone"), description = S("Grindstone"),
_tt_help = S("Used to disenchant/fix tools"), _tt_help = S("Used to disenchant/fix tools"),
_doc_items_longdesc = S("Grindstone disenchants tools and armour except for curses, and repairs two items of the same type it is also the weapon smith's work station."), _doc_items_longdesc = S("Grindstone disenchants tools and armour except for curses, and repairs two items of the same type it is also the weapon smith's work station."),
_doc_items_usagehelp = S("To use the grindstone, rightclick it, Two input slots (on the left) and a single output slot.") _doc_items_usagehelp = S("To use the grindstone, rightclick it, Two input slots (on the left) and a single output slot.") .. "\n" ..
.. "\n" .. S("To disenchant an item place enchanted item in one of the input slots and take the disenchanted item from the output.") .. "\n" ..
S("To disenchant an item place enchanted item in one of the input slots and take the disenchanted item from the output.") S("To repair a tool you need a tool of the same type and material, put both items in the input slot and the output slot will combine two items durabilities with 5% bonus.") .. "\n" ..
.. "\n" ..
S("To repair a tool you need a tool of the same type and material, put both items in the input slot and the output slot will combine two items durabilities with 5% bonus.")
.. "\n" ..
S("If both items have enchantments the player will get xp from both items from the disenchant.") .. "\n" .. S("If both items have enchantments the player will get xp from both items from the disenchant.") .. "\n" ..
S("Curses cannot be removed and will be transfered to the new repaired item, if both items have a different curse the curses will be combined."), S("Curses cannot be removed and will be transfered to the new repaired item, if both items have a different curse the curses will be combined."),
tiles = { tiles = {