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Fixed compostable item comsumption.

mcl-structures-fixes
anarquimico 2022-11-07 22:10:35 -03:00
parent 91ef21c55b
commit f61b072d39
1 changed files with 78 additions and 65 deletions

View File

@ -415,71 +415,6 @@ minetest.register_abm({
end,
})
minetest.register_abm({
label = "Hopper/composter integration",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
"mcl_composters:composter_6", "mcl_composters:composter_7", "mcl_composters:composter_ready"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
-- Get bonemeal from composter above
local upnode = minetest.get_node(uppos)
if upnode.name == "mcl_composters:composter_ready" then
minetest.swap_node(uppos, {name="mcl_composters:composter"})
inv:add_item("main", "mcl_dye:white")
end
--Add compostable itens into composter below
local downnode = minetest.get_node(downpos)
if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
local itemcomp = inv:get_list("main")
for i, k in ipairs(itemcomp) do
local compchance = minetest.get_item_group(itemcomp[i]:get_name(), "compostability")
if compchance > 0 then
-- TODO: fix bug where take multiple compostable items
itemcomp[i]:take_item()
inv:set_list("main", itemcomp)
local rand = math.random(0,100)
if compchance >= rand then
local level = 0
if downnode.name == "mcl_composters:composter_1" then
level = 1
elseif downnode.name == "mcl_composters:composter_2" then
level = 2
elseif downnode.name == "mcl_composters:composter_3" then
level = 3
elseif downnode.name == "mcl_composters:composter_4" then
level = 4
elseif downnode.name == "mcl_composters:composter_5" then
level = 5
elseif downnode.name == "mcl_composters:composter_6" then
level = 6
elseif downnode.name == "mcl_composters:composter_7" then
level = 7
end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level/8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, {name="mcl_composters:composter_" .. level})
end
end
end
end
end,
})
minetest.register_abm({
label = "Side-hopper/container item exchange",
nodenames = {"mcl_hoppers:hopper_side"},
@ -534,6 +469,84 @@ minetest.register_abm({
end
})
minetest.register_abm({
label = "Bonemeal extraction from composter",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
neighbors = {"mcl_composters:composter_ready"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
-- Get bonemeal from composter above
local upnode = minetest.get_node(uppos)
if upnode.name == "mcl_composters:composter_ready" then
minetest.swap_node(uppos, {name="mcl_composters:composter"})
inv:add_item("main", "mcl_dye:white")
end
end,
})
minetest.register_abm({
label = "Add compostable items on composter",
nodenames = {"mcl_hoppers:hopper"},
neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
"mcl_composters:composter_6", "mcl_composters:composter_7",},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
--Consume compostable items and update composter below
local downnode = minetest.get_node(downpos)
if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
local itemcomp = inv:get_list("main")
local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({type="node", pos = pos}), "main")
if hslot == nil then return end
local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
-- TODO: make it go to next hslot if item isn't compostable
if compchance > 0 then
itemcomp[hslot]:take_item()
inv:set_list("main", itemcomp)
local rand = math.random(0,100)
if compchance >= rand then
local level = 0
if downnode.name == "mcl_composters:composter_1" then
level = 1
elseif downnode.name == "mcl_composters:composter_2" then
level = 2
elseif downnode.name == "mcl_composters:composter_3" then
level = 3
elseif downnode.name == "mcl_composters:composter_4" then
level = 4
elseif downnode.name == "mcl_composters:composter_5" then
level = 5
elseif downnode.name == "mcl_composters:composter_6" then
level = 6
elseif downnode.name == "mcl_composters:composter_7" then
level = 7
end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level/8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, {name="mcl_composters:composter_" .. level})
end
end
end
end,
})
minetest.register_craft({
output = "mcl_hoppers:hopper",
recipe = {