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Tweak MesaPlateauFM riverbed

objects
Wuzzy 2019-03-11 00:08:36 +01:00
parent c868b7a767
commit f59f4d4f7c
1 changed files with 4 additions and 5 deletions

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@ -70,7 +70,6 @@ local function register_biomes()
* Taiga M
* Roofed Forest M
* Swampland M
* Mesa Plateau F M
* Extreme Hills Edge
TODO:
@ -864,7 +863,7 @@ local function register_biomes()
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
depth_riverbed = 2,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 12,
y_max = 29,
@ -880,7 +879,7 @@ local function register_biomes()
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
depth_filler = 2,
node_riverbed = "mcl_core:dirt",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
@ -911,9 +910,9 @@ local function register_biomes()
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_colorblocks:sand",
depth_filler = 2,
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
depth_riverbed = 3,
y_min = OCEAN_MIN,
y_max = -3,
humidity_point = -4,